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RimWorld => Releases => Mods => Outdated => Topic started by: Kiame on November 25, 2017, 07:59:15 PM

Title: [B18] [KV] Body Part Storage
Post by: Kiame on November 25, 2017, 07:59:15 PM
Please consider Infinite Storage instead of this mod
https://ludeon.com/forums/index.php?topic=37698.msg385779#msg385779



Adds a storage container to store all those cut-off/created body parts.

Body Part Storage
-Build Menu: Misc
-Size: 1x1
-Cost: 50 wood/stone/steel
-Stores: Body Parts

Special Note:
When forming a caravan and the desire is for the caravan to carry stored body parts, select the Body Part Storage and press the Empty button. Form the caravan. Once the caravan is fully loaded, select the Body Part Storage again and press the Collect button.

Supports:
This mod should support/hold all body part types, i'll add to the support list as I verify/people ask about different mods

Direct Download:
B18 (https://github.com/KiameV/rimworld-bodypartstorage/releases/download/B18/BodyPartStorage.zip)

Steam:
B18 (http://steamcommunity.com/sharedfiles/filedetails/?id=1211866982)


Github (https://github.com/KiameV/rimworld-bodypartstorage)


Last Update:
Nov 27, 2017
-Fixed an issue where materials would not be automatically removed when making buildings


Like my mods? Consider supporting me!
(https://i.imgur.com/i08683D.png) (https://ko-fi.com/kiamev)

(https://steamuserimages-a.akamaihd.net/ugc/877502844703995877/417F5DF354FCA0FE31159951C3C7CD1757FA2CA6/)


(https://steamuserimages-a.akamaihd.net/ugc/877502844704277567/11DE5CFB7EEDB0A35E0A06BC53AF8D5E5CB04702/)


(https://steamuserimages-a.akamaihd.net/ugc/877502844704001461/3FD013C2D2389E9DDE420622964499887088240B/)
Title: Re: [B18] Body Part Storage
Post by: TheGakurniawan on November 25, 2017, 08:41:19 PM
does this work with EPOE (ExpandedProsthetic&OrganEngineering)
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 25, 2017, 09:05:53 PM
I've been using it with EPOE just fine
Title: Re: [B18] Body Part Storage
Post by: Nightinggale on November 25, 2017, 09:10:02 PM
does this work with EPOE (ExpandedProsthetic&OrganEngineering)
Looks like the code works with BodyPartsNatural and BodyPartsArtificial, but not SurrogateOrgans. That should be quite easy to fix though. Just add ModCheck.dll and the following (untested) patch file:

Code: [Select]
<Operation Class="PatchOperationSequence">
<success>Always</success>
<operations>
<li Class="ModCheck.isModLoaded">
<modName>Expanded Prosthetics and Organ Engineering</modName>
<yourMod>Body Part Storage - B18</yourMod>
</li>
<li Class="PatchOperationAdd">
<xpath>*/ThingDef[defName = "BodyPartStorage"]/building/fixedStorageSettings/filter/categories</xpath>
<value>
<li>SurrogateOrgans</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>*/ThingDef[defName = "BodyPartStorage"]/building/defaultStorageSettings/filter/categories</xpath>
<value>
<li>SurrogateOrgans</li>
</value>
</li>
</operations>
</Operation>
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 25, 2017, 09:31:50 PM
Surrogate organs are already supported. Updated the screenshot to give more details
Title: Re: [B18] Body Part Storage
Post by: Nightinggale on November 25, 2017, 09:39:15 PM
Darn, I mixed up filter categories and thingCategories  :-[  though I did say it was untested  :P
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 26, 2017, 01:12:37 AM
Update:
Fixed a bug where the "Include in Sale" button selection was not getting persisted between saved.
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 26, 2017, 01:15:50 AM
Fixed an issue where Include in Sale button selection was not persisting between saved
Title: Re: [B18] Body Part Storage
Post by: Canute on November 26, 2017, 03:58:33 AM
Next project should be Corpse storage ? :-)

Title: Re: [B18] Body Part Storage
Post by: ZE on November 26, 2017, 02:46:12 PM
can i request a fabric storage? i tend to strip all my prisoners and shred their clothes to make new ones, but my tailor shop is a mess!!

Title: Re: [B18] Body Part Storage
Post by: Kiame on November 26, 2017, 03:47:32 PM
I had a request for fabric storage on the steam page too. That will be my next project more than likely  :)
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 26, 2017, 06:11:28 PM
Update:
I'd recommend those that downloaded this mod to download it again. There was some extra files that are not being used but could cause log warnings and possible crashes (i have not experienced any myself)

Sorry for the inconvenience!
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 27, 2017, 12:48:57 AM
can i request a fabric storage? i tend to strip all my prisoners and shred their clothes to make new ones, but my tailor shop is a mess!!

Textile Storage is now a thing: https://ludeon.com/forums/index.php?topic=37224.msg380845
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 27, 2017, 09:48:19 PM
Fixed an issue where materials would not be automatically removed when making buildings
Title: Re: [B18] Body Part Storage
Post by: VeeCee on November 27, 2017, 11:39:53 PM
If you're taking requests, could this be expanded to hold medicine? I'd kill for something that would let me run multiple surgeries at once and not have to worry about my only stockpile of medicine getting locked, and having herbal medicine be used instead.
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 28, 2017, 02:14:54 AM
I can see about it... After making Textile Storage I've found a few things wrong with the inner workings of this mod. I think this weekend i'm going to re-do this mod (won't break saves and no one will notice that chance). At that point i should be able to have this hold meds too
Title: Re: [B18] Body Part Storage
Post by: Kiame on November 30, 2017, 05:11:46 PM
"Do until X" is now supported. Stored body parts will be counted
Title: Re: [B18] Body Part Storage
Post by: Kiame on December 14, 2017, 04:17:01 PM
Fixing an issue where this mod would cause Mac and Linux to crash
Title: Re: [B18] [KV] Body Part Storage
Post by: Kiame on December 16, 2017, 08:07:31 PM
It's taken longer than I expected but I have the unifying storage mod ready: Infinite Storage
https://ludeon.com/forums/index.php?topic=37698.msg385779#msg385779

The mod includes both Body Part Storage and Textile Storage along with a new type of researchable storage, Infinite Storage.

While the two mods can work together I highly recommend either starting a new game or following the instructions toward the bottom of the Infinite Storage page to remove the other mods before enabling Infinite Storage.