KNOCKOUTS v1.2
FEATURES:- Double Colonist & Raider incap chance with Melee.
This mod just gives you double the chance to incap colonists or raiders with melee.
For those people who just want the vanilla experience, with a better chance of growing there colony for free.
DOWNLOADS
(http://i1185.photobucket.com/albums/z343/xvpunisher007vx/Mediafire_zpsa913c013.jpg)
http://www.mediafire.com/download/0imdyzy0dyodga3/Knockouts.rar (http://www.mediafire.com/download/0imdyzy0dyodga3/Knockouts.rar)
(http://i1185.photobucket.com/albums/z343/xvpunisher007vx/dropbox_zps5c0e7447.jpg)
https://www.dropbox.com/s/qje7w0gznp76805/Knockouts.rar?dl=0 (https://www.dropbox.com/s/qje7w0gznp76805/Knockouts.rar?dl=0)
CHANGELOG
v1.0 - Original version
v1.1 - Updated for alpha 6.
v1.2 - Updated for alpha 7.
(http://i1185.photobucket.com/albums/z343/xvpunisher007vx/CCLicense_zps6eb37630.png)
This work is licensed under http://creativecommons.org/licenses/by/4.0/
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Nicely done. Thank you.
Alpha 5 version is up :)
more realistic this way getting hit in the face sucks
Epic mod! :)
Quote from: PunisheR007 on June 07, 2014, 03:14:43 AM
KNOCKOUTS v1.0
FEATURES:- Double Colonist & Raider incap chance with Melee.
This mod just gives you double the chance to incap colonists or raiders with melee.
For those people who just want the vanilla experience, with a better chance of growing there colony for free.
(http://i1185.photobucket.com/albums/z343/xvpunisher007vx/CCLicense_zps6eb37630.png)
This work is licensed under http://creativecommons.org/licenses/by/4.0/
This conflicts with the colonist mod anyway for a compatibility mod xD?
Quote from: BetaSpectre on July 20, 2014, 02:11:38 AM
This conflicts with the colonist mod anyway for a compatibility mod xD?
There certainly would be, but im not the one todo it lol.
Argain could cetainly add this to his colonist creation mod, no problems with me letting it go there, but i would still keep the seperate one going.
For the vanilla users who still want that extra chance to incap colonist or raiders with melee, with modding anything else.
Hi, im new to Rimworld forums,where can i download this mod? Today i downloaded like 5 more becuase they had a link where to download them. So im just asking where can i download this mod because there is no download link ???
Quote from: Rary on July 25, 2014, 02:04:13 PM
Hi, im new to Rimworld forums,where can i download this mod? Today i downloaded like 5 more becuase they had a link where to download them. So im just asking where can i download this mod because there is no download link ???
The file is attached to the opening post, right at the bottom you will see the file Knockouts.rar
Cheers
Update ready for download :).
Cheers!!!
I cant find the download link...Help?
Quote from: Zeta Omega on August 16, 2014, 09:01:12 PM
I cant find the download link...Help?
check the line at the bottom of the original post (just above the edit line)
So, where is the download link? sucks not being able to find it...
I found it, i had to do some searching but it's all good :D
Quote from: AColdAssDonkey on August 19, 2014, 12:05:21 AM
So, where is the download link? sucks not being able to find it...
They don't show up unless you're logged on!
Some mods are just so much more convenient to upload on the Forum's own thing
when the file sizes are small enough
But I agree it can be bit annoying, logging in to download something =P
Or even worse, having to register to a forum and then log on to download *brr*
But the links there, at the very bottom of the post when you're logged in
I'll make sure i get both mediafire and dropbox download links for all my mods, not just the ones that don't fit the max upload limit.
Will get that done asap.
I don't know why, but this mods causes many errors with my game and with many other mods. When I turn this mod off, everything works fine.
I will be updating this today, it will fix any errors you are having with it.
sorry for the delays everyone, i have been very busy since i returned from my overseas holiday.
I will work as quick as possible.
Cheers!!! :)
updated for alpha 7, enjoy!!! :)
Thank you!
I'm going for meele only challenge, so this will be very usefull :D
Quote from: Minato on October 07, 2014, 06:57:36 AM
Thank you!
I'm going for meele only challenge, so this will be very usefull :D
You're welcome Minato :)
What do you use in this mod? Like for programming? I was thinking of using it/updating for the next update.
Quote from: Iwillbenicetou on October 09, 2014, 09:02:34 PM
What do you use in this mod? Like for programming? I was thinking of using it/updating for the next update.
This mod and all my mods are created using just xml definitions, that Tynan has defined.
Your welcome to use any of my mods, anywhere you want, or take them apart, do as you please. :)
Cheers!!!
Though now, cannons and turrets and embrasures do need .dll files created, for the research, and that takes c++ knowledge.
They are being taken care of by other moders, you can go take a look in those threads for more info.
There's some kind of mod that adds alot of weapons,including a baton.
The baton is...y'know,a meele that incapacitates faster.
So,this mod+more events mod+baton = incap everyone during riots.
What i am trying to say is,AWESOME MOD,DAH!