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RimWorld => Bugs => Topic started by: Aszh on October 13, 2018, 11:09:38 PM

Title: [B19] Prisoners are hostile after taking transport pod
Post by: Aszh on October 13, 2018, 11:09:38 PM
1) Circumstances:  It's late game and I'm rich.  Whenever I complete an away mission, killing a pirate base or whatever, I have prisoners.  I usually build a transport pod hub to get back to base quicker, and send the prisoners back one or two at a time.

2) The Bug: When prisoners land at my base, they are hostile instead of passive.  They try to fight again.  If I also happen to send one of my pawns back with a prisoner, my pawn instantly one-shots the prisoner when they land, because the prisoner is hostile.

3) What I expected to happen: they should still be prisoners.  This is how it was in previous versions, and also it makes sense.  I restrained them before launching them via pod, the restraints would still be in place when they arrived.

4) How to make this bug appear quickly: Start a game.  Spawn a pirate base via console.  Form a caravan with 1-2 of your starting pawns and dev console travel to the pirate base, leaving at least one pawn at your base.  Dev console down/kill all the pirates.  Capture some.  Spawn some resources so you can build a pod launcher.  Build it, fuel it up.  Heal a pirate enough so he can be transported.  Put him on the pod, launch him back to base.  When he arrives, he will be hostile instead of captured.
Title: Re: [B19] Prisoners are hostile after taking transport pod
Post by: Kenneth on November 26, 2018, 02:55:03 PM
Fixed, thanks for reporting! ;)