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RimWorld => Releases => Mods => Outdated => Topic started by: user19990313 on November 30, 2017, 05:24:39 AM

Title: [B18] MuteGC - Avoid Save Corruption!
Post by: user19990313 on November 30, 2017, 05:24:39 AM
MuteGC - Avoid Save Corruption!
For B18 (build 1722)

(https://steamuserimages-a.akamaihd.net/ugc/884258563788862749/DE61FAE188683771B3B13FE7A927A88FCED6CEA0/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside%7C637%3A358&composite-to=*,*%7C637%3A358&background-color=black)

Disable scheduled GC process in vanilla game to avoid corrupting your save unconsciously.
Also fixes the issue that your game might lag greatly / no responding 4 times a day.
Can add or remove this mod halfway.

Author
user19990313
Download
via DropBox (https://www.dropbox.com/sh/xzzsnf0t9752efv/AAANtpjWldT8qhSWbfDdZb7ea?dl=0)
via Steam Workshop (http://steamcommunity.com/sharedfiles/filedetails/?id=1216483572)

Also check [B18] MuteCombatLog - Disable Combat Log System (https://ludeon.com/forums/index.php?topic=37299.0)
Title: Re: [B18] MuteGC - Avoid Save Corruption!
Post by: SpaceDorf on November 30, 2017, 07:07:57 AM
I feel kind of stupid, because I don't know what the GC process does.  :-[
Title: Re: [B18] MuteGC - Avoid Save Corruption!
Post by: CannibarRechter on November 30, 2017, 07:52:39 AM
Or why it would corrupt your save?
Title: Re: [B18] MuteGC - Avoid Save Corruption!
Post by: fatm3l on November 30, 2017, 10:23:22 AM
Corrupt save never happen to me. But not responding happen to me 3 times maybe just like when there is a bunch of raider coming or bunch of trader. There is a few second of not responding and sometimes it just not responding at all and i need to force close rimworld but only happened 3 times maybe
Title: Re: [B18] MuteGC - Avoid Save Corruption!
Post by: SpaceDorf on November 30, 2017, 10:33:05 AM
The slowdown before a huge invasion force is normal.
That is the time when Rimworld creates all the raiders on the spot.
Creating 150 raiders with equipment, traits and backstory is a bit more work than creating a manhunter pack of 1500 squirrels.