EDIT: I made a goof, please ignore. :-[
(http://images.akamai.steamusercontent.com/ugc/159156011990924348/C996DE64684DDDB8B43F01D377F4FF7DB4FBBE3D/)
Introduces a 'partial' setting on doors, allowing colonists to effectively hold the door for each other, and minimizing time wasted by slamming the door in someone's face. I've found that it makes stone doors more viable, since they don't need to be open/closed every single time a pawn passes through.
(http://images.akamai.steamusercontent.com/ugc/159156011990938558/9F2A29D4059D17C4BB2388994A705EC6305C34A1/)
Available at the GitHub repo (https://github.com/liebasam/rimworld-mods/tree/master/well-that-was-rude) and Steam workshop (http://steamcommunity.com/sharedfiles/filedetails/?id=887494108) page.
Feedback appreciated and encouraged! ;D
[attachment deleted by admin due to age]
Bug Report
The doors in this mod don't define a separation between one area as inside and another area as outside.
I attempted to build a Stonecutter's Table and was warned of an outdoor penalty. After cancelling that project, deconstructing the door, uninstalling the mod and then rebuilding the door without the mod, I built a Stonecutter's Table and received no outdoors warning.
RIP me, back to development I go
Good luck and good skill, it's an interesting idea for a mod.
(https://s-media-cache-ak0.pinimg.com/736x/e5/14/95/e51495faa30523d6d96e021e78cd764f.jpg)
Cool mod. :)
Quote from: liebasam on March 20, 2017, 11:35:10 AM
RIP me, back to development I go
Good luck~ I'll bury you in a sarcophagus if I'm not being raided.