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RimWorld => Mods => Help => Topic started by: Makani on October 28, 2018, 05:35:37 PM

Title: <armorPenetrationBase>
Post by: Makani on October 28, 2018, 05:35:37 PM
I'm wondering if anyone knows exactly how <armorPenetrationBase> works.

I know the basic armor mechanics, for example, that sniper turrets will always penetrate up to 112.5% armor rating.

But if you set <armorPenetrationBase> manually, what does that get you? For example, if I do <armorPenetrationBase>0.5</armorPenetrationBase>, does that mean a weapon (at any damage level) will have the same penetration as a gun that does 33 damage?

Or does it work completely differently?

Thanks