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RimWorld => Releases => Mods => Outdated => Topic started by: _Luke_ on June 26, 2018, 10:28:04 AM

Title: [B18] SkyRim
Post by: _Luke_ on June 26, 2018, 10:28:04 AM
(https://trello-attachments.s3.amazonaws.com/5adc779feba7415c012bad1c/5b2413b875ba74bfc58030b6/e3dc71f87c18e64c814ee9686399f49d/w96SLAx.png)

Finally the Skyrim world comes to Rimworld.

About
What this mod aims to do is bring all of Skyrim and possibly beyond to Rimworld for you to use in your colonies which include weapons, armour and also traps but in the future there will be more than them. These will include more ores/ingots, food from Skyrim and creatures such as Dragons. We also want to make new ways of generating power and new ways of controlling the temperature within your base. This also means you need to defend that base so that is why we also want to make more traps. At the moment there isn't much there but we aim to add more and wont be that long until we do but the items that are in the mod currently are all of the iron weapons and a table in which you make them in the weapons mod. But to actually make the weapons you need to have the core installed as that adds all of the resources which is iron ore, iron ingots and leather strips. The iron ore also spawns into the world like the base game steel for you to mine. The armour mod includes leather armour and the trap mod includes a bear trap. Because of this being a handful of mods you will be able to choose what you want so if you don't want the armours its simple you don't have to have them.

Mods


   
   
   
   
   
Name                                      DescriptionDropbox
Elder Scrolls CoreRequired - Put at the top of your mods list. This is the main part of the collection of mods it is required by all of the mods for them to work.
       
Link (https://www.dropbox.com/s/qzvmd4mcdcv29ld/Elder%20Scrolls%20Core%20B18.rar?dl=0)
Elder Scrolls WeaponsOptional This adds weapons from Skyrim into Rimworld.
       
Link (https://www.dropbox.com/s/u1puq8wpiy554w8/Elder%20Scrolls%20Weapons%20B18.rar?dl=0)
Elder Scrolls ArmourOptional This adds Armours from Skyrim into Rimworld.
       
Link (https://www.dropbox.com/s/ep488seydawyxzo/Elder%20Scrolls%20Armour%20B18.rar?dl=0)
Elder Scrolls TrapsOptional This adds traps from Skyrim into Rimworld.
       
Link (https://www.dropbox.com/s/p55bgjl7ff37x0w/Elder%20Scrolls%20Traps%20B18.rar?dl=0)

Discord
If you would like to see things that will be added into to the mod, ask us questions about the mod or even recommend things to added into the mod join the discord if you have any ideas on how the mod can be made better put them on in the discord. Screenshots of the mod will also put up on this discord.
https://discord.gg/fNwqK9u (https://discord.gg/yGmUNe)

The Team
In the team for making this mod we have
  • Luke_Puke69 - lead developer, coder, artist
  • Survivalmaster - coder, artist
  • V3xxed_G1raff3 - artist
Liesence
(https://i.creativecommons.org/l/by-sa/4.0/88x31.png) (https://creativecommons.org/licenses/by-nc-sa/4.0/)
This work is licensed under a
Creative Commons Attribution-ShareAlike 4.0 International License. (https://creativecommons.org/licenses/by-sa/4.0/)
Title: Re: [B18] SkyRim
Post by: temple_wing on June 26, 2018, 11:12:04 AM
support combat extended?
Title: Re: [B18] SkyRim
Post by: _Luke_ on June 26, 2018, 11:50:58 AM
Quote from: temple_wing on June 26, 2018, 11:12:04 AM
support combat extended?

At the minute no but we do plan to add support for it in the future.
Title: Re: [B18] SkyRim
Post by: Adamiks on June 26, 2018, 01:54:06 PM
A wider description would be welcome
Title: Re: [B18] SkyRim
Post by: Mufflamingo on July 10, 2018, 08:32:23 AM
screen shots would be nice
Title: Re: [B18] SkyRim
Post by: RedFox99 on July 22, 2018, 06:06:55 AM
Some ScreenShots maybe to see how it looks like
Title: Re: [B18] SkyRim
Post by: Uchillz on September 10, 2018, 03:34:13 PM
Does this mod require SKSE & MCM to run?
Anyways a very good work, colliding two worlds into one.
Title: Re: [B18] SkyRim
Post by: Modraneth on September 13, 2018, 01:34:01 PM
Quote from: Mufflamingo on July 10, 2018, 08:32:23 AM
screen shots would be nice
+1
also an update to B19
Title: Re: [B18] SkyRim
Post by: System.Linq on September 13, 2018, 09:25:59 PM
Quote from: Uchillz on September 10, 2018, 03:34:13 PM
Does this mod require SKSE & MCM to run?
Anyways a very good work, colliding two worlds into one.

RimUI would be most welcome.
Title: Re: [B18] SkyRim
Post by: Onasaki on September 14, 2018, 09:27:44 AM
I suggest working with Jecell, or at least asking him for some advice in making Daedric/Divine Cults, and functional with his Cults mod. I want a colony that worships Sheogorath. >.<
Title: Re: [B18] SkyRim
Post by: Modraneth on September 14, 2018, 01:18:40 PM
Quote from: Onasaki on September 14, 2018, 09:27:44 AM
I suggest working with Jecell, or at least asking him for some advice in making Daedric/Divine Cults, and functional with his Cults mod. I want a colony that worships Sheogorath. >.<
+1
and some follower of Stendarr to raid the daedra cults and help the aedra 
Title: Re: [B18] SkyRim
Post by: korzon19 on September 21, 2018, 12:50:19 PM
It will be on steam?