(https://i.imgur.com/aR5YQ5p.png)
Big update! The lights are now placed directly onto walls instead of in front of them. There needs to be a passable tile in front of them. If the wall they are on is destroyed, or a wall is built in front of them, the light will be destroyed.
Light radius, power consumption, and steel cost are configurable through the mod configuration menu.
1.0 and below require HugsLib
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Downloads:
[1.1 + 1.2]
Github: https://github.com/MurmurSix/RimWorld/raw/master/WallLight.zip
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1423699208
[1.0]
Github: https://github.com/MurmurSix/RimWorld/raw/master/WallLightLegacy.zip
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2127117908
[B19]
Github: https://github.com/MurmurSix/RimWorld/raw/master/WallLightB19.zip
Old Version: https://github.com/MurmurSix/RimWorld/raw/master/WallLightB19-OLD.zip
[B18]
Github: https://github.com/MurmurSix/RimWorld/raw/master/WallLightB18.zip
[A17]
Github: https://github.com/MurmurSix/RimWorld/raw/master/WallLightA17.zip
Hi,
what do you think to create real wall lights ?
Use ven't as prototype for a wall buildin, and give these structure some light radius.
Maaaaan just last night I was doing some scooping and modified this to work with 1.0, just to see you 'fix' it today! Thanks man!
Quote from: Canute on June 26, 2018, 02:58:06 AM
Hi,
what do you think to create real wall lights ?
Use ven't as prototype for a wall buildin, and give these structure some light radius.
Initially I tried doing something like that, but if you make the wall itself have the light, then the light covers both sides of the wall... If that makes sense. There is probably a way to accomplish that, but it's out of my reach for the time being.
Quote from: Navy1227 on June 26, 2018, 03:02:59 AM
Maaaaan just last night I was doing some scooping and modified this to work with 1.0, just to see you 'fix' it today! Thanks man!
Ha, you're welcome, glad you like it.
Looks great, thanks for the mod!
(https://i.imgur.com/EtRwlgZ.jpg)
Look really good!
But only walls ? how about 'Floor lights' ?
And can we have flashy blinkies ?
I always wanted to do a path filled with light . You know , like in space ship interior (from movies lol ) , or landing pad .
Like your entrance inside a cave , I could put flashy light on either side . Also it would bring some ambiance to those long tunnel without taking too much space or feel (or look) in the way .
Or for exemple , if I wanted to create a workshop...even small lights like yours would make it look high tech lol
anyway , I love it! ;D
Quote from: RedMark on June 26, 2018, 05:16:14 PM
Look really good!
But only walls ? how about 'Floor lights' ?
And can we have flashy blinkies ?
I always wanted to do a path filled with light . You know , like in space ship interior (from movies lol ) , or landing pad .
Like your entrance inside a cave , I could put flashy light on either side . Also it would bring some ambiance to those long tunnel without taking too much space or feel (or look) in the way .
Or for exemple , if I wanted to create a workshop...even small lights like yours would make it look high tech lol
anyway , I love it! ;D
A flashing light would be really cool but I wouldn't know how to do that exactly... I'm not a very competent modder haha.
I would think you could just use "on/off" for blinking lights, the same as them being flicked repeatedly.
Can you at least do floor lights for us? :D
A cave entrance with tiles of lights to guide the way.
Quote from: Navy1227 on June 26, 2018, 10:59:46 PM
I would think you could just use "on/off" for blinking lights, the same as them being flicked repeatedly.
Can you at least do floor lights for us? :D
A cave entrance with tiles of lights to guide the way.
I might try to do some other light types in the future. I was thinking about ceiling lights... if I do that then I'll most likely do floor lights too. In the meantime, I know there were some mods with floor lights for B18, maybe one of those will get updated soon.
Great mod, but you know there are unbalances when you will never build a normal lamp again.
What I would change: Increase build cost with + 1 Component + 7 steel. Increase power consumption to 15.
I never liked the normal lamps to begin with and i feel the current cost for the wall light is fine.
Lamps / lights are just a small thing in the game. I think most people just want them to look nice and won't care much about balance. Maybe make it 10 power 10 steel but i don't see a need to add a component.
Nice mod btw! Simpel design makes it work with different base styles. Looks good in a wood cabin and a glittertech base.
And don't forget it is a wall lamp, you only get 50% light unless you build it on a 1x1 pillar.
And the wall lamp only glow 8 tiles to 12 for the standard lamp.
Quote from: Andy_Dandy on June 29, 2018, 04:58:13 AM
Great mod, but you know there are unbalances when you will never build a normal lamp again.
What I would change: Increase build cost with + 1 Component + 7 steel. Increase power consumption to 15.
Thanks! And about the imbalance... I've tweaked the brightness and cost several times over the year I've had the mod up on the steam workshop, it's in a place that I personally feel comfortable with. I'd argue that the fact that you'll never build a regular lamp again is because they tend to get in the way and are a little ugly, not so much because this mod is overpowered.
Quote from: Canute on June 29, 2018, 06:46:12 AM
And don't forget it is a wall lamp, you only get 50% light unless you build it on a 1x1 pillar.
And the wall lamp only glow 8 tiles to 12 for the standard lamp.
This is exactly the logic I was going with.
A nice, simple and no-nonsense mod, I love it!
Personally, I think you should just stick to wall lights, as there are other, more established mods that do floor and ceiling lights. One should try to avoid feature creep in mod development.
As A Person who uses '17 because that's where most of his mods last updated, and doesn't like having to beat his head against the brick known as Steam, is there anywhere I could download the '17 Version without having to interact with the beast of a billion bucks?
Quote from: Crazyabe on June 29, 2018, 10:39:17 PM
As A Person who uses '17 because that's where most of his mods last updated, and doesn't like having to beat his head against the brick known as Steam, is there anywhere I could download the '17 Version without having to interact with the beast of a billion bucks?
Sure, I never thought anyone would want the A17 version so I never bothered uploading it anywhere. But since you asked: https://github.com/MurmurSix/RimWorld/raw/master/WallLightA17.zip
Thank ya, Thank ya very much.
Hi, love this mod! A small improvement request, let lights be placed anywhere, even on mud or water. This is highly situational, just thought I'd ask!
Example: https://i.imgur.com/iHjwCcy.png
Quote from: Amnesiac on October 06, 2018, 03:25:48 AM
Hi, love this mod! A small improvement request, let lights be placed anywhere, even on mud or water. This is highly situational, just thought I'd ask!
Example: https://i.imgur.com/iHjwCcy.png
Hey thanks! From the screen shot it looks like your using the old version, the new version is placed directly on the wall and not in front of it, it should be able to be placed on the walls in your screen shot.
I love this!!!!!!!!!!!!!!!!!
simple and great
Thank you so much for creating this mod!
I'm still pretty new to Rimworld....
So unlike most people, I haven't invested the time into developing a tolerance towards those ugly clunky standing lamps.
Might not seem like much gameplay-wise, but for a homebuilder like myself it's been a huge aesthetic turn-off.
The ability to tamper with power costs is really nice too~
I know this isn't the right place to request stuff, but it'd be awesome if something similar could be done with heaters.
Simplified Chinese translation by master_wu. In attachment
[attachment deleted due to age]
Love the mod! My hallways look so much cleaner without the lamps sitting in the middle. Do you think you would ever add more colors? I would like to have wall lights matching the lime, aqua,ect from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1544944259
Perfect addition to my game, every room has at least 1 less tile cluttered by ugly lamps.
Do you think you could also make wall switches?
Quote from: account13123 on May 19, 2019, 11:34:16 AM
Perfect addition to my game, every room has at least 1 less tile cluttered by ugly lamps.
Do you think you could also make wall switches?
Hah funny you mention wall switches, those have been on my mind for awhile now. I'll probably do it at some point. Have to figure out a few issues first, like making wall lights and switches not attackable from the outside, and make it so they aren't flickable from the outside either. I haven't been able to come up with a solution as of yet.
Quote from: Murmur on May 19, 2019, 08:31:45 PM
Have to figure out a few issues first, like making wall lights and switches not attackable from the outside, and make it so they aren't flickable from the outside either. I haven't been able to come up with a solution as of yet.
Those would be sensible improvements, but I'd
instantly install a beta version without them!
Edit- haplo's fixed his wallswitches(sans the above improvements you want for yours) so the pressure's off.
Is this getting updated to 1.1? Or does it work in 1.1
Quote from: CEPMatos on March 09, 2020, 02:22:54 PM
Is this getting updated to 1.1? Or does it work in 1.1
Oh whoops, I forgot about this thread. The link to the non steam version is for 1.1 and 1.0. I'll update the post now. Thanks for letting me know lol.
here is working i think 1.2
https://github.com/MurmurSix/RimWorld/
Yep that's the 1.2 version, I'll update the post.