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RimWorld => Mods => Unfinished => Topic started by: MrXuiryus on August 27, 2017, 07:24:34 AM

Title: [A17] SteamCorp - Coder required
Post by: MrXuiryus on August 27, 2017, 07:24:34 AM
(http://imgur.com/4QeWNsm.png)

(http://i.imgur.com/zNkrFjT.png)

(http://http://imgur.com/zNkrFjT.png)

Rollup, rollup! Come one and all! You sir and/or mam, yes you the person reading this! You are invited to join us in the wonderful world of SteamCorp! Where your every desire and dream can be fufilled!*
*SteamCorp does not promise to fulfill any desire or dream and can not be held accountable for sadness or broken hearts resulting from the lack of fufilled desires and/or dreams

Bring your colony into the modern world by powering it with science! ...The science of steam that is! Build our new steam generator in your very own colony and fuel it with coal (coal not included purchaser must mine for it by themselves.) this generator funnels pressurized steam through our pipe network and into your homes! Comes with our newly released anti-solar-flare guarantee.

(http://imgur.com/1Hsrjy2.png)

(http://imgur.com/2eDbzgF.png)

Raiders got you down? Always knocking at your door trying to sell you the latest from their outdated tribalwear catalog? Don't want to have that awkward conversation with them? Well then you need the patented (patent pending) plated walls! Stop building walls of stone and wood, what are you a cave man and / or woman? Build them with brass a SteamCorp exclusive alloy that promises to stand the test of shivs gunfire and grenades!

(http://imgur.com/1Hsrjy2.png)

(http://imgur.com/SiENbSw.png)

If you'll flip to our luxury items page you'll see our new floors which if I do say so myself are very "on fleek", that's what the kids say these days right? Next to them you'll see our beautiful range of home lamps that come in multiple colours and let's not forget the absolutely gorgeous street lamps to turn your colony, into a home.

(http://imgur.com/1Hsrjy2.png)

Mod Contains:

(http://imgur.com/1Hsrjy2.png)

Hi everyone MrXuiryus speaking now, this is my first mod in which I have attempted to create a steampunk expansion and bring it into Rimworld. Unfortunately I don't possess the skills to complete the mod as I would like so I'm recruiting a coder to help me whilst I bring my C# skills up to scratch.

The pieces that need completed are above tagged with (Coder required) and are as follows:

If you would like to contribute to my mod you will be compensated with credit and an author title on steam I will also help you with any art required for your own mods!

Feedback and suggestions are more than welcome too :)

(http://imgur.com/1Hsrjy2.png)
Title: Re: [A17] SteamCorp - Coder required
Post by: Spdskatr on August 27, 2017, 07:32:45 AM
Hello from Discord! :D

Nice mod
Title: Re: [A17] SteamCorp - Coder required
Post by: Techgenius on August 27, 2017, 03:11:56 PM
Are you going to provide us with a download link? I need to this incredible work!

Also, have you considered collaborating with Industrial Revolution? you both could do wonders together!

https://ludeon.com/forums/index.php?topic=33189.0
Title: Re: [A17] SteamCorp - Coder required
Post by: fyarn on August 27, 2017, 03:53:28 PM
Looks awesome! Excited to help!
Title: Re: [A17] SteamCorp - Coder required
Post by: The-Eroks on August 27, 2017, 03:55:04 PM
This looks very interesting.  8)

I can't promise any coding today, but someday in the future I would be interested in helping. A few of the features you mentioned (steam emit from objects, independent power grid) where things I was thinking about doing for a much later release of Epic Omega (https://ludeon.com/forums/index.php?topic=31476.0). Whenever those coding innovations emerge, you are more than free to grab them to do whatever you want.  ;)

However, as an intellectual and creative exercise, I recommend pushing your .xml mod to the absolute limit. You'll learn a ton about how the coding/xml/art aspects all layer together and will help build credibility with community. Coders are in short supply after all.
Title: Re: [A17] SteamCorp - Coder required
Post by: Inverness on August 28, 2017, 06:29:28 PM
Fantastic work!

I have little skills as a coder but can offer textures if you need them. Let me know if you're interested in collaborating with Industrial Revolution, the mods would work really well together :D
Title: Re: [A17] SteamCorp - Coder required
Post by: Chicken Plucker on August 29, 2017, 05:32:41 PM
I like the art behind all of this, well done, reminds me of Wild Wild West with Will Smiff
Title: Re: [A17] SteamCorp - Coder required
Post by: The-Eroks on August 29, 2017, 09:21:49 PM
Quote from: ChickenForcer on August 29, 2017, 05:32:41 PM
I like the art behind all of this, well done, reminds me of Wild Wild West with Will Smiff
Haha, yeah! I forgot about that movie  ;D
Title: Re: [A17] SteamCorp - Coder required
Post by: Dragoon on August 30, 2017, 10:12:31 AM
STEAM PUNKKKKKK!!!! WOOOOT
Title: Re: [A17] SteamCorp - Coder required
Post by: demeggy on August 30, 2017, 12:53:47 PM
Lovely idea, heated vent trap can be implemented very easily - just run a constant tick check on pawn/trap location and apply burn hediff. You could even rig it so that it requires power or plumbing to a heat source. Anyhow, lovely sounding mod.
Title: Re: [A17] SteamCorp - Coder required
Post by: Techgenius on August 30, 2017, 10:32:30 PM
Quote from: Inverness on August 28, 2017, 06:29:28 PM
Fantastic work!

I have little skills as a coder but can offer textures if you need them. Let me know if you're interested in collaborating with Industrial Revolution, the mods would work really well together :D

I bet that together you two can turn Rimworld into a clockwork empire. I can imagine it already, steampunk power armor soldiers, arc-throwers, steam-powered mechanical automatons to do your bidding, steam machines for every situation, crazy/amazing contraptions and weapons, dishonored-esque themes. Yeah. That'd be great. Please do  ;D
Title: Re: [A17] SteamCorp - Coder required
Post by: sumghai on September 02, 2017, 02:58:12 AM
While Steampunk isn't my usual cup of tea, this is a very cool project - looking forward to seeing this released.