Ludeon Forums

RimWorld => Ideas => Topic started by: BetaSpectre on July 09, 2014, 03:06:31 PM

Title: Moats
Post by: BetaSpectre on July 09, 2014, 03:06:31 PM
When/If water gets implemented then I'd want to make a moat around my Fortress err Colony to further make sieges feel like sieges of yore
Title: Re: Moats
Post by: perci2112 on July 11, 2014, 07:06:09 PM
if and when Water is implemented, there are going to be so many cool ideas for it, maybe a nice garden with a pond, and improvised turrets and mortars, lol
Title: Re: Moats
Post by: Gambit017 on September 09, 2014, 10:43:45 PM
If not moats, maybe canals and waterways, with the duel purpose of slowing down invaders and bringing water to crops.
Title: Re: Moats
Post by: Monkeysaur on September 10, 2014, 05:21:51 AM
wooden/electric drawbridge!

XD
Title: Re: Moats
Post by: vagineer1 on September 10, 2014, 07:26:12 AM
What about a way to poison the water? So enemies who walk in it take acidic damage.