Ludeon Forums

RimWorld => Mods => Releases => Topic started by: vovik on April 10, 2019, 01:10:03 PM

Title: [1.0-1.2] Patched mods stash[Deleted]
Post by: vovik on April 10, 2019, 01:10:03 PM
Gathering all patches of mods i`ve already done.

RF - Advanced Bridges [1.0-1.2] (https://drive.google.com/file/d/1sf6PZD9RBiYw31RmkEn-lKEsDjTxwZtQ) [Original thread] (https://ludeon.com/forums/index.php?topic=46165.msg439103#msg439103)
Thi is an update of RF bridges. Includes only bridges.

Cryptorestore caskets [1.0-1.2] (https://drive.google.com/file/d/1XoLblz2C3-J902Hy-Kyz2uxLE0G70-NG) [Original thread] (https://ludeon.com/forums/index.php?topic=39244.0)
This is an update of cryptorestore caskets. Update allows to heal diseases, regrow lost organs, heal permanent injuries (with a cost of course) in addition to regular restoration stuff.

Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 01:10:29 PM
Reserved
Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 01:12:54 PM
Medical dissection
Original thread (https://ludeon.com/forums/index.php?topic=40515.0)
download (https://drive.google.com/open?id=1FwsxPdDUiBCEQ1WcllCrnmbdFIIfOcE0)
Patches:
Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 01:22:18 PM
Portable gear
Original thread (https://ludeon.com/forums/index.php?topic=43962.0)
download (https://drive.google.com/open?id=1TlBAWWNcr3XyO3O63nmJXhqPLqb-Qyx2)
Patches:
Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 01:34:01 PM
Power fist
Original thread (https://ludeon.com/forums/index.php?topic=14711.msg153945#msg153945)
download (https://drive.google.com/open?id=1r4XwWZBb8iFuTa7Yb_jHeZiNIAH9NTFG)
Patches:
Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 01:41:29 PM
Mend and recycle
Original thread (https://ludeon.com/forums/index.php?topic=22894.0)
download (https://drive.google.com/open?id=1VYrUxrckfVcMkNtCB0Vt_JuJAz9bOyJv)
Patches:
v1.0.1
v1.0.0
Title: Re: [1.0] Patched mods
Post by: vovik on April 10, 2019, 02:02:21 PM
Remote Tech
Original thread (https://ludeon.com/forums/index.php?topic=17285)
download (https://drive.google.com/open?id=1QiDOMFchNRuwZi4kW4OxE2e4TH20nx99)
Patches:

Actual mod is in "Remotetech-master/Mods/Remote Tech"
List of changes:

What is planned:
Title: Re: [1.0] Patched mods
Post by: hiepbg on May 14, 2019, 12:39:46 PM
Thank you !!!
Title: Re: [1.0] Patched mods
Post by: forumgod on May 16, 2019, 07:31:27 AM
Quote from: vovik on April 10, 2019, 01:41:29 PM

Mend and recycle
Original thread (https://ludeon.com/forums/index.php?topic=22894.0)
download (https://drive.google.com/open?id=1oBekwoeT7J1qi5B_qeBdH-pfpH3ukBGz)
Patches:

  • No mending table
  • No mending kits
  • Fixing things is done on benches they were created on

Can you expand on what exactly your patch does? You remove mending altogether or move it to vanilla workbenches?
Title: Re: [1.0] Patched mods
Post by: wolfsilver00 on June 21, 2019, 04:58:14 AM
Quote from: nickdos on May 16, 2019, 07:31:27 AM
Quote from: vovik on April 10, 2019, 01:41:29 PM

Mend and recycle
Original thread (https://ludeon.com/forums/index.php?topic=22894.0)
download (https://drive.google.com/open?id=1oBekwoeT7J1qi5B_qeBdH-pfpH3ukBGz)
Patches:

  • No mending table
  • No mending kits
  • Fixing things is done on benches they were created on

Can you expand on what exactly your patch does? You remove mending altogether or move it to vanilla workbenches?

I mean.. If he were to remove mending then why the hell would you use the mod? That's basically what the mod is about so making a patch to take that feature away is like converting it to Recycle. It moves it to vanilla workbenches
Title: Re: [1.0] Patched mods
Post by: Canute on June 21, 2019, 05:48:20 AM
Maybe you didn't understood it right what he did.
He didn't removed mending, he modified it.

"No mending table" means, he moved the mending bills to another bench. Mending appareal to the tailoring, and mending weapons to the smithing ones.
"No mending kits" just remove the need of the kit's. Since the bill's got moved to the another bench's i would hard to keep the fuel for mending only on these benches.

Title: Re: [1.0] Patched mods
Post by: macbuk on June 26, 2019, 05:57:36 AM
When mending complex apparel, the apparel gets destroyed instead. Every time.
Title: Re: [1.0] Patched mods
Post by: vovik on August 11, 2019, 10:20:53 AM
Quote from: macbuk on June 26, 2019, 05:57:36 AM
When mending complex apparel, the apparel gets destroyed instead. Every time.
Ookayy, will test that weirdness
Title: Re: [1.0] Patched mods
Post by: Hjkma on August 12, 2019, 06:53:56 AM
Hi, vovik2, your version of the MendAndRecycle mod with the [XND] Survival Tools mod together causes the game to crash when loading a save or when creating a map, can you fix this?