Ludeon Forums

RimWorld => Off-Topic => Topic started by: CucumberedPickle on November 12, 2018, 01:13:52 AM

Title: What's after Rimworld?
Post by: CucumberedPickle on November 12, 2018, 01:13:52 AM
Rimworld 1.0 was released a while back now, and because of all the mods made by all the modders, it's inevitable that the devs will soon no longer update the game. They will no longer update it and leaves the modders to their devices. After that, whether it be next Tuesday or next megaannum, Ludeon needs another game. So, what's next for Ludeon? Does Tynan have any ambitions and aspirations after Rimworld, or will we never elude the mystery bewildering us? What's after Ludeon?
Maybe this is all unimportant. Perhaps there will only be Rimworld. All the time, everytime. Perhaps Lord Tynan will only work on what matters. Perhaps Rimworld is eternal, and will never end, and maybe even become a major religion, create some theocracy in Bir Tawil that turns into a worse extremely, exceedingly, exceptionally, and extraordinarily better Somalia, where cannibalism, torture, murder, abuse of every kind, slavery, and other unspeakable atrocities like eating without a table is all perfectly and utterly legal, licit and lawful. Dozens of statues, altars, shrines, and other holy places will be erected in the crime-filled slums dedicated to Supreme Tynan Sylvester, Holiness from Above, Savior from Productiveness, Lord of Rimworldia, and a public library will be built with nothing but desks and computers and Rimworld in them. Only the elite will ever get a sliver of a chance to enter.

Wait, where did this monologue go?
Title: Re: What's after Rimworld?
Post by: mabor0shi on December 03, 2018, 09:06:34 PM
This started out as an interesting topic for discussion. Then the LSD began to take hold...

I think Tynan had a really cool idea and it became Rimworld.
My fear is that Tynan will not have another great idea. What were the follow ups to Minecraft by Notch, or Terraria by Redigit? Nothing. How about Toby Fox, who made Undertale? He is working on a sequel to Undertale. More of the same.  I fear there will not be another revolutionary game from Ludeon, though possibly a RW sequel or something very similar to RW.
My wish is that Ludeon becomes a big budget studio and produces Tynan's re-imaginings of all my favorite games. Examples=
Ludeon Fallout Scrolls: Be a combat engineer in a sci-fi utopia colony that you create from the inside. Plan defense against invading aliens, then participate in it first-person. Do quests for NPCs between attacks to improve their morale and strength.
Splinter Ludeon Cell: Group stealth survival. Plan out your infiltrations carefully, then send in your team to steal food and supplies from the enemy forces occupying your land. Build up your underground rebellion until they have the skills and numbers to assassinate the enemy leader. If someone gets caught, you have to decide if they are worth the risk of a rescue mission.
Title: Re: What's after Rimworld?
Post by: Kirby23590 on December 17, 2018, 09:48:16 PM
Hey i don't know about posting something right here since this might be interesting to add something into to the topic right here.



Since Rimworld Is Finally done with some tweaks in here and there with really neat stuff and made me play this game for hours without an stop.
Beating Terraria for hours that i played in Steam. Like 1,280 Hours! While Terraria has 547 hours played from my library!

I want to know if there is a Spinoff or a Sequel being planned for Rimworld... I have hopes and dreams about them but i fear that they may not match how awesome that Rimworld is...

I have some neat & crazy Ideas for them... That doesn't make half an sense! Like...


Title: Re: What's after Rimworld?
Post by: ManHuntingSquirrel on January 06, 2019, 11:21:49 AM
GlitterFactory:like a bussiness managing game but in a glitterworld factory
Title: Re: What's after Rimworld?
Post by: ToXeye on May 15, 2019, 12:04:55 PM
I think it would be cool if some of the systems were inherited, such as the combat system. The only real problem I have with vanilla Rimworld now is that it is kind of inconsiderate when it comes to combining different kinds of weapons. For example, melee soldiers are needed to protect the ranged soldiers. It's "gamey" but only to a certain degree.

I would like to see different games based on different systems from Rimworld, like one of the prototypes before Rimworld but refurbished. Also, your ideas are great. I would like to see some kind of urbworld shooter, where you play a band of urbworld criminals looking to get off the planet.
Title: Re: What's after Rimworld?
Post by: Kirby23590 on September 11, 2019, 06:08:22 AM
Thanks @ToXeye  :D

I kinda did based Urbworld Chronicles on one of Tynan's older games such as Tactical Game - Escaping Insanity, i didn't play it, but i did watch some of it in Youtube and also saw one of Tynan's tweets on one of his prototypes such as Mercenary management sim (https://twitter.com/TynanSylvester/status/1120110859492241409).

I would some day want to see urbworld criminals or refugees trying to escape the urbworld to get to a glitterworld as it's premise for a game using tynan's prototypes, that how i got my idea with urbworld chronicles along with borrowing some stuff from the fiction primer (https://docs.google.com/document/d/1fUO3KKbAbTxMP1lqphnnodY0NPoOVblCUkDw-54MDUc/pub) and rimworld's lore.
Title: Re: What's after Rimworld?
Post by: Pangaea on September 19, 2019, 08:47:27 AM
If there is a new game from Ludeon/Tynan (most likely when), I hope the strengths of RimWorld are retained. The multi-levelled freedom and the "story generator" aspect. Let people's imagination run wild, and let them choose how they want to play the game themselves.
Title: Re: What's after Rimworld?
Post by: tmo97 on September 01, 2020, 10:08:48 AM
If you would like therapy for your suicidal tendencies, self-rejection-fueled-megalomania, sociopathy and the other self-naming plethora,

i see what you did there

admit or exactly that will inevitably happen