Ludeon Forums

RimWorld => Mods => Unfinished => Topic started by: white_altar on November 30, 2017, 09:34:26 PM

Title: [B18+] MusicJoy
Post by: white_altar on November 30, 2017, 09:34:26 PM
BTW, MusicJoy is still unfinished.  I just thought I'd gloat for a minute there.

No really i need:
-more coders
-more graphics
and waaaay more enthusiasm!

#JointheBand
Title: Re: [B18+] MusicJoy
Post by: Sinclair200 on December 18, 2017, 02:39:48 PM
yes please :)
Title: Re: [B18+] MusicJoy
Post by: lllMWNlll on January 18, 2018, 07:46:18 PM
What about this mod?

Colonists could play guitars, drums, violin. They could dance?

Possibilities are limitless when is about music!
Title: Re: [B18+] MusicJoy
Post by: grrizo on January 19, 2018, 04:48:08 PM
Quote from: lllMWNlll on January 18, 2018, 07:46:18 PM
What about this mod?

Colonists could play guitars, drums, violin. They could dance?

Possibilities are limitless when is about music!
Love it already!
Title: Re: [B18+] MusicJoy
Post by: Harry_Dicks on January 22, 2018, 04:48:42 AM
Wasn't there a colonist entertainment mod sometime ago? I swear I thought they could do a play, stand up comedy, don't, etc.
Title: Re: [B18+] MusicJoy
Post by: wwWraith on January 22, 2018, 05:43:42 AM
Razzle Dazzle (https://ludeon.com/forums/index.php?topic=33075) though it had some issues and is not updated to B18.
Title: Re: [B18+] MusicJoy
Post by: Tomasdav on April 13, 2018, 08:29:16 AM
Well about graphics is it like with Minecraft that you just paint it in Gimp etc. Or is it something more complex with animations etc?
Title: Re: [B18+] MusicJoy
Post by: KozmoD on April 13, 2018, 02:24:33 PM
Once I thought about a music mod.
- Instruments give a mood boost in a certain area while a colonist is playing them.
- A colonist with high Art skill plays better.
- New traits like "Music Lover" gives a bigger boost, "Sensitive Ears" gives a penality instead if the musician is bad and "Tone Deaf" dont get affected at all.
- Radios and Jukeboxes can be build so music is auto playing, but they cost power and and the mood boost is smaller, they also can break
- Dancing is a joy activity that can only be done while music is playing (so they dont look insane)

XD just my ideas, Idk yours
Title: Re: [B18+] MusicJoy
Post by: Tomasdav on April 13, 2018, 07:16:22 PM
Yeah that could be cool super dope night parties with singers, reproductors, DJes, alcohol right in your Rimworld, this is definitely one of the please do exist mod, maybe in the end add traveling singers group, which would play you for some silver
Title: Re: [B18+] MusicJoy
Post by: KozmoD on April 13, 2018, 08:45:52 PM
An event like "A Traveller Band is visiting your colony" just like traders but instead of items they trade silver for a massive mood boost that lasts for some days.
The colonist thought could be something like "They brought a party to our colony. Making people's days better in this cruel world, what a nice guys".