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RimWorld => Mods => Help => Topic started by: The13thRonin on November 07, 2016, 10:24:42 AM

Title: How Do I Take RimWorld To A Blank Slate?
Post by: The13thRonin on November 07, 2016, 10:24:42 AM
I'd like to build a total overhaul from the ground up (starting very small). However it is hard to do this with all the vanilla content already in the way. Is there an easy way to remove all of the vanilla content except what is absolutely essential for the game to start up (all technology, all items, etc).
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: RawCode on November 07, 2016, 10:38:43 AM
there is no "easy" way eg no "do awesome mod" button.
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: The13thRonin on November 07, 2016, 10:44:02 AM
Quote from: RawCode on November 07, 2016, 10:38:43 AM
there is no "easy" way eg no "do awesome mod" button.

I'm quite aware of that. But I thought someone might have knowledge of what to remove and what not to remove.
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: RawCode on November 07, 2016, 11:04:59 AM
you can remove absolutely completely anything, but some defs have references from code, if removed, you must also modify code, that expects them to be.
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: The13thRonin on November 07, 2016, 11:11:05 AM
Quote from: RawCode on November 07, 2016, 11:04:59 AM
you can remove absolutely completely anything, but some defs have references from code, if removed, you must also modify code, that expects them to be.

Do you know which?
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: 1000101 on November 07, 2016, 03:02:48 PM
Backup /Mods/Core/Defs then delete said directory and start the game.  It will quickly tell you what's missing that is linked to directly from code.
Title: Re: How Do I Take RimWorld To A Blank Slate?
Post by: The13thRonin on November 08, 2016, 12:48:41 AM
Quote from: 1000101 on November 07, 2016, 03:02:48 PM
Backup /Mods/Core/Defs then delete said directory and start the game.  It will quickly tell you what's missing that is linked to directly from code.

Ah, good idea!