A bit about meHi, my name is Hannah and I'm a graphic/pixel artist. I'm currently studying at university so I don't have heaps and heaps of time on my hands at the moment, but game art is something I want to get heavily into over time, and what better place to do it than with supporting mods of a game I thoroughly enjoy?
I've previously worked on a tile based MMORPG game called pixelot that eventually didn't amount to anything, here are some of the graphics that I produced for that game: http://sta.sh/2wuzzmz5qfm?edit=1
I will also update the thread with images I've made for Rimworld when I've completed jobs for modders, if they don't mind the images being shared publicly.
Note: I will continually update this thread with a list of people I have accepted jobs from.
If you would like me to have a go at some artwork for you, please either PM me, or post here the following:
- a description of your mod
- what sprites you would like creating, along with how many tiles it is (1*1, 2*1 etc) if it isn't immediately obvious how big they need to be
- what perspective you would like each sprite to be illustrated in (top down? front view?)
- any other information that will make the process a little easier, e.g. specifications you definitely want your image to have, like particular colours etc.
Because of workload, I will not accept more than 6 requests at any one time. (I will add a waiting list if the demand gets longer than 6 people)
Modders I am currently completing jobs for:
- Architect (BetterPower)
- Cala13er (Industrial)
- Hexxagon (Modular Table)
- Your name and mod here!
- Your name and mod here!
- Your name and mod here!
Thanks!
Hancake :)
Love the temple entrance it just look sooo awsome :D
I am need in someone to help to make textures for my mod. It's called Industrial RIM. Found here http://ludeon.com/forums/index.php?topic=2598.0
Hope you are able to help me and looking forward fo hearing from you :)
Thanks,
Calum.
Quote from: mrofa on March 23, 2014, 03:26:07 PM
Love the temple entrance it just look sooo awsome :D
Thanks man! I'm most proud of that one haha.
Quote from: Cala13er on March 23, 2014, 04:48:07 PM
I am need in someone to help to make textures for my mod. It's called Industrial RIM. Found here http://ludeon.com/forums/index.php?topic=2598.0
Hope you are able to help me and looking forward fo hearing from you :)
Thanks,
Calum.
haha seems you got work for the next century :D
Haha seems so!
These little sprites take next to no time to do though, so I'm sure it won't take that long :)
Hey, great pics you already got there, I could need some myself;
it would be a modular table, it´s basically a table, that connects to itself like walls do :D
So you'd need tables that connected at every angle?
Left to Top, Bottom to right, a centre table that connects all ways, and 3 way connection tables?
Sounds more complicated than it is but it could be done. It's just very time consuming haha :)
Quote from: Hancake on March 24, 2014, 08:42:10 AM
So you'd need tables that connected at every angle?
Left to Top, Bottom to right, a centre table that connects all ways, and 3 way connection tables?
Sounds more complicated than it is but it could be done. It's just very time consuming haha :)
I suggest looking at the wall atlas and sandbag atlas textures to see the layout you need :P
Haha you're everywhere aren't you :')
Thanks for the tips!
Yes, that´s what I need :D
Would be really awesome, if you could do that :D
Quote from: Hancake on March 24, 2014, 03:52:08 AM
Haha seems so!
These little sprites take next to no time to do though, so I'm sure it won't take that long :)
With his pace of making mods dont count on it :D
As for wall_atlas the top right part (biggest one) is shared for top and down so dont do to much complicated patter on them or they get messed.
Quote from: Hexxagon on March 24, 2014, 09:03:49 AM
Yes, that�s what I need :D
Would be really awesome, if you could do that :D
Do you want them to look the same as the tables that already exist, or smartened up a bit? :)
I´d prefer the already used design, but if you want to, you can make your own :D
I'v only released my modular solars, but I've made many different wall types, its super tricky. Have you guys tried changing <linkFlags> to accept Building_Table? Does that work? I get a parsing error. I think it would have to be a wall, but that brings up other issues.
Quote from: Kirid on March 24, 2014, 04:27:00 PM
I'v only released my modular solars, but I've made many different wall types, its super tricky. Have you guys tried changing <linkFlags> to accept Building_Table? Does that work? I get a parsing error. I think it would have to be a wall, but that brings up other issues.
The linkFlags are hardcoded, so making them table connectors only would require alpha 3 and C# knowledge, though shouldn't be too difficult once you get that.