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RimWorld => Mods => Unfinished => Topic started by: RemingtonRyder on July 06, 2017, 12:06:11 PM

Title: [A17] Hunting Restriction v1.1.1 TEST
Post by: RemingtonRyder on July 06, 2017, 12:06:11 PM
I've got a test version of the mod available.

https://www.dropbox.com/s/wr6n12yvu45mv3p/MarvsHuntingRestricted111_test.zip?dl=0

Change list:

Hunting is no longer locked out because of bad weather conditions. Hunters will instead get closer to their target to compensate for loss of accuracy from weather conditions.
Hunters will hunt in a slightly larger radius during toxic fallout (50 tiles instead of 35).
When there is a fail condition, the context menu on a hunting target will say why the hunter can't hunt (that target) right now.
Having a low amount of food in stock bypasses some of the fail conditions, allowing starving hunters to bring in game to (hopefully) be butchered.
Title: Re: [A17] Hunting Restriction v1.1.1 TEST
Post by: RemingtonRyder on July 12, 2017, 11:27:51 AM
This has been released now, locking.