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RimWorld => General Discussion => Topic started by: SpaceDorf on April 22, 2017, 12:13:00 PM

Title: Getting Mods from Steam without Steam Version of Rimworld.
Post by: SpaceDorf on April 22, 2017, 12:13:00 PM
Well Topic Says it all,

just to repeat.

I have Steam and a Working account.
I don't have Rimworld on Steam nor do I want to ..

Neither do I want to start a discussion about the pro's and con's of steam.

I just want to know .. how do I get Rimworld Mods from Steam without having to install Rimworld on Steam.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Panzer on April 22, 2017, 03:42:05 PM
I do know that you can subscribe to workshop content without actually owning the game, but I dont know if steam downloads the mod then.
Tools like the workshop downloader dont seem to work since rimworld doesnt allow downloading stuff :-\
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Miguelh1020 on April 22, 2017, 08:06:40 PM
You can download the mod and install it manually
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: milon on April 23, 2017, 07:00:03 AM
This thread will explain how to do that:
https://ludeon.com/forums/index.php?topic=29440.0
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: SpaceDorf on April 23, 2017, 07:08:12 AM
Quote from: Miguelh1020 on April 22, 2017, 08:06:40 PM
You can download the mod and install it manually

And How would I do that ? .. That is the question :)
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Shinzy on April 23, 2017, 07:36:33 AM
I remember there being another thread about this way back when the game first hit steam.
(I couldn't find it again) but I'm about 75% certain they couldn't find another workaround for this than asking a friend to download the mod you want for you (Or acquire the steam copy to do it but you said that's not an option in this case)

Perhaps someone on the Discord could lend a hand to grab the steam only mods for you ;D
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: RemingtonRyder on April 23, 2017, 08:44:08 AM
If you own the DRM-free version of RimWorld, you can claim a Steam key for the game from the site.

You don't need to install the Steam version of RimWorld to download mods for it, you only need a valid key. However, if the Steam client won't allow you to subscribe to and download mods because the game is not installed, you can use steamcmd to manually get a particular workshop mod.

From the steamcmd command line:

login <username> <password>
(this logs you in)

e.g. login JohnSmith lalalalala

workshop_download_item <appid> <PublishedFileId>

e.g. to get Jecrell's Everlasting Apparel, type:

workshop_download_item 294100 909429482
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: SpaceDorf on April 23, 2017, 08:52:28 AM
@Shinzy Thanks for the offer and I was about to give in, when Marvin typed his answer.

@MarvinKosh

You are Kosh. Thank you.

I can subscribe to the mods without having the game installed or having the key.
I knew I can get the steam key from my DRM-Free Version ( yes I bought the game from Ludeon .. just to clarify )

And If a Game has a No-Steam-"Feature Patch" I will use it :)

Now where would I get those Id's ?

Got It ..

But still looks like I have to get myself a Key .. *sigh* ..

That was Easier than I thought :)
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: jackmehoff on November 19, 2018, 08:15:55 PM
Quote from: MarvinKosh on April 23, 2017, 08:44:08 AM
If you own the DRM-free version of RimWorld, you can claim a Steam key for the game from the site.

You don't need to install the Steam version of RimWorld to download mods for it, you only need a valid key. However, if the Steam client won't allow you to subscribe to and download mods because the game is not installed, you can use steamcmd to manually get a particular workshop mod.

From the steamcmd command line:

login <username> <password>
(this logs you in)

e.g. login JohnSmith lalalalala

workshop_download_item <appid> <PublishedFileId>

e.g. to get Jecrell's Everlasting Apparel, type:

workshop_download_item 294100 909429482

Hi! I know im a bit late, and i found the mods i want to download, but for example, i copied and pasted the command you provided along with the game ID and the file ID to test it, i just got met with https://gyazo.com/5e7b40e8ce055bf43543cdcc81f15201 . If you could help me that would be fantastic. Sorry to reply so late to a post.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: RemingtonRyder on November 20, 2018, 07:38:15 AM
Could be that SteamCMD doesn't have permission to write to the folder you're running it in. Run it in a folder where it will be able to write. I was able to get the mod just now with no problems.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Aki-San on November 23, 2018, 02:01:21 PM
Just buy it again for steam to support ludeon (even more!) and download the mods there and copy them over.  ;)
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Asero on November 24, 2018, 01:20:18 AM
Quote from: Aki-San on November 23, 2018, 02:01:21 PM
Just buy it again for steam to support ludeon (even more!) and download the mods there and copy them over.  ;)

Not everyone likes to support Valve/Steam. I try to buy most of my games from GOG, or the developers themselves. Originally when I bought Rimworld I believed the mods would remain forum-based, or have their own platform like Factorio. Unfortunately I was wrong.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: RemingtonRyder on November 24, 2018, 01:37:00 AM
Quote from: Aki-San on November 23, 2018, 02:01:21 PM
Just buy it again for steam to support ludeon (even more!) and download the mods there and copy them over.  ;)

The SteamCMD solution is for that situation where you already have RimWorld in your Steam Library but you don't need/want to install the Steam version because you already have the non-Steam flavour of RimWorld installed.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: vzoxz0 on November 24, 2018, 11:52:13 AM
This guy definitely pirated the game and now he wants help getting mods. Hilarious. (If he bought it off of Steam, he would have gotten a key to use on Steam, solving his problem).
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Canute on November 24, 2018, 12:14:05 PM
vzoxz0,
some people won't use steam even when they are geting a free steam key.

Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Asero on November 25, 2018, 01:31:18 AM
The main reason I don't want to get my mods from the Steam is because eventually paid mods will return to the workshop across the board.
Don't believe me? Google: "Gabe Newell makes clear Valve's intention to bring back paid mods."

As going into the details will lead to an off-topic discussion, I'll just leave it at that.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: 5thHorseman on November 25, 2018, 08:02:32 AM
Quote from: Asero on November 25, 2018, 01:31:18 AM
The main reason I don't want to get my mods from the Steam is because eventually paid mods will return to the workshop across the board.
Don't believe me? Google: "Gabe Newell makes clear Valve's intention to bring back paid mods."

As going into the details will lead to an off-topic discussion, I'll just leave it at that.

You can't drop that in there and then ask nobody to comment on it.

I googled it. I found a link with that exact text on the top of the search list. I read it.

Nowhere did it say all mods would cost money. In fact it said they understood that the last attempt was flawed and they were rethinking it.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Canute on November 25, 2018, 09:50:22 AM
But for modders it would be a nice addon.
If you need to pay for each mod you subscribe a few cent, and half if the charge would goto the modder balance, it would support these modder pretty good.
But ofcouse for a player could be the use of a heavy modded game cost more then the main game.

Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: RemingtonRyder on November 27, 2018, 03:30:41 AM
Honestly, even a few cents of paywall is going to result in players looking for mods that are free.

If Steam wants to offer a way for users to sub up and support mod creators (in much the same way that Twitch allows viewers to sub to streamers) without there being a paywall on the mods, then that would be great. Probably won't happen. But why they didn't do that in the first place, I have no idea.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: BlackSmokeDMax on November 27, 2018, 03:43:35 PM
Quote from: Canute on November 25, 2018, 09:50:22 AM
But for modders it would be a nice addon.
If you need to pay for each mod you subscribe a few cent, and half if the charge would goto the modder balance, it would support these modder pretty good.
But ofcouse for a player could be the use of a heavy modded game cost more then the main game.

They may be able to ask for a donation, but they can not charge for a mod. This is in the Rimworld EULA:

"With regards to Mods, the following terms apply:
   -Your Mods must be distributed for free, period. Neither you, nor any other person or party, may sell them to anyone, commercially exploit them in any way, or charge anyone for receiving or using them without prior written consent from Ludeon. Commercial exploitation includes but is not limited to in-game advertising, other advertising or marketing for any company, product or service.
   -You may accept donations in connection with modding, but they may not be tied to the delivery of a specific product or service. You cannot try to push or force or pressure users of your Mod to donate to you in any way. Your request for donations must be unobtrusive.
   -You may not advertise for donations within your Mods themselves.
   -Your Mods must only work with the full, registered copy of the Software, not independently or with any other software. Your Mod may not be distributed together with the base game as a "modded version" of the Software.
   -Your Mods must not contain any illegal material.
   -Your Mods must not contain any material that violates copyright, trademark, or other intellectual property restrictions.
   -Your Mods must clearly be presented as community-created content and not as though they were official or made by Ludeon.
   -Your Mods must not misrepresent what they are or their purpose, or deceive players in any way they wouldn't reasonably appreciate.
   -Your Mods may not be used as a vector for spreading malware.
   -Your Mods may not defame, attack, or bully any individual."
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: Canute on November 27, 2018, 04:33:23 PM
But you know Valve/Steam got their own rules.
When they would decide to charge for mods, the game developer need to accept it, or they need to remove from steam.
Title: Re: Getting Mods from Steam without Steam Version of Rimworld.
Post by: BlackSmokeDMax on November 27, 2018, 06:17:50 PM
Quote from: Canute on November 27, 2018, 04:33:23 PM
But you know Valve/Steam got their own rules.
When they would decide to charge for mods, the game developer need to accept it, or they need to remove from steam.

They could. Out they could just make that system available. Much like Steam DRM, you aren't forced to use it to have a game on the system. But you can if you want.