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RimWorld => Releases => Mods => Outdated => Topic started by: Vendan on January 11, 2017, 11:44:00 AM

Title: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Vendan on January 11, 2017, 11:44:00 AM
Crate
(https://andyleap.net/Crate/Preview.PNG)
Description:
A crate to put all your stuff in!

Crates are a simple way to pack up a bunch of items for transport on caravans to camps or colonies. You can mass pack/unpack to designated areas, or pack/unpack specific items to specific locations. Colonists can't directly access the contents, so you'll have to remember to unpack if they need something, but on the plus side, a colonist can quickly pack up a bunch of items, and then move them all to a herd animal/transport pod at once, rather then taking 20 trips.

(https://andyleap.net/Crate/Pre-pack.PNG)
(https://andyleap.net/Crate/Post-pack.PNG)

Author/Mod Team
Vendan

Download
https://andyleap.net/Crate/Crate.zip (https://andyleap.net/Crate/Crate.zip)

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: System.Linq on January 11, 2017, 11:52:22 AM
Very cool idea. I especially like the UI you've set up for it.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: XeoNovaDan on January 11, 2017, 12:05:57 PM
Definitely seems like a highly convenient mod! I too find it painful with the long packing and also if you choose to settle where everything's scattered. This is a nice fix :)

And Psychology approves too! Indeed nicely presented
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Vendan on January 11, 2017, 01:54:22 PM
Update: fix for bug calculating mass totals for stacked items
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: megatech2795 on January 11, 2017, 03:14:59 PM
Why can I only put in 62 wood when in the image you clearly have more than that?
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: megatech2795 on January 11, 2017, 03:27:32 PM
no matter what i do i can barely store anything. its more effective to just leave it on the ground. very unhappy with this mod. entirely pointless.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Nandonalt on January 11, 2017, 05:29:41 PM
Quote from: megatech2795 on January 11, 2017, 03:27:32 PM
no matter what i do i can barely store anything. its more effective to just leave it on the ground. very unhappy with this mod. entirely pointless.

It's probably a bug or unintended. The mod was just released and most likely is going to be updated a few more times before it's working 100%.
Be nicer next time! :)

Also, this is a very convenient mod. Allows you to gather supplies before forming a caravan or loading into drop pods, very useful.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Vendan on January 11, 2017, 05:45:21 PM
Quote from: megatech2795 on January 11, 2017, 03:27:32 PM
no matter what i do i can barely store anything. its more effective to just leave it on the ground. very unhappy with this mod. entirely pointless.
Please note that the purpose of this mod was never to store bulk building materials.  The pictures were from before the discovery of a bug with stack mass calculations, and I had already been getting feedback that it was storing far too much.  It will likely undergo further tweaks, but if you are expecting to store multiple stacks of wood and stones, this is not the mod for you.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: minakurafto on January 12, 2017, 10:15:04 PM
caravan with big load can take a day to pack,very annoying. i think item should be loaded first then choose caravan member and finally set off with the packed item , now it's solved,great mod
can you assign hotkey to pack and unpack? and is it possible to use filter tab similiar with stockpile for the crate so maybe it can have storage search feature mod ?
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: zombojoe on January 12, 2017, 10:42:26 PM
I agree hotkeys would definitely be nice.

I don't know how feasible this is to do but could we also install the crates as furniture so we can place em specifically where we want? I'm using them at the moment to store excess clothing but I don't want my crate stockpile to contain empty crates or crates with pemmican or beer etc.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: megatech2795 on January 12, 2017, 11:05:25 PM
Please know I was not trying to be mean. I was just shocked that the crate couldn't hold at least one stack. I am however looking for a mod that will hold very many items in one crate similar to the image above. If you can direct me to one such mod i would be grateful. I have found one mod that makes crates of certain materials but I'm looking for a mod that will store everything I need not just certain things. Thank you for your time.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: cainiao on January 13, 2017, 01:38:28 AM
Adding an option for mass to end user would be nice. Or some research to increase maximum items/mass.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Zebukin on January 13, 2017, 04:59:20 AM
Tried. Sadly incompatible with my save but compatible with mods in the new game.

So crate now is for manual packing item by item. What if I need to pack only 30 steel from 75 stack? Or unpack only 3 components?
I found how to pack few items, but they are random srom stock. It would be great tu push pack, then with Shift click all items I want to pack in the case of weapon or apparel.
In the case of materials such behavior: pack->click, select  pack all/specified amount
Chek out the SetCamp mod. There is ability to pick up any amount of items
Caravan on the world map have ability to unpack and drop specified amount of items.
I can make all interface icons (unpack all stack, unpack partially, pack all, pack partially). Just say the size.
Thanks for adding filter and editing name of crate. Pretty useful.

Weight is ok for similar things and caravans.
But for different materials like steel and wool the count is more relative to volume.
So it would be good to have 3 limits:
weight: good for caravans and droppods
total count: relative to volume somehow
slots: also relative to volume of complex things like apparel. One slot = one stack of one type
If one of these limits is reached, crate is full.
Suggested limits: 16 slots (armor), 23 kg is ok (so one man can carry it), 400 items total (12 kg of wool or fabrique).

Also count is for using Stack XXL or such mods, that changes the  amount of one stack.
Overpowered and disbalanced crates are not ok too.
Also the empty crate have weight too (2 kg) and should require some plasteel and may me diablofabrique to be strong enough.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: megatech2795 on January 13, 2017, 01:27:07 PM
Quote from: cainiao on January 13, 2017, 01:38:28 AM
Adding an option for mass to end user would be nice. Or some research to increase maximum items/mass.
That would be a great idea! I mean to the point where its OP I understand its just small crate. But what if we could craft bigger different crates? Like the large oak crate or the medium teak crate? Just throwing out some ideas!  ;)
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Rock5 on January 13, 2017, 02:11:47 PM
I'd love to see a crate that holds the same amount as a drop pod. Then I could use it to transfer lots of stuff multiple colony's away. What I mean is I would shoot it to my second colony and the crate would pop out. Then I'd just have to load the crate onto another drop pod to send it to the next colony. Sending a lot of items 5 colony's away is otherwise excruciating.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: joaonunes on January 13, 2017, 03:12:57 PM
does this work with dead bodies?

What do I need to do to add this mod into an existing save? Add a line in the "components" list in the save file?

Those are my only two questions.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: minakurafto on January 16, 2017, 11:39:01 AM
crate market values currently is 100, it's overpriced and can be exploited, since the cost only 5 wood (1.22/each)
so it only 6, if we count labour cost maybe 8-10 is appropriate rather than 100

Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Vendan on January 18, 2017, 12:14:12 AM
Quote from: joaonunes on January 13, 2017, 03:12:57 PM
does this work with dead bodies?

What do I need to do to add this mod into an existing save? Add a line in the "components" list in the save file?

Those are my only two questions.

Should work fine with dead bodies, though the icon rendering may not be right.  And it'll add the component itself as it needs, so no worries there.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Madman666 on January 18, 2017, 02:21:35 AM
This mod is very cool for apparel storage, saving a LOT of space with all those mods adding more loot. The thing I wish would be added is 1-2 more tiers of crates, like stone and steel ones, that hold even more stuff. And an ability to install crate in a stockpile and set it in such way, that colonists will automatically bring items that fit filter criteria to pack into it, without designating every single item with a cursor. Either way your crate is very neat addition and the only way to win against huge piles of apparel. Thanks, Vendan!
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: minakurafto on January 18, 2017, 05:31:02 AM
the crate can be used as psuedo wheelbarrow, but with a lot of micro, like when hauling loot after raid.
5 wood cost is too low, maybe increase to 15 wood per crate
if we change the texture to a wheelbarrow, and make it unpick-upable and increase max capacity, we can get a pseudo wheelbarrow mod lol.150 kg Capacity and 100 wood cost(or whatever), can haul 7 stone chunk at a time/2 human corpse
it's basicly superbig version of the crate to haul corpse,chunk, or bulk material.
also the whellbarow can load a few fully loaded crate
currently it's possible to do that with a little tweak, but lack wheelbarrow texture for immersion
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: sirgzu on January 19, 2017, 06:07:26 PM
In terms of balance considering it takes 40 wood for an animal small box and how OP this crate is I think 100 wood would be more appropriate.

Now I noticed one my crates emptied itself somehow during the course of the game, now this is surely a bug as I didn't do anything with it and the stuff that was inside is nowhere to be found.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: joaonunes on January 19, 2017, 07:08:29 PM
Quote from: Vendan on January 18, 2017, 12:14:12 AM
Should work fine with dead bodies, though the icon rendering may not be right.  And it'll add the component itself as it needs, so no worries there.

Alright, thanks :)
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Immaculatepasta on January 20, 2017, 03:04:57 PM
What a crative solution to our storage problems
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: minakurafto on January 21, 2017, 01:13:00 AM
if unpack the crate to a place where full of items ( no place to unload) the items inside the crate will be stuck forever

[attachment deleted by admin due to age]
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: vlad_1492 on January 22, 2017, 05:58:27 PM
Very nice idea! 
Sure tidies up my storage areas.

One problem, every time I load the game the filters on all crates are reset.  If I don't remember to correct it then suddenly my Textiles/Furniture/Seeds crates get stuffed full of everything around them and have to be manually unpacked.

Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: sirgzu on January 23, 2017, 02:59:23 PM
Would be handy if it was possible to see the i button or some way to get item informations, like quality for apparels etc.. (infused anyone?) makes it easier to know what to pack/unpack rather than emptying the crates everytime.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: vlad_1492 on January 24, 2017, 02:34:53 AM
New issue:
After recent reload, all crates stopped allowing pawns to pack anything.
Clear the filters, no change.
Empty the crate, no change.
Build a new crate- a ha!
Pawns can pack that one. 

Next reload, some but not all of the old crates won't let me *unpack* them either, so the stuff is locked up with no apparent way to access.

Also, no way to disassemble crate that I can see.

Hope this isn't coming across as negative. Love the idea, look forward to using it to keep sprawl under control and to make packing for caravans much easier.

Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: sirgzu on February 04, 2017, 08:58:59 PM
Quote from: vlad_1492 on January 24, 2017, 02:34:53 AM
New issue:
After recent reload, all crates stopped allowing pawns to pack anything.
Clear the filters, no change.
Empty the crate, no change.
Build a new crate- a ha!
Pawns can pack that one. 

Next reload, some but not all of the old crates won't let me *unpack* them either, so the stuff is locked up with no apparent way to access.

Also, no way to disassemble crate that I can see.
You can unscrew those crates by removing that section of the save file
<li Class="ThingBag.ThingBagTasks"> ... </li>
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: BetaSpectre on March 07, 2017, 02:08:01 AM
IMO instead of the unpack feature there should just be a disassemble icon. The crates are pretty annoying TBH without that ability.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: 死亡领主鸩毒 on March 07, 2017, 09:28:08 AM
Quote from: Madman666 on January 18, 2017, 02:21:35 AM
This mod is very cool for apparel storage, saving a LOT of space with all those mods adding more loot. The thing I wish would be added is 1-2 more tiers of crates, like stone and steel ones, that hold even more stuff. And an ability to install crate in a stockpile and set it in such way, that colonists will automatically bring items that fit filter criteria to pack into it, without designating every single item with a cursor. Either way your crate is very neat addition and the only way to win against huge piles of apparel. Thanks, Vendan!

Totally Agree with this Addition, i would love to see a Mod with a actually packing system where u can make Large Crate Storages to spare some space and make nice looking Base Storages. Different sizes and material used for Crates for sure, in a game where Space travelling and stuff exist should be a Packing system perfectly fitting in here. Specially since u make Colonys.
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Ruisuki on April 03, 2017, 07:16:07 PM
i agree with increasing the wood costs. im also experiencing an issue....one of the crates started packing food but now whenever i right click a crate it asks as if im trying to haul it(no place to haul to exists). I can get a couple tomatoes in there but when i try to keep packing no option exists to do so. what gives? I can get two x75 tomatoes(from telkirs expanded crops mod) but thats it.

could it be conflicting with killface's storage search?
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Ruisuki on April 07, 2017, 06:43:28 PM
Yep things are still extremely hit or miss. Sometimes right clicking the crates gives me the option to pack, mostly they dont. In the picture you see such an instance. Even though I was able to pack tomatoes from the expanded crops mod into the crates before, right clicking it now doesnt give me the option to pioritize packing anymore. Most crates just say 'cannot haul no empty place configured to store it, its assuming im trying to haul it as opposed to pack. I havent altered the filter settings other than what was provided by killface's storage search. All it adds is the ability to search items in a stockpile, and adds the filters "fresh" and 'rotten' to them. Thats the only thing i can think might modify this. (https://ibb.co/j3xk85)

all crates have same filter settings triggered, i did try both packing buttons none worked.

https://ibb.co/j3xk85
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: SpaceDorf on June 21, 2017, 07:30:26 AM
Any chance of a A17 update here ?
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Ruisuki on February 12, 2018, 12:03:30 AM
Doesnt look like its getting an A18 conversion either
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: Modraneth on April 13, 2018, 04:09:28 AM
Any chance of get this awesome mod for A18?
Title: Re: [A16] Crate (v1.0) - A crate to put all your stuff in!
Post by: zombojoe on November 15, 2018, 12:10:42 AM
Any chance for an update? This mod makes trading with settlements so much easier.