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RimWorld => Mods => Unfinished => Topic started by: Fuji on October 21, 2017, 05:46:34 AM

Title: [A17 WIP] - Adapted Arms & Ammo
Post by: Fuji on October 21, 2017, 05:46:34 AM

- Still mucking around with bows and arrows while your tribal scientists struggle to figure out electricity? -
- Maybe you just need something to go with all those cowboy hats lying around? -
- Or assault rifles too new-fangled for your cultured sensibilities? -

Well... welcome to:
(https://i.imgur.com/xCF35M6.png)
Coming soon...

A selection of hand-drawn firearms split between three tech levels!







Included (In order of appearance):


Pre-Industrial

Early Industrial

Industrial


  • Musket
  • Blunderbuss
  • Pepperbox Pistol
  • Flintlock Pistol
  • Early Revolver                (Colt Walker)


  • Siege Gun
  • Repeating Rifle               (Winchester Henry)
  • Revolving Rifle                (Colt 1855 Carbine)
  • Double-barrel Shotgun
  • Lever Action Pistol           (Volcanic Pistol)
  • Western Revolver            (Colt Peacemaker)


  • Air Rifle                          (Daisy Red Ryder)
  • Carbine Rifle                   (MAS-36)
  • Automatic Rifle                (AVT-40)
  • Industrial SMG                 (MP-38)
  • Semi-Auto Pistol              (Mauser C96)
  • Service Revolver              (Nagant M1895)

And more to come!

Art pending:
Title: Re: [A17 WIP] - Adapted Arms & Ammo
Post by: Kori on October 22, 2017, 09:43:19 PM
Looks very good!
Title: Re: [A17 WIP] - Adapted Arms & Ammo
Post by: SpaceDorf on October 23, 2017, 05:14:25 AM
Looks good.

How do you plan your ammo concept ?
And what are the differences to Combat Extended ?
Title: Re: [A17 WIP] - Adapted Arms & Ammo
Post by: Silas_ on October 28, 2017, 10:41:10 PM
Wow, very nice!  Looking forward to this.
Title: Re: [A17 WIP] - Adapted Arms & Ammo
Post by: Morrigi on November 14, 2017, 09:08:46 PM
Looks good, I'd definitely play with this.