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RimWorld => Bugs => Topic started by: Xav on February 17, 2017, 10:02:34 PM

Title: [A16] Unfinished clothing stockpile
Post by: Xav on February 17, 2017, 10:02:34 PM
It seems that pawns are not hauling unfinished clothing to stockpiles that are set to allow unfinished clothing.

I recall this functioning correctly in A15.

Perhaps I don't have the correct settings?

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Title: Re: [A16] Unfinished clothing stockpile
Post by: ZorbaTHut on March 09, 2017, 09:13:19 AM
I'm unable to reproduce this on A16 - do you have a savegame example available?

Note that a hauler has to take the unfinished clothing to the stockpile, so if everyone's too busy to haul, this is expected behavior.
Title: Re: [A16] Unfinished clothing stockpile
Post by: Jimyoda on March 09, 2017, 01:17:17 PM
Stockpiles in A16 now have the "allow non-deadman's" setting. It gets cleared when you click 'clear all'. Turn on "allow non-deadman's" and see if that works.
Title: Re: [A16] Unfinished clothing stockpile
Post by: ZorbaTHut on March 09, 2017, 01:32:20 PM
I don't think this is relevant here - unfinished clothing can never be deadman's clothing.

Also, I tested by clicking "clear all" and then turning on "Unfinished". Seemed to work fine. Whatever's going on, it's weirder than that :)
Title: Re: [A16] Unfinished clothing stockpile
Post by: Jimyoda on March 09, 2017, 02:47:24 PM
Okay, sorry to muddle the issue. Sounds like a case where the save file will really help.
Title: Re: [A16] Unfinished clothing stockpile
Post by: Tynan on March 09, 2017, 05:44:47 PM
I think it's a clarity issue with allow non-Deadman's.

Thanks for the report.