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RimWorld => Releases => Mods => Outdated => Topic started by: Jakub k. on December 30, 2016, 01:42:46 PM

Title: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on December 30, 2016, 01:42:46 PM
MEGATHALLO!
whats a megafallo you ask? It's an ancient creature that dwells colder climates and can completely *devour* entire forests and grasslands.It also has an over powered attack strength,being able to rip people apart.
(http://imgur.com/AZ3Kxmu)
http://imgur.com/AZ3Kxmu
*can someone tell my how to display this on this page...thnx*

This is my first creature mod,and im pretty inexperienced...just so you know*

Download:
http://www.mediafire.com/file/7e823cey2j7b4jq/megafallo.rar


*We are not responsible for you bleaching your eyes from my art skills,and the un-fixable error that pops up at the start of the game.we are also not responsible for any local in-real-life nuclear launches caused by my mod.
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Seeker89 on December 30, 2016, 01:51:43 PM
Can it have babies?
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on December 30, 2016, 01:52:43 PM
Can thrumbes have babs? if ys,then ys
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Seeker89 on December 30, 2016, 01:55:02 PM
Quote from: Jakub k. on December 30, 2016, 01:52:43 PM
Can thrumbes have babs? if ys,then ys

What do they look like? 
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on December 30, 2016, 01:56:54 PM
The babies? im guessing just 1/3 of the size of a regular,let me check.

//edit
im pretty sure they can't reproduce,as non of the debug pregnancy tools work on it,but this is what it looks like

[attachment deleted by admin due to age]
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: skullywag on December 30, 2016, 02:30:13 PM
wrap the imgur link in img tags

[img]link url[/img]

set a size as well if its too big:
[img=WIDTHxHEIGHT]URL[img]
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on December 30, 2016, 02:33:22 PM
eh..like this [.img].http://imgur.com/AZ3Kxmu.[/img.]
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: PaoLorenz on January 02, 2017, 07:38:27 AM
Ahemmm.....
"Megafallo" in italian means more or less "GiantPenis" !!!
:D

You should just change its graphic accordingly !!!
Would be loads of fun !
;)
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Krolon on January 02, 2017, 08:47:20 AM
Can it be tamed and used in caravans? How much meat is from this?
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: cammillotto on January 02, 2017, 11:38:17 AM
Quote from: PaoLorenz on January 02, 2017, 07:38:27 AM
Ahemmm.....
"Megafallo" in italian means more or less "GiantPenis" !!!
:D

You should just change its graphic accordingly !!!
Would be loads of fun !
;)

mega phallus :-)
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: PaoLorenz on January 04, 2017, 03:03:27 AM
Quote from: Jakub k. on January 02, 2017, 08:12:50 AM
yis! xD

Now, THAT'S really much more like it !!!
;D

Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Multistream on May 21, 2017, 02:03:28 PM
i would really like to see this in my game. But it just crashes whole game on start because of "red error in logs". You really cant fix this error?
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on May 22, 2017, 11:21:21 AM
This isn't a very impressive mod. But what version are you using?

For example, the experimental a17 is not supported.
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Multistream on May 23, 2017, 08:44:50 AM
no, just a heavily modded rimworld a16. I have a lot of mods including all available animals mods and they work perfectly with each other, while Megafallo crashes the game when i create new colony. I am playing modded a16 from its release, so my modpack globally changed about 5 times, but what i cant do with any modpack is get this impressive megafallo mod to work
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Fregrant on May 23, 2017, 08:49:21 AM
You should show the errors first. "Red error" not enough for any advice.
Modlist would be helpful too.
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Multistream on May 23, 2017, 09:07:13 AM
I mean developer knows about this error: "and the un-fixable error that pops up at the start of the game". I will test it again anyway
Title: Re: [A16] MEGAFALLO giant creature mod
Post by: Jakub k. on May 25, 2017, 10:41:15 AM
^^ as he said, an error log is necessary for me to fix this.