Ludeon Forums

RimWorld => Mods => Help => Topic started by: UncleIROH on September 18, 2018, 08:46:37 PM

Title: references 32-bit vs 64-bit
Post by: UncleIROH on September 18, 2018, 08:46:37 PM
I was updating some mods for steam and my references wouldn't load for Assembly-CSharp.dll and UnityEngine.dll.

It looks like these have moved on my machine to \RimWorldWin64Data_Managed\. I assume because steam has given me the 64 bit rimworld build.

If I upload my mod updates to steam using these 64 bit references, will they not work for people running the 32 bit rimworld build?