Ludeon Forums

RimWorld => Mods => Topic started by: Prophetly on October 13, 2018, 12:44:33 PM

Title: [req] faster long range mineral scanner
Post by: Prophetly on October 13, 2018, 12:44:33 PM
is anybody here to suggest me a mod or show me where the def of long range mineral scanner's spawning site interval days thing? i mean i am bored to waiting 100 years for generate a precious jade useless d(l)ump.

i want my long range mineral scanner work faster thats it.

Title: Re: [req] faster long range mineral scanner
Post by: Hexthreat on October 16, 2018, 03:13:21 PM
Yello!
I was curious when I saw your post so I decided to look up where to find Long Range Mineral Scanner properties, at first I thought RimWorld\Mods\Core\Defs\ThingDefs_Buildings\Buildings_Misc.xml here we can find clue that we can only change power consumption and resources cost. It is specified that for "workin" of long range scanner responsible is "CompProperties_LongRangeMineralScanner". Saddly I have no clue where to find that part :(. Will let you know if I figure something out.
Title: Re: [req] faster long range mineral scanner
Post by: Griphaha on October 19, 2018, 06:35:54 PM
The long range scanner is on random and requires the research skill.  So, depending on how many scanners you have an what the skill level of the pawns are,  you could find 10 spots in a day, although very unlikely, it is possible.