I was updating some mods for steam and my references wouldn't load for Assembly-CSharp.dll and UnityEngine.dll.
It looks like these have moved on my machine to \RimWorldWin64Data_Managed\. I assume because steam has given me the 64 bit rimworld build.
If I upload my mod updates to steam using these 64 bit references, will they not work for people running the 32 bit rimworld build?