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RimWorld => Mods => Help => Topic started by: bazarbazar on May 18, 2019, 07:35:22 AM

Title: Combat Extended Related Errors?
Post by: bazarbazar on May 18, 2019, 07:35:22 AM
Hi,
I get a bunch of errors when I start the game. Most of them seem to have to do with Combat Extended. How can I solve this?
https://gist.github.com/e8fcc6897ec564586cf8039efcf78010
Title: Re: Combat Extended Related Errors?
Post by: LWM on May 18, 2019, 10:45:04 AM
Do these errors happen every time you start the game?
Title: Re: Combat Extended Related Errors?
Post by: bazarbazar on May 18, 2019, 02:32:05 PM
Yes, every time. I assume it has to do with the CE patch for Apex: Rimworld Legends, but I am not quite sure. I already tried different mod configurations with different loading orders.
Title: Re: Combat Extended Related Errors?
Post by: bazarbazar on May 19, 2019, 07:44:12 AM
Hello again, I deactivated all mods except HugsLibs, JecsTools, Startup Impact, Mod Manager, CE, Apex: Rimworld Legends and the associated patch. The issues must be with that patch, I guess. Any tipps how I can troubleshoot this myself? It seems like I just need to alter some lines in the patch?
This is the latest log I got, after deactivating all other mods:
https://gist.github.com/507d00acd312244f9284e09617af9885 (https://gist.github.com/507d00acd312244f9284e09617af9885)
Title: Re: Combat Extended Related Errors?
Post by: Canute on May 19, 2019, 08:49:11 AM
bazarbazar,
while you modlist currently is so short, could you just remove all other mods beside hugslib.
I want to be sure that Core don't give out these errors.
With error's delete Core and let steam repair it.

When you are errorfree with Core, try to add Apex.
With error's report ask the mod author about them.

Then add CE + Apex CE patch.
When the error's appear here, lucky it is the same author like Apex, ask him about it.

At last you can try to use the github version of CE
https://github.com/NoImageAvailable/CombatExtended
So far i hear it could be more uptodate then the steam version.

Depend when the error's shows up the
Title: Re: Combat Extended Related Errors?
Post by: bazarbazar on May 20, 2019, 04:48:25 AM
Quote from: Canute on May 19, 2019, 08:49:11 AM
bazarbazar,
while you modlist currently is so short, could you just remove all other mods beside hugslib.
I want to be sure that Core don't give out these errors.
With error's delete Core and let steam repair it.

When you are errorfree with Core, try to add Apex.
With error's report ask the mod author about them.

Then add CE + Apex CE patch.
When the error's appear here, lucky it is the same author like Apex, ask him about it.

Edit: The Apex CE patch I am using is from github, too. Could the problem lay with this patch version? https://github.com/onigamii/ApexRimworldLegends-CE

At last you can try to use the github version of CE
https://github.com/NoImageAvailable/CombatExtended
So far i hear it could be more uptodate then the steam version.

Depend when the error's shows up the

I tried the things you mentioned.
Just the Core-files: no errors
With HugsLib: no errors.
With Apex: no errors.
With CE, without patch: first errors. https://gist.github.com/f9f6d54da509884980891b3bdf22ca12 (https://gist.github.com/f9f6d54da509884980891b3bdf22ca12)
With CE, with patch: still errors, but seemingly different ones https://gist.github.com/63cc5ae0b4d61a72d10a044af48b1a4a (https://gist.github.com/63cc5ae0b4d61a72d10a044af48b1a4a)
With CE from github, with patch: still errors.

So, I guess it's time to contact Oskar Potocki.
If you have any more useful tipps, feel free to help me out. Thanks so far!
Title: Re: Combat Extended Related Errors?
Post by: Mercurio on May 31, 2019, 07:04:49 PM
hi

i am having issues that appear to be a clash between Combat Extended and RIMSqol - mainly after about 3/4 days FPS drops to 2/3 and the debug log is full of errors that the RIMSqol database cant find a reference for any of the ammo types in CE but the same thing happens {including the same RIMSqol database error} even after RIMSqol has been removed/unsubbed and a new world generated.

do i need to some how reset Rimworlds database to remove RIMSqol?

thanks for any help on this     

added log {hopefully}
https://gist.github.com/HugsLibRecordKeeper/fdfb6191b2e195b21538504d08b6a73d#file-output_log-txt