Hello, I just have one question. Is it possible for me to have a terrain do damage to a pawn when it walks over said terrain? How would I go about doing that if it is possible? Thank you.
You would have to write code since this isn't in the base game.
You could make a global manager that watches pawns and damages them if they're on X terrain. This is probably the most compatible way. You would do it by extending MapComponent.