Birthing currently just involves quickly spawning a few little ones from the pregnant animal, and removing the pregnancy...only this is...really anticlimactic. I noticed this mainly when my sow birthed 3, 3!!! piglets in the middle of hauling a stack of lumber on her back, without skipping a beat. Just shoved them out in the middle of the woods and kept walking.
Really, this got me thinking...birthing could use a bit more detail, at least a brief incapacitation of the animal as its water breaks, and being briefly stuck as it slowly births it, and perhaps a period where the animal just nuzzles and bonds with its child, and possibly a period where the child follows the mother for a few days exclusively.
I'm not sure if any of that sounds like too much, but at least having the "labor" be more laborious than blowing ones nose would be great.
Or they can explosively expel them.
Given the simplistic style, the present form seems best.
Have we forgotten what Tremor taught us? Babies cannibalizing their mothers are the only way to be born!
Full disclosure is I don't actually know if it's Tremors i'm thinking about
you guys are blowing it out of proportion...im just saying it should at LEAST lock them in place like vomiting to do it
It would be nice if animals need to be in a sleeping spot or animal bed before they give birth.
Quote from: A Friend on October 30, 2016, 11:04:07 PM
It would be nice if animals need to be in a sleeping spot or animal bed before they give birth.
More than need, they should decide to go there, to the "safest" place. Cause wild animals, at least irl, also give birth, idk in game.