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RimWorld => Bugs => Topic started by: mebe on September 15, 2018, 02:24:32 PM

Title: 1.0.2026 - Disappearing Mech Corpses
Post by: mebe on September 15, 2018, 02:24:32 PM
Noticed this for a few builds now.

You'll get a raid of 6 scythers (as I just did), kill them then when you come to disassemble them there are not six corpses. I'm playing on sea ice so I had to install my machining table specifically to process them so I know they didn't get processed when I wasn't looking. My 6 scythers had somehow become 3 available to process.

Have noticed this a few times in this playthrough which has spanned various B19 and 1.0 builds. Sorry no other info but it is definitely happening.
Title: Re: 1.0.2026 - Disappearing Mech Corpses
Post by: 5thHorseman on September 15, 2018, 02:39:46 PM
Are you going a long time between killing them and processing them, and are they being stored outside in the meantime? Maybe they're degrading. How many hit points are on the ones that are still there?
Title: Re: 1.0.2026 - Disappearing Mech Corpses
Post by: mebe on September 16, 2018, 05:38:25 AM
No, it was immediately after killing them. I'm watching closely each time now to see if I can see it again.
Title: Re: 1.0.2026 - Disappearing Mech Corpses
Post by: Tynan on September 17, 2018, 02:16:23 AM
Are you running any mods?

Can you post an output_log after this has occurred? It'd be very helpful.