It needs some sanity checks.
I had two of my colonists get married - the girl was 19.
Then immediately after that, a raid appeared with their 12-year old daughter.
Something as simple as checking the age and WHEN they became a couple before assigning children, would be nice.
Quote from: TrashMan on July 11, 2017, 04:45:04 AM
It needs some sanity checks.
I had two of my colonists get married - the girl was 19.
Then immediately after that, a raid appeared with their 12-year old daughter.
Something as simple as checking the age and WHEN they became a couple before assigning children, would be nice.
Are you checking their Byological or Chronological age?
I can easily accept them having a child at 16+ and getting into cryptosleep for a couple of years.
But then again... ::)
Dude... they just met and married.
How can they have children from before?
Quote from: TrashMan on July 11, 2017, 05:40:54 AM
Dude... they just met and married.
How can they have children from before?
You can have kids before getting married ;)
But on a more serious note, yes, it would benefit from some small tweaks to avoid these weirds situations.
Clearly, the couple adopted a 12 year-old girl as soon as they got married, who then immediately ran away to join a raider group and lead them back to attack her evil adopted parents! :D
How are you seeing a 12-year-old kid in the game in the first place? The game doesn't generate pawns below age 14. Are you using mods?
Quote from: Toast on July 11, 2017, 02:40:42 PM
How are you seeing a 12-year-old kid in the game in the first place? The game doesn't generate pawns below age 14. Are you using mods?
And why is there a 12-year old in a raid?
Because starving still sucks when you're young and you might be able to carry a weapon? A child with a rifle is just about as dangerous as an adult with a rifle.
Quote from: Penguinmanereikel on July 11, 2017, 03:14:50 PM
Quote from: Toast on July 11, 2017, 02:40:42 PM
How are you seeing a 12-year-old kid in the game in the first place? The game doesn't generate pawns below age 14. Are you using mods?
And why is there a 12-year old in a raid?
Yeah, Children and Pregnancy.
The downside of that mod is that it doesn't have sanity checks for raid generation..you end up having 6-year olds attacking your base.
Quote from: TrashMan on July 12, 2017, 07:51:07 AM
Quote from: Penguinmanereikel on July 11, 2017, 03:14:50 PM
Quote from: Toast on July 11, 2017, 02:40:42 PM
How are you seeing a 12-year-old kid in the game in the first place? The game doesn't generate pawns below age 14. Are you using mods?
And why is there a 12-year old in a raid?
Yeah, Children and Pregnancy.
The downside of that mod is that it doesn't have sanity checks for raid generation..you end up having 6-year olds attacking your base.
Then I'm gonna suggest that this may be a bug with the mod, because I've played 1000+ hours of mostly vanilla Rimworld and I've never seen a pawn generated with an impossible birth circumstance like a mom who was 7 years old at the time of their birth. Either that or you've misread "stepmother" as "mother," or confused biological and chronological age, or something like that.