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RimWorld => Releases => Mods => Outdated => Topic started by: iame6162013 on April 06, 2014, 08:48:43 AM

Title: [MOD] (Alpha 5) MinE (v.0.1.3.-0.9) [Troll Poll]
Post by: iame6162013 on April 06, 2014, 08:48:43 AM
Texturing
small difference:WON

Main News:

warning -0.9 release, (we all know it works :P)

known bugs:
floor icon,wall icon look bad.


(http://s30.postimg.org/4jc0iblup/Preview2.png)

Screens

Sorry ALL out of date

Features
are in the download

Description

this mod was originally inpired to create a colony that didn't need any plants to survive.
But it was destined to have to create a new way of producing things to be able to break to laws of physics.
But how do you break the laws of physics?
With bacteria's of course, but you have to go off course.
you will have to create building with awful graphics and awful mechanics and bugs But you will reach it(when ever i finish it)

But here is the status
Status

Guns         (status  unfished)
research      (status: you can not finish it)
items          (status:finished)
table          (status:texture update required)
machines   (status:need .dll to work like i want to)
Power system  (status:need .dll to work like i want to,not fully implemented)
floors          (status:functional)
traders           (status:bugged)
plants       (status:not fully implemented)
walls              (status:not fully implemented, need texture update)
dangerous feel(status:not implemented)
Fear               (status:not implemented)
Hyper cool       (status:not implemented)
Secrets           (status:o.0)

TOO MUCH RED, didn't know i had that much to do >:|
ChangeLog
(top is most recent..., ans yes unreleased version can have changes to changes to something new)
Code: [Select]
0.1.3 (It's getting cluttered)
New MudGunTurret Texture
New BacteriaTurret Texture
New MudGunTurret Texture(Bad)
New BacteriaTurret Texture(Bad)
New vials(in many different colors!)
New bacteria textures (3)
New scrapmetal textures (3)
New banner Woot
Moved things to where they are supposed to be.
New RefiningTable
New MudGunTurret
New BacteriaTurret
New MudGun
New BacteriaGun
New BronzeWall Texture Now Bronze
New GoldWall Texture Now Gold
New Copper Texture
New Brass Texture
New Copper Texture
Tweaks To Them All
Fixed ALL Workgivers... "What have i been doing o.O"
Fixed Some WorkTables
Fixed Some Recipes
Cleaned Up "ingot's2" ... ?????
mrofa and Blackjack1000K Broke too many things to keep count for...
Thx to BlackJack for a texture fix, Thx

0.1.3-0.9
(alpha 5 port)
was a version without change log support
0.1.3-1
was a version without change log support

0.1.2A
New Banner Woot
fixed NeutrientDispencer

0.1.1A
Renamed item's\gun's\Recipe's
New MinE_BioEnergyStorage research
New FussionBattery
Fixed Workgiver's
Renamed BioReactor to BioManipulator
Renamed FussionBioReactor to FussionBioManipulator
Renamed PrototipeBioReactor to PrototipeBioManipulator
Renamed PrototipeFussionBioReactor to PrototipeFussionBioManipulator

0.1.0A
Renamed item's\gun's\Recipe's
New ScrapMetal
New Tin
New Zinc
New Gold
New Brass
New Bronze
New WallBronze
New WallGold
Changed AlloyerTable
Changed recipe's for building's (that required Alloy)
Changed recipe's for building's (early on machine's that required to much metal now use less and a bit of ScrapMetal)
Removed Alloy

0.1.-1
updated for alpha 3
new NuclearBioReactorTexture

ALL prior versions are not listed, because of rapid changes

ModTeam
iame6162013 (everything but)

TesterTeam
Blackjack1000K
mrofa
a89a89
Crimsonknight3

GrammarTeam
Sethfcm

Credits
THX to all the (co-)modders and the testers

people who give feedback too ;)

L'Old Forever afk's
|Leo (dev)

SocialMedia!

be sure to Subscribe to my YouTube (https://www.youtube.com/channel/UChQ6_i5dsKRh-gOu3hQDbYQ/)
And be sure to follow my twitch (http://www.twitch.tv/just_me_em/)


Youtube MinE spotlight
Part One http://youtu.be/_fZS2OIYPvs (http://youtu.be/_fZS2OIYPvs)
Part two Soon

Nope Nope Nope Nope ... it's Outdated ...:(,
i make stuff too fast nor play rimworld enough... looking for someone helping me with this.

Recomended Mods

Industrial Rim by Cala13er (http://ludeon.com/forums/index.php?topic=2598.0)
Unifier by iame6162013 (http://ludeon.com/forums/index.php?topic=3025.0)
MGS:Peace Walker Weapon pack By Blackjack1000K (http://ludeon.com/forums/index.php?topic=3402.0)

Legality
Attribution-NonCommercial-NoDerivatives 4.0 International
(it means that u can not :
Attribution, You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
NonCommercial, You may not use the material for commercial purposes.
NoDerivatives, If you remix, transform, or build upon the material, you may not distribute the modified material.)

DOWNLOAD (http://www.mediafire.com/download/p15f24d7j03oplr/MinE_0.1.3-0.9.zip)
Title: Re: [Mod/Project,Alpha2] MinE 0.0.10A
Post by: mrofa on April 06, 2014, 10:53:29 AM
Copy that istedd of you image link
Code: [Select]
[url=http://postimg.org/image/y6djolar7/][img]http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg[/img][/url]You will get :
(http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg) (http://postimg.org/image/y6djolar7/)
Title: Re: [Mod/Project,Alpha2] MinE 0.0.10A
Post by: iame6162013 on April 07, 2014, 04:47:51 AM
Copy that istedd of you image link
Code: [Select]
[url=http://postimg.org/image/y6djolar7/][img]http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg[/img][/url]You will get :
(http://s29.postimg.org/y6djolar7/4_Des_Ce2.jpg) (http://postimg.org/image/y6djolar7/)

i didn't know that u coud do hat without getting a HUGE picture thx
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: Cala13er on April 12, 2014, 04:52:39 PM
Oooo new updateeee :)
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: iame6162013 on April 12, 2014, 04:56:41 PM
Oooo new updateeee :)

what nooo the real update is in my hand's right now ... love the red walls of unreadable text :p

EDIT

oh new rimworld update... WOOT now only 5 pages of bugs ;p
AND IT TELLS WE WHAT'WRONG WHAT IS THIS ALPHA 2 Woot
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: Cala13er on April 12, 2014, 05:13:41 PM
If you need some help I'm always willing to help!
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: iame6162013 on April 12, 2014, 05:24:52 PM
If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: Cala13er on April 12, 2014, 05:27:25 PM
If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D

Yeah sure!!
Title: Re: [MOD] (Alpha 3) MinE 0.1.-1A
Post by: iame6162013 on April 12, 2014, 05:29:10 PM
If you need some help I'm always willing to help!

do u really what to help? i coud give u the version but there are just a few more typo's now the textures are in so i think to day or tomorrow a release ;D

Yeah sure!!

ill give u a test version asap :)
Title: Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
Post by: lastStand on April 22, 2014, 11:56:57 AM
nice mod ;)
Title: Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
Post by: WolfgangPolska on April 22, 2014, 12:42:32 PM
Cany anyone make a video please?
Title: Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
Post by: iame6162013 on April 22, 2014, 12:45:17 PM
Cany anyone make a video please?

hmm i do guess it's a hard mod if u don't know what it's all about ill make one 'soon' aka ASP
Title: Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
Post by: Celthric Aysen on May 01, 2014, 09:39:07 PM
Haven't seen this in a while.
Title: Re: [MOD] (Alpha 3) MinE (v.0.1.2a)
Post by: iame6162013 on May 02, 2014, 02:10:59 AM
Haven't seen this in a while.
But But But Blackjack.
i wanted to have a secret update ... well waiting it is again :P
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: iame6162013 on May 18, 2014, 09:57:15 AM
anybody wanna be a tester?
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: a89a89 on May 18, 2014, 10:16:42 AM
anybody wanna be a tester?
Il be a tester
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: iame6162013 on May 18, 2014, 10:17:47 AM
anybody wanna be a tester?
Il be a tester
ok you'll receive a message soon...
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: a89a89 on May 18, 2014, 11:00:33 AM
anybody wanna be a tester?
Il be a tester
ok you'll receive a message soon...
ok
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: mrofa on May 18, 2014, 01:06:36 PM
Me to if you got some free spots :)
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: iame6162013 on May 18, 2014, 01:23:21 PM
Me to if you got some free spots :)
Mrofa Really :D
check your inbox man ;)
Title: Re: [MOD] (Alpha 3F) MinE (v.0.1.2a)
Post by: Crimsonknight3 on June 04, 2014, 04:17:58 PM
anybody wanna be a tester?

I would be happy love to be a tester :)
Title: Re: [MOD] (Alpha 4D,462) MinE (v.0.1.3.-1)
Post by: Tuvka on June 05, 2014, 06:24:10 AM
There is a description somewhere that makes this mod? I would be glad if I popularly explain what's what :)
Title: Re: [MOD] (Alpha 4D,462) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 05, 2014, 07:50:45 AM
There is a description somewhere that makes this mod? I would be glad if I popularly explain what's what :)
i'll work on it ;)
Title: Re: [MOD] (Alpha 4E,462) MinE (v.0.1.3.-1)
Post by: Tuvka on June 05, 2014, 09:13:51 AM
thanks buddy :)
Title: Re: [MOD] (Alpha 4E,462) MinE (v.0.1.3.-1)
Post by: Sethfcm on June 10, 2014, 12:10:35 AM
I'd be willing to both test, and help you with basic grammar/spell checking.
Title: Re: [MOD] (Alpha 4E,462) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 10, 2014, 07:21:06 AM
I'd be willing to both test, and help you with basic grammar/spell checking.
welcome aboard, i guess grammar/spell will be the most useful.
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: LittleMikey on June 11, 2014, 03:06:28 PM
Could you possibly add some sort of "What this mod does:" section to the first post? I'm not really sure what I'm looking at, apart from the screenshot which appears to be some sort of new turret.
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: mrofa on June 11, 2014, 11:23:30 PM
This mod adds.. well a bit of everything
New crafting chains with custom workbenches
New items
New guns
New Buildings such as power generators and turrets
New Research
New alot other things :D
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 12, 2014, 06:22:30 AM
thx for helping mrofa ;)
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: mrofa on June 12, 2014, 06:45:08 AM
My description in the post i longer than yours, come one mate :D
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 12, 2014, 06:58:07 AM
My description in the post i longer than yours, come one mate :D
hmm, ok now it's better i hope :P
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: madpluck on June 13, 2014, 12:13:32 PM
Lol still needs work. I downloaded it anyway but I'm still confused about what the mod is or is compatible with.
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 13, 2014, 12:18:35 PM
Lol still needs work. I downloaded it anyway but I'm still confused about what the mod is or is compatible with.
well read the new description that says absolutely nothing
mrofa still is better at it (http://ludeon.com/forums/index.php?topic=2823.msg39550#msg39550)
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: mrofa on June 13, 2014, 12:25:44 PM
You can always go hardcore and make a wall of text that i made with clutter :D
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1)
Post by: iame6162013 on June 13, 2014, 12:47:35 PM
You can always go hardcore and make a wall of text that i made with clutter :D
i know ^.^
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1) [Texture Poll]
Post by: iame6162013 on June 30, 2014, 02:54:56 PM
Here a texture Poll, to know what you want ;)
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1) [Texture Poll]
Post by: mrofa on June 30, 2014, 03:02:09 PM
Love the metal pices they look awsome!
Bacteria on the other hand looks like sprinkels of a deadly virus, so i was wondering wouldnt it be easier to make some kind of vials of canisters to store them ?
Also i dont get the pool at all :D
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1) [Texture Poll]
Post by: iame6162013 on June 30, 2014, 03:19:25 PM
Love the metal pices they look awsome!
Bacteria on the other hand looks like sprinkels of a deadly virus, so i was wondering wouldnt it be easier to make some kind of vials of canisters to store them ?
Also i dont get the pool at all :D
Shhhhh, don't spoil the features :P
(canisters are on my to do list, just like vials)
and i'll make it a bit more clear. ;)
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1) [Texture Poll]
Post by: mrofa on July 03, 2014, 06:42:56 AM
How are they going mate ?
Title: Re: [MOD] (Alpha 4F,466) MinE (v.0.1.3.-1) [Texture Poll]
Post by: iame6162013 on July 03, 2014, 08:10:14 AM
How are they going mate ?
if you mean the textures,
they're going great ;)
most of the vials are ready, the metals are nearly finished,
and a new floor has been added (for testing purposes) oh and the color is "00FF00"