I bought an awful silver mace for 560 silver.
I smelted it for 750.
I don't know how this works, but I'd like to know more.
As in: what awful items are worth buying?
Thanks, nice to know ..
Thx for this notification
market valua depends on the quality: http://rimworldwiki.com/wiki/Quality
at the least quality, its less worth than its materials.
Are we talking about sculptures too? I mean, an awful gold small sculpture, still costs a lot.
Well with 70 ingredients x 20 it would be made from 1400 gold.
I don't know how much smelting returns and if sculptures can be smelted.
But with a base market value of 15 silver we would be talkting about 21000 Bucks of Materials used.
You can't smelt art, only weapons, armor and slag chunks.
So don't buy crappy art :)
True since forever.
You can dismantle though, for the same result.
Cool, that leaves the question at which quality level it is viable to sell weapons because they are more worth than the resources used :)
Well I bought an awful silver spear for 778 and smelted it for 450 .. :(
not what I expected after this discussion
Quote from: SpaceDorf on August 14, 2016, 07:55:18 PM
Well I bought an awful silver spear for 778 and smelted it for 450 .. :(
not what I expected after this discussion
spears -> 90 ingredients -> x20 silver = 1800 silver
when u smelt u get 1/4 -> 1800 /4 -> 450 silver :C
Thanks, I am just researching smithing, so I could not check ingame for myself.
I bought a silver knife for 285 and got 400;
I vought a longsword for 1067 and got 1200;
I bought a silver mace for 560 and got 750.
You get 3/4 of the material.
I have a 16 social colonist doing the buying.
Quote from: Wex on August 14, 2016, 01:56:18 PM
You can dismantle though, for the same result.
That's true. Although I have never tried dismantling a bought statue, I imagine it works the same way as the ones your pawns make. And unless I'm mistaken you get a good amount of materials back from dismantling, something like 3/4.
Quote from: Wex on August 15, 2016, 09:27:22 AM
I bought a silver knife for 285 and got 400;
I vought a longsword for 1067 and got 1200;
I bought a silver mace for 560 and got 750.
You get 3/4 of the material.
I have a 16 social colonist doing the buying.
:O, i check myself and i get 1/4 ... maybe in low difficult u get 3/4?
I play on rough, I don't really know
I play on Randy Extreme :) So maybe even less :)
So how long does the game need to notice a change in difficulty.
I did some Science with a Awefull Jade Shiv, and no matter what I did, I got a constant 25% return ( 50 Jade ).
From Phoebe Basebuilder to Randy Extreme,
Crafting Skill 6, 10, 16
Shiv Condition 86% or 100%
Nothing Mattered. 50 Jade was what I got.
I fear it may be mod related.
--- Edit ---
Quality does not matter either.
The Legendary Golden Spear I had lying around gave me 450 gold ( 25% )
Damn you skully :)
Have you any mods on? I play vanilla.
Yup, I have. Lots of them :)
I play vanilla challenge and always got 25% no matters what
Considering the labor costs involved, and the need to haggle, I think this is perfectly fine and realistic...recycle plants can turn a profit for this VERY reason.
Yeah, with 25 % there is no profit.
The only positive thing is, that smelting gives more ressources in silver value than selling the weapon for silver.