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RimWorld => Mods => Mod bugs => Topic started by: IValerian on February 17, 2017, 06:24:45 PM

Title: Pod Launcher Vanishes When Built!
Post by: IValerian on February 17, 2017, 06:24:45 PM
Hi All,

When I build a pod launcher, the blueprint goes down, the resources are delivered, and the work counts down, then once it's completed, the blueprint vanishes and there is no pod launcher to be found.

Wut?

I've got plenty of mods installed, the only two with any relevance to pods are Hatti's "Long Range Pod Launcher" and Wishmaster's "Reuse Pods". I'm on alpha 16. Just tried a few more tests while writing this, the landing controller from "Reuse Pods" gives the same issue. The error is below, can anyone help me out?

Exception in Tick (pawn=LeBlanc, job=FinishFrame A=Thing_PodLauncher_Frame1279224, CurToil=2): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00000] in <filename unknown>:0
  at RimWorld.JobDriver_ConstructFinishFrame+<MakeNewToils>c__IteratorE.<>m__36 () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()
Title: Re: Pod Launcher Vanishes When Built!
Post by: skullywag on March 17, 2017, 05:13:03 AM
It probably is related to those mods you mentioned, post this in the relevant threads for those mods please.