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RimWorld => Support => Topic started by: LouisTBR on September 13, 2016, 03:53:00 PM

Title: Rimworld Map Error on Load
Post by: LouisTBR on September 13, 2016, 03:53:00 PM
When trying to load a colony that I have been working on for AGES,  a warning box popped up and told me that the map had an error while loading. This has never happened to me before, neither on this save nor on others. I am using Trading Spot mod, but this hasn't affected anything before. I looked at why the error log said and it was just missing lines that didn't link to map generation in the Core files. I haven't ever tinkered with these files, and it hasn't had this issue before. The reason for why the map isn't loading keeps changing, so on one attempt it says 'Error: Missing ***** on line ******, character **.' These lines and characters with then vary with each reload. Please help!
Title: Re: Rimworld Map Error on Load
Post by: nccvoyager on September 13, 2016, 10:25:49 PM
Could you please provide your output_log file from the game directory?
Title: Re: Rimworld Map Error on Load
Post by: LouisTBR on September 14, 2016, 01:55:58 AM
Here you go.

[attachment deleted by admin - too old]
Title: Re: Rimworld Map Error on Load
Post by: nccvoyager on September 14, 2016, 04:04:20 PM
So, first of all (probably unrelated to the saved game not loading) you have a key binding conflict.  Key "Q" is bound to two different functions.

Second, what mod are you running?  The log file implies that there is a mod labelled "757603224" being loaded.

Third, are you attempting to load a game from Alpha 14 in Alpha 15?
If so, Alpha 14 colonies are not technically compatible with Alpha 15.
https://ludeon.com/forums/index.php?topic=25240.msg258040#msg258040

If not, it appears that there is missing data in the save file.
This could be due to data loss from some interruption (like a power outage while saving) or a mod that is not working correctly.  (Or is missing.)
Title: Re: Rimworld Map Error on Load
Post by: Deimos Rast on September 14, 2016, 07:15:27 PM
That number refers to the Steam ID for trading spot. Never seen anyone play with just one mod before, but whatever. ;D

'secondPawnData' is expected  Line 8609, position 11 is the exception you're getting. I would look in your save game file. Should be something you can open in notepad, although given the size of the file it might take a while to load. Back it up before you do so.