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RimWorld => Stories => Topic started by: ParagonTerminus on July 20, 2014, 06:13:32 AM

Title: Your favourite colonists
Post by: ParagonTerminus on July 20, 2014, 06:13:32 AM
Everyone has one or two favourites from each colony. You never know why you choose a particular favourite, you just do.

From my first playthrough, it was a guy called Steven. I forgot his job and whatever since I failed that playthrough long ago, but I just remember him being a cool guy.

From my current main playthrough, I have three favourites: Dr. Jake Henry (the narrator of one of my stories here, too), an inventor, and Vladimir, a badass politician.

Dr. Henry is cool because I've always liked intellectual and scientific characters in fiction, and in this case Dr. Henry is also a badass with his R-4 Charge Rifle.

Vladimir is a badass guy because he has an L-15 LMG, a badass trench coat, a badass bulletproof vest, and a badass general feeling. Oh, and it seems like he's Russian, and he's a politician with a machine gun. The only thing that would make him more badass is a gas mask.

So, list yours!
Title: Re: Your favourite colonists
Post by: vagineer1 on July 20, 2014, 06:53:32 AM
Quote from: ParagonTerminus on July 20, 2014, 06:13:32 AM
Everyone has one or two favourites from each colony. You never know why you choose a particular favourite, you just do.

From my first playthrough, it was a guy called Steven. I forgot his job and whatever since I failed that playthrough long ago, but I just remember him being a cool guy.

From my current main playthrough, I have three favourites: Dr. Jake Henry (the narrator of one of my stories here, too), an inventor, and Vladimir, a badass politician.

Dr. Henry is cool because I've always liked intellectual and scientific characters in fiction, and in this case Dr. Henry is also a badass with his R-4 Charge Rifle.

Vladimir is a badass guy because he has an L-15 LMG, a badass trench coat, a badass bulletproof vest, and a badass general feeling. Oh, and it seems like he's Russian, and he's a politician with a machine gun. The only thing that would make him more badass is a gas mask.

So, list yours!

My favourite colonist was an Alpha 4 guy name Ortega. He was a big guy with ginger hair and a brown trenchcoat and he was a Bartender. After he perished I always named one of my colonists Daniel "Ortega" Orteganson.
Title: Re: Your favourite colonists
Post by: Shinzy on July 20, 2014, 07:15:32 AM
Chef and Lynx are my definite favourites so far
They're my gold level cooks
also both has shooting skill above 10 but they've yet to join in hardly any fights =P (bit of wasted talent there I know)
but they really really keep my colony running
with providing food and chatting with anyone who's eating at the moment in there

there's just that really friendly but total badass bartender vibe going on
Title: Re: Your favourite colonists
Post by: BetaSpectre on July 20, 2014, 09:55:49 AM
Got a prisoner from a town 12 social and 13 shooting with runner and tough

Started a war to get her and lag killed the fun but man she was worth it
Title: Re: Your favourite colonists
Post by: murlocdummy on July 21, 2014, 04:56:34 PM
I arbitrarily name my starter colonists ONE, TWO, and THREE in every game.  Whenever one of them dies, I reload my game, unlike the rest of the colonists, who are always replaceable in my games.
Title: Re: Your favourite colonists
Post by: esk81 on July 21, 2014, 06:31:32 PM
Keuneke and Engie FTW!
Title: Re: Your favourite colonists
Post by: Fruit loops on July 25, 2014, 04:55:07 PM
this is sad but my favorite colonist was ''Emmie, sex slave'' who ever added that was genius there was so many times I've seen her a bounch when I randomize to find the right one or I've seen her in slave traders ships a few times So one time Emmie was kidnapped so...... idk man what are they doing to her I am sad every time I think of her

she was my favorite colonist just cause what she worked as xD
Title: Re: Your favourite colonists
Post by: Zeta Omega on August 22, 2014, 10:13:20 PM
Quote from: ParagonTerminus on July 20, 2014, 06:13:32 AM
Everyone has one or two favourites from each colony. You never know why you choose a particular favourite, you just do.

From my first playthrough, it was a guy called Steven. I forgot his job and whatever since I failed that playthrough long ago, but I just remember him being a cool guy.

From my current main playthrough, I have three favourites: Dr. Jake Henry (the narrator of one of my stories here, too), an inventor, and Vladimir, a badass politician.

Dr. Henry is cool because I've always liked intellectual and scientific characters in fiction, and in this case Dr. Henry is also a badass with his R-4 Charge Rifle.

Vladimir is a badass guy because he has an L-15 LMG, a badass trench coat, a badass bulletproof vest, and a badass general feeling. Oh, and it seems like he's Russian, and he's a politician with a machine gun. The only thing that would make him more badass is a gas mask.

So, list yours!
There are like....2 maybe 3 mods I think that have gasmasks....Just making your life a little better
Title: Re: Your favourite colonists
Post by: Zeta Omega on August 22, 2014, 10:14:52 PM
My favorite would have to be this assassin called Slug, he had a bad childhood but rose to become one awesome hunter.....Also the mod stuff I have on him makes him like a god..
Title: Re: Your favourite colonists
Post by: UrbanBourbon on August 23, 2014, 05:49:17 AM
I will always remember Maskinnen. She was a pyromaniac and incapable of violence. And a total creep. Dark, scruffy hair, pale skin, dark grey clothes. In my head her IQ was off the charts which is the reason why no one could really understand her actions, including me. Yes, Maskinnen. Don't beat out the flames. I, too, see the wisdom in letting the kitchen burn. Yes.. yes.. I, too, find it is fascinating how a pseudometal surface can catch fire so easily. It must be the additives that are used in the manual speed-refining process of the ore, during the construction phase. Or perhaps the additives combine with the impurities of the local low-grade ore and together they form (delightfully unexpected) flammable compounds.

I never understood why she wouldn't even shoot with the T-9 Incendiary Launcher... But did I even try to give her one? I can't remember...
Title: Re: Your favourite colonists
Post by: starscream on August 23, 2014, 01:44:30 PM
morgan was brave or stupid.  probably stupid.  he invaded the colony alone a few days after it was founded.  he took a turret bullet to the brain but was "rescued."
now nearly blind and braindamaged, morgan collects stuff and moves bodies to the corpse dump without being too much bothered by what he doesn't see there.  he moves kind of slow, but he's relentless and gets the job done.  an invaluable member of the colony.
Title: Re: Your favourite colonists
Post by: MrDecay on August 24, 2014, 08:30:22 AM
Aland Vastel the scientist, I made the name myself for a playthrough on Mound & Blade: Warband and carried it over to Rimworld. Aland means "as bright as the sun" and Vastel is a status name for a medieval french vassal.
Title: Re: Your favourite colonists
Post by: Bruvvy on August 24, 2014, 09:09:34 AM
Mine is a guy named Jon he's a hunter and protects my colony
Title: Re: Your favourite colonists
Post by: Xminor1 on August 25, 2014, 07:30:28 PM
Mine would probably have to be this guy called Big Red. No matter what, he helped his friends while fantasizing about working on a railroad.
Title: Re: Your favourite colonists
Post by: stefanstr on August 26, 2014, 04:26:35 AM
For me, it was Vladimir also. In one particular playthrough, he had a separate bedroom with a double bed when all the rest of the colony still slept in a dormitory. When he died, they built him a little shrine. Good times.
Title: Re: Your favourite colonists
Post by: Daman453 on September 07, 2014, 12:02:56 PM
I think it was a dude called Jack, and he was a cold killer. A deathjack, and died the first attack i was in
Title: Re: Your favourite colonists
Post by: StorymasterQ on September 07, 2014, 11:09:18 PM
Quote from: Daman453 on September 07, 2014, 12:02:56 PM
I think it was a dude called Jack, and he was a cold killer. A deathjack, and died the first attack i was in

And then, for eternity, all new colonists are put-down by the saying "You don't know Jack."
Title: Re: Your favourite colonists
Post by: ParagonTerminus on September 20, 2014, 05:22:05 PM
Good news on Jake and Vladimir: they managed to escape the planet with all but two colonists! Yay!

But that means that I've transferred to Alpha Six, and I have a new favourite: Splice.

Splice is a justly-named microbiologist who just so happens to be a god at medicine (skill level 10) and also totally chill about everything; Sanguine trait means he's never dipped close to a mental break.

He's also a really good fukken cook and has a Research skill of 11, meaning practically everything is already researched before I even have 5 colonists.
Title: Re: Your favourite colonists
Post by: skullywag on September 20, 2014, 07:17:27 PM
Quote from: Fruit loops on July 25, 2014, 04:55:07 PM
this is sad but my favorite colonist was ''Emmie, sex slave'' who ever added that was genius there was so many times I've seen her a bounch when I randomize to find the right one or I've seen her in slave traders ships a few times So one time Emmie was kidnapped so...... idk man what are they doing to her I am sad every time I think of her

she was my favorite colonist just cause what she worked as xD

Best cook I ever had, everyone who ate with here was always REALLY happy...wonder why?
Title: Re: Your favourite colonists
Post by: Dawa1147 on September 22, 2014, 05:57:44 PM
Mine would be Keuneke as well (he was an engi). What he had accomplished was so great, I always start a game with an Engi callled Keuneke: (It was in A5) being out on the field, grabbing metal, he was surrounded by a 6 tribals raid on Day 13. they were 60 blocks away, and yet using only the metal he hold, he managed to build a makeshift bunker, and fight them off using only a Pistol. He incapped 4 (one sadly bled out before he could be rescued), and killed a fifth, without getting more than a 4HP bruise. During all of that, he managed to keep the makeshift bunker repaired meaning I could deconstruct all of it. He öater proved to be a complete Badass, once even building an entire one man bunker in 2 ingame hours, and then mowed down first 15 Raiders, then rescued Toad (my second favorite, always my social cooker with research) under fire from 3 Centipedes that dropped in (the rest battled the remaining raiders), got her save, build a panik romm for the entire colony (which consisted of 18 guys I sent of running to the other side of the map, fight off the three Centepides, successfully transfered Road to the panickroom (where the rest was now hiding) while a crazy raider threw molotows and a scyther tried to snipe him. The game did not habe armor then, and he was at 45/100 HP at the end of all that. Needless to say, that guy was a frikkin BAD ASS
Title: Re: Your favourite colonists
Post by: Wex on October 06, 2014, 11:30:05 AM
Otto 65 Y.O. Profession: Assassin. He is a F**king killing machine; 15 shooting 18 melee. He can't do anything else, but be wary of an old man working in a profession where people usually die young.
-------------------------------
Today Otto routed by himself a siege. They put out camp admist a couple of small rocky formation. By having him move carefully, he and his R4 made run in panic 4 of them, those who retailed got a bullet in the head, then he retreated for the night and for a meal.
Afterward he went back and appearently the guy with the molotov got a psychotic break. In the blaze, Otto killed a couple more of them, and then blasted the mortars. That was the last straw for them, they retreated. One bullet in an arm was all his injuries.  8)
Title: Re: Your favourite colonists
Post by: Alitaria on October 07, 2014, 02:11:10 AM
My favourite  colonist was always Venus, my Caveworld tender gone Herbalist. Rescued her from a bandit raid, he had blue pigtails and I kitted her out with a green trench coat. She was one of the bet growers I have ever seen.
Now I tend to rename my best grower Venus in honor of her and whenever I use the Plan Carefully mod, I always recreate her.
SHE WILL LIVE ON
Title: Re: Your favourite colonists
Post by: iomccoy on November 06, 2014, 09:36:01 PM
Mine was and is Pacer. The first colony I had I just wanted to mess around. Even with Phoebe on the lowest difficulty... really hard circumstances sometimes. Phoebe LOVED the dry thunderstorms, and the area had almost no metal. I was stuck with wood.

The second day, Felicia set a fire twice because she kept trying to cook before that area was roofed. Pacer put out both of them. When the base was almost consumed by a fire started in a dry thunderstorm, Pacer risked her life putting it out. Felicia had to be woken up and told to get her lazy self over there. Felicia is an idiot.

When Felicia decided that messing around was more important than, I don't know, TENDING THE FREAKING PLANTS, and there was a bit of a famine... Pacer got out there so early and just kept going, almost starving herself as she harvested what berries we could find. She almost went mad from the hunger, but she kept going. Forever putting the colony before herself. Did I mention that she's a pessimistic clerk?

She stood in the fire without getting burned. She just kept putting it out. Felicia destroys things and Gizmo doesn't care about anything but research, but Pacer keeps going.

Through fire and famine and thunder, Pacer keeps going. Pacer always keeps going.

(I just wish there was a way to save colonists for later use. Pacer deserves to continue.)
Title: Re: Your favourite colonists
Post by: FridayBiology on November 17, 2014, 05:35:31 AM
Geer (something) ,Miner.
Single handedly killed three raiders with a pistol (others non-violet used as bait by running back and forth), mined out all of my base, hauled medpacks and prepared food from the other side of the map to save teammates (not planned) survived starvation and mental break, .... and then went to deconstruct a random stone room that I'd claimed for the stone bricks and got crushed.

never got him again since :"(
Title: Re: Your favourite colonists
Post by: superecnate on November 24, 2014, 08:59:24 PM
My favorites are Pacer and Tsume in my current game. Pacer is pretty much the most skilled person on the colony in quite a lot of skills (mining, constructing, repairing, etc). She got her femur shattered fighting a centipede, but managed kept working. She worked for months, probably about a year in game, doing all sorts of manual labor like constructing, mining, and hauling back heavy metal on a shattered femur. After that year I managed to replace her leg with a simple prosthetic, but she's by far the strongest and toughest person in my colony.
Tsume was quite different. He came in as a raider, and threw himself at my colony only to get shot in the head. When he woke back up, he was easily recruited, and he mainly did farming and medicine after that. When my colony descended into madness and psychopathic murder, he starved himself to keep my colonists (who were starving in their beds) alive. Eventually, during a gunfight in the base between two loyalists (one of whom was Pacer) and two rebels driven mad, he calmly walked over to the field to get some potatoes, and starved to death. I always thought he was some kind of barbaric, sick raider, but that the gunshot shot the evil out of him. When he joined the colony he loved everyone, and was a source of happiness and innocence in my colony, and he ended up starving in the field because of the actions of those evil rebels! Needless to say, the rebels were executed in rage.
Title: Re: Your favourite colonists
Post by: MyNameIsSpyder on January 25, 2015, 03:42:49 PM
My favorite was Moo.
Totally forget most about her, other than she saved my colony from mechanoids many times.
Title: Re: Your favourite colonists
Post by: Leird on January 27, 2015, 07:58:08 AM
My favorite colonist was Bob the Oaf, growing at 18, medicin at 8 and also a fair shot. He single handedly kept my colony alive for the first 7 years or so, both with his growing skills but mostly with his medical skills!
Title: Re: Your favourite colonists
Post by: tylers2001 on February 05, 2015, 08:34:39 PM
My favorites have to be Kenuke, Engie , and my top favorite Vladimir
Title: Re: Your favourite colonists
Post by: Mechanoid Hivemind on February 07, 2015, 02:18:29 AM
Quote from: UrbanBourbon on August 23, 2014, 05:49:17 AM
I will always remember Maskinnen. She was a pyromaniac and incapable of violence. And a total creep. Dark, scruffy hair, pale skin, dark grey clothes. In my head her IQ was off the charts which is the reason why no one could really understand her actions, including me. Yes, Maskinnen. Don't beat out the flames. I, too, see the wisdom in letting the kitchen burn. Yes.. yes.. I, too, find it is fascinating how a pseudometal surface can catch fire so easily. It must be the additives that are used in the manual speed-refining process of the ore, during the construction phase. Or perhaps the additives combine with the impurities of the local low-grade ore and together they form (delightfully unexpected) flammable compounds.

I never understood why she wouldn't even shoot with the T-9 Incendiary Launcher... But did I even try to give her one? I can't remember...
No way dude, she is in my lp right now :D but she can shoot stuff. So in  honor of you ill give here a t-9 launcher! :D
Title: Re: Your favourite colonists
Post by: MyNameIsMike on February 17, 2015, 01:08:04 AM
This one guy, he was my first cryptosleeper. When we pulled him out, he was one of three guys, all of whom seemed to want to kill eachother. He was the only one who survived because I set up a bunch of turrets around the caskets before opening (sorry, I'm a wimp). Anyway, he had an infection 3 of his limbs, was already missing the 4th, had cataracts, a liver infection, and was stuck inside the casket with some scarabs, which I can't imagine helped. After nearly losing my colony to the aforementioned scarabs, I stuck him in a prisoner bed, and amputated his remaining limbs, not expecting him to survive because I had not one single medicine on hand. Somehow, he survived the next month with only peglegs and no arms, until I sold the gold he'd had with him in his casket, bought bionic eyes, arms and legs, and turned him into a badass. I named him Fighter, and now he's the best cook on the planet, hauls around a minigun, and is the veteran of about 5 huge battles. ;D
Title: Re: Your favourite colonists
Post by: MyNameIsSpyder on February 19, 2015, 07:39:39 AM
Quote from: MyNameIsMike on February 17, 2015, 01:08:04 AM
This one guy, he was my first cryptosleeper. When we pulled him out, he was one of three guys, all of whom seemed to want to kill eachother. He was the only one who survived because I set up a bunch of turrets around the caskets before opening (sorry, I'm a wimp). Anyway, he had an infection 3 of his limbs, was already missing the 4th, had cataracts, a liver infection, and was stuck inside the casket with some scarabs, which I can't imagine helped. After nearly losing my colony to the aforementioned scarabs, I stuck him in a prisoner bed, and amputated his remaining limbs, not expecting him to survive because I had not one single medicine on hand. Somehow, he survived the next month with only peglegs and no arms, until I sold the gold he'd had with him in his casket, bought bionic eyes, arms and legs, and turned him into a badass. I named him Fighter, and now he's the best cook on the planet, hauls around a minigun, and is the veteran of about 5 huge battles. ;D
This is odd.
Title: Re: Your favourite colonists
Post by: Hoovytaurus on February 22, 2015, 04:03:44 PM
A non random character, Ernest 'Chef' Szoka (I probably said that wrong).

On my first big colony of five years, I found him in a cryopod and successfully recruited him, not knowing he'd end up to be the leader of the place. The guy was a tank. A brute. He had all the good skills, and by the end I had renamed him to 'Chief' just because he helped out so much with crafting, cooking and the likes. We were rolling in money because of his weapons.

In my Alpha 9 colony, look who's on that slave ship. Yup, Ernest 'Chef' Szoka. I promptly bought him, renamed him and welcomed him into our colony. He's not as badass as before, since we have other people to fulfill our needs, but he still has a special place in my heart.

The second is Big Red. Not sure if a random character or not, he might be. The guy looked like somebody straight out of Texas so I had to give him a cowboy hat and some power armor, which I did. I switched to red power armor as soon as I found some so his name could be true.

Then he suffered brain damage. I sticked him in a pod, or rather told him to shuffle over to one, and got the extended surgery mod. Worked my ass off for the 500 gold I needed, just for Big Red. Meanwhile he was being fixed up I decorated his room to the max, just because he survived brain damage, and called him co-leader along with Chief.

The third is Tali. Spacer named Tail, decided to rename her and give her fitting stuff from Apparello. She wasn't that special aside from providing our colony with literally hundreds of sculptures. Wherever my colonists go now, they have at the very least a very pleasant buff, if they stick around it goes up to beautiful.

But what made her my favorite colonist was irony. Irony of fate, to be specific. I'd paste the story here but it's a bit long, you can find it in the stories tab with the title Irony of Fate. Plus, it was Tali. Who doesn't like Tali?
Title: Re: Your favourite colonists
Post by: CodyRex123 on February 22, 2015, 10:50:42 PM
In my town of Microton, i have a few, but let me start out with one of the first 3 survivors, who has a shooting skill of 18, (Target practice and cybernetic storm is helpful lol.)
Name: Strapping
Profession Before Incident: Stalwart Farmer
Construction: 13, Growing: 13, Mining: 12, Melee (Stated shooting above): 15, Dis guy is a absute beast with his weapon Cyber Rifle.
Now onto my true favrite, Hes a new one, and a melee Straggler killer.
Name: Tomoko
Found him on Slave Ship, but before that: Hiveworld Drone.
His skills aren't so flushed out, but his melee is already 15 and he has cyber legs for speed to chase with.
Title: Re: Your favourite colonists
Post by: r3dp on February 23, 2015, 09:01:46 PM
Quote from: ParagonTerminus on July 20, 2014, 06:13:32 AM

Vladimir is a badass guy because he has an L-15 LMG, a badass trench coat, a badass bulletproof vest, and a badass general feeling. Oh, and it seems like he's Russian, and he's a politician with a machine gun. The only thing that would make him more badass is a gas mask.


YOUR FRIEND VLADIMIR IS ALIVE! He visited me a while back in my colony. I have proof!
Title: Re: Your favourite colonists
Post by: wh72 on February 25, 2015, 07:25:08 PM
My favorite is a mercenary chef named lucian who murders everything with his shooting 16 makes tons of swords that make the colony rich with his level 20 GODLIKE crafting and singlehandedly destroys entire raids with a pistol and doesnt even get hurt (i'm not exaggerating)
Title: Re: Your favourite colonists
Post by: BinaryBlackhole on March 01, 2015, 03:36:24 PM
My favourite was chef he was my best defender and crafter who in his spare time cooked the food without him my colony would have died.
Title: Re: Your favourite colonists
Post by: MyNameIsMike on March 02, 2015, 11:20:08 PM
Quote from: MyNameIsSpyder on February 19, 2015, 07:39:39 AM
Quote from: MyNameIsMike on February 17, 2015, 01:08:04 AM
This one guy, he was my first cryptosleeper. When we pulled him out, he was one of three guys, all of whom seemed to want to kill eachother. He was the only one who survived because I set up a bunch of turrets around the caskets before opening (sorry, I'm a wimp). Anyway, he had an infection 3 of his limbs, was already missing the 4th, had cataracts, a liver infection, and was stuck inside the casket with some scarabs, which I can't imagine helped. After nearly losing my colony to the aforementioned scarabs, I stuck him in a prisoner bed, and amputated his remaining limbs, not expecting him to survive because I had not one single medicine on hand. Somehow, he survived the next month with only peglegs and no arms, until I sold the gold he'd had with him in his casket, bought bionic eyes, arms and legs, and turned him into a badass. I named him Fighter, and now he's the best cook on the planet, hauls around a minigun, and is the veteran of about 5 huge battles. ;D
This is odd.
He was, rather.
Title: Re: Your favourite colonists
Post by: Pink Photon on March 04, 2015, 02:45:49 PM
Shepards the navy scientist had her leg blown off by a single shot from a sniper rifle at the beginning of a battle against pirates. I haven't had an exotics traders in forever, so she's been stuck with a peg leg. She slowly limps to the hospital to treat wounded colonists, to the kitchen to prepare meals, and to the tailor's workbench to make clothing. When the base is attacked she slowly limps to her firing spot and eliminates the invaders one by one using that same sniper rifle.
Title: Re: Your favourite colonists
Post by: Darkhymn on March 06, 2015, 04:54:54 AM
I had a female colonist - one of my starting three - in alpha 6 who had her leg shot off with an arrow. It was before prosthetics, so from then on, the other surviving member of the three - the doctor - visited her daily to see to her needs and chat a little, and life went on.
The colony flourished for a while, but in its third year, the colonists couldn't get a break. Blights kept taking their crops, a siege devastated the power grid and the darkness and hunger caused a few colonists to break and be subsequently arrested. The colony's heavy soldier was killed in the counter-attack that broke the siege, covering his retreating, wounded comrades. Another died of his wounds. Then a ship part crash landed nearby, and the men started going crazy. The two men in prison repeatedly bashed down their doors, and after one such escape, one killed the other, and was killed in the fight to subdue him. Down to five beleaguered colonists, the three remaining combatants set out to put an end to the droning of that infernal AI. One messy battle later, they returned triumphant and bleeding. Through all of this, our legless survivor simply heard the news from her friend the doctor, there in her room.
The wounded colonists recovered, though the marksman had lost an eye, and the colony began to stabilize again.

The attack came at night.

With the power reserves still depleted and the frontier geothermal plant yet to be rebuilt, the lights in the facility were turned off, the hydroponics facility and its food sacrificed to provide power to the defensive perimeter. The soldiers took up defensive positions, and the battle began. The turrets didn't last long, but they served their purpose, and the soldiers began a slow retreat. The doctor had to rush onto the battlefield to save one of the heavies and return him to battle, patched up but hardly healthy, and - one by one - the soldiers were overwhelmed, fighting in the close quarters of the colony proper. As the last soldier fell, the doctor - who had long since joined the fight with her pistol - retreated to the living quarters. Wounded and exhausted, she made her last stand in the doorway to her one-legged friend's room. The one legged woman watched her friend bleed out there in the doorway, helpless. She was the last to die, crippled and alone.
Title: Re: Your favourite colonists
Post by: popster99 on March 07, 2015, 05:50:07 AM
my first colonist i ever had was trigger whitehouse his shooting was amazing and he had amazing traits
Title: Re: Your favourite colonists
Post by: silenced on March 17, 2015, 02:20:46 AM
Well, you always have this one colonist that keeps the whole colony alive.

There had been that guy with 20 shooting, 16 social after a long long time of colony life. After injuring his enemies with his superior sniper rifle, he wardened them with all his love and care to make them fellow colonists. While no warfare was going on, he was hunting deer and other game to give the cook something fine to work with. He had not been one of those lucky ones that left the place on the spaceship though, got killed by overwhelming mechanoid enemies while hunting ...
Title: Re: Your favourite colonists
Post by: b0rsuk on March 17, 2015, 06:40:30 PM
Yegor the assassin from The Deadly Thiefs

I captured him without inflicting any permanent injuries on him. He has pretty much three skills: Shooting at 12(passion), Melee at 15(burning passion) and Art at 3(passion). He can't haul, craft, grow, research or clean...

But wait. A bionic eye.

I started thinking. Do I harvest this guy for the eye ? 95 recruitment difficulty is not that easy. But not impossible. I decided to give it a try, I have an Empath with 11 skill in social and a burning passion. It could wait. I lacked a really good shooter, and had most other roles filled.

It took less than I anticipated. Several days at 3% chance, believe or not no savescumming. And boy, was it worth it !

Randy Random 100%, rainforest, flat terrain. Steel is a bit of a problem. After some initial pirate raids it was quiet for a very long time. It made me nervous. I was building in the open, not a single room created by mining. I was gradually replacing my wooden structures with stone, and used wood on perimeter just to break the line of sight. No killbox, just clever positioning of turrets, and a loose base shaped like an empty square.

When the raid came, it was a siege. With a sniper rifle - I had none, and I would have to make a long detour for dubious advantage. I had a battery of 4 EMP mortars waiting and exactly 4 shells from an earlier siege. I decided to wait until the mortars are finished, and try to blow them apart.

Before they finished setting up their mortars, The Deadly Thiefs called a SECOND sieging party for a pincer attack. I was looking at 4 mortars. But the second siege had no sniper rifle. I called Yegor and told him to go for it.

He made mincemeat of the second siege base, and got the only survival rifle guy while he was constructing sandbags. It was so fast it wasn't even funny. Guys from the other siege base were walking all over the map to take steel from the second siege base, and I was able to shoot at them as they were passing. Pretty soon they assaulted me.

By the time Yegor was already heading for his well-earned sleep. I had turrets hidden in horseshoe-shaped wooden perimeters. I deployed pistol guys around corners, and waited. The sniper couldn't do anything in offense thanks to my wooden barricades. I flanked him with a pistol and that was it. A single wound was from the improvised turret, and was soon healed.

Now Yegor owns a sniper rifle. I outfitted the rest with pump shotguns and a looted heavy machinegun. I don't think anything short of several scythers can take out Yegor at range. I just need to give him backup.
Title: Re: Your favourite colonists
Post by: DigitalCore on April 07, 2015, 04:41:30 PM
My 1st favourite is Hawk. Let me tell you about Hawk.

Hawk was one of the first guys to drop on the godforsaken lands of Procyon XII. A seasoned combat engineer, he had a pretty frightening shooting skill (base 14), could do basic medicine, and was just generally a badass. He very quickly picked up construction and got the job of building stuff around the base.

Naturally, he tended to get a limb shot off every time I sent him outside to fight. EVERY. SINGLE. GODDAMN TIME. Even though he was crippled several times, I never gave up on him, though, and had my doctor, Jen, keep him fed and patched up as best she could.

Now, he's about 90% machine, with everything from a power claw to a synthetic liver (ExtendedSurgery).

My second is the ruthless assassin Jarred. He took non-violent colonists deep within the mountain to a very quiet, secluded 3x3 room, in which he shot. On the way out he would seal the autodoor. No-one ever knew until the day he died what he had been doing. Crazy bastard.
Title: Re: Your favourite colonists
Post by: bartekkru100 on April 08, 2015, 03:39:09 PM
I have few of my favourite colonists from my first colony, that is now 5 years old:

First one is Jack, he's the best cook, medic and fighter. He freforms all surgeries, thanks to him most of other fighting colonists now have bionic body parts. He was one of the first three, he was 54 when he arrived

Rosales - another of the survivors from crashed ship, he's now 70, the best fighter along with Jack, he's also miner and has and AI Core implanted into his brain

Edie - Only female in the first three, she recruits all the prisoners, she's also a researcher, can't fight

Chalys - She was the first one to join the colony founders, arrived as a volunteer minutes after crash, she's level 20 farmer

Engie - She's a the best crafterin the colony, she's made most of bionic parts for colonists, one of the first to join

Vlad - He sucked almost at everything except for art, when he arrived, now he's an artist and is a decent fighter

Serir - Helps Jack in the kitchen and Engie in the workshop.

Renata - Has big problems with her back, so she was the first one to go bionic, she's a fighter

I like all of my colonists, but don't want to talk too much...
Title: Re: Your favourite colonists
Post by: Segrog on July 15, 2015, 12:40:02 PM
Mine was Wicked, an 18 year old male. He was a criminal mastermind as an adult and a thief as child, so he was very bad-ass.
Title: Re: Your favourite colonists
Post by: harpadarpa on January 16, 2017, 12:00:16 PM
Necro'ing this thread, just because I found it, and liked the idea of it. Also really enjoy all of the stories shared here previously, and etc.

But my favorite colonist I ever had was this guy, Axle, the assassin. He was basically the only useful person in his colony, with starting shooting and melee scores of 11 and 12 respectively, and decent construction, and crafting skills as well IIRC. Within the first week on the colony, he was set to be married, and then a month later, his wife died a tragic death, as I sent her to take out a cougar on her own.

But my favorite story of Axel came from the last time I played that save. Despite having cycled through many different colonists over the course of a year or two, Axle remained the only one with any sort of competent shooting skill. After a particularly nasty raid, we dropped to 4 colonists, one totally incapable of violence. Then 7 raiders showed up, 2 in personal shields, and the others armed decently as well. Axle took out 3 or 4 on his own with his survival rifle, before finally being dropped in a hail of gunfire. He was alive, but downed. Next to him, the pacifist laid dead, and one of Axle's fellow combatants laid downed as well. I decided all I could do was wait for an opening, rescue Axle, and sprint back inside with him, as my last colonist only had the starting knife as a weapon. But the pirates decided to kidnap Axle, and the other living colonist, and run. Only two pirates remained alive, and thus, were able to take one a piece.

However, one of them walked SUPER slow, as there were several bullets in his leg. Unfortunately, he grabbed the non-Axle colonist. But it was better than saving nobody. I sent my final colonist out to cut the slow pirate up as he fled, and was thankfully able to retrieve my other colonist. At that point, I had resigned to letting Axle be taken, as there was nothing I could do. They were already too far away.

Skip to a few minutes later. I patched up my colonist, and started repairing the damage that was done to the base. All of a sudden, I notice someone walking into my southern gates. As soon as I cut up the one pirate, I triggered the pirates to flee, causing them to drop Axle in the snow. He somehow got up, despite all the blood loss and trauma, and managed to make it all the way across my large map, and back into my base, before passing out within our heated, safe walls. He actually got proper medical treatment, survived, and my colony could have continued. Only reason I didn't was because I was still experimenting with mod loadouts at the time, and I simply found a loadout I liked better. Still have the save though. Might return to it at some point.
Title: Re: Your favourite colonists
Post by: _-M-_ on January 21, 2017, 12:16:52 PM
My Favorite was Elizabeth.
She was a very pretty colonists, but no one hit on her. Mostly because she was a ace shot, able to down anything with a few sniper rifle rounds. She had a very high handling skill too, and had like 3 dogs around her always. She was also very capable at doing anything id ask, and was my most valuable pawn. When one of her dogs died, it was a very sad day on the ranch...
One notable thing though. The Mausoleum that held my fallen colonists, she visited everyday in the morning.
Title: Re: Your favourite colonists
Post by: Barazen on January 24, 2017, 09:26:04 PM
My favourite characters so far has been "doc" and "val".

Doc was a rich boy solo spawn and i played him as a doctor would rescue any and everyone. Over time the town grew and despite his abrasive nature everyone loved doc, who on more then one occasion (without my input mind you) rescued each one. They knew he was reliable, i knew he was reliable. After a full year ingame there was a horrible raid, a town of eight people vs a raider strike force, in the middle of an arid heatwave.

Only doc survived... my original colonist and my only survivor. I loved him, and despite his mood nestled on the absolute lowest point he never broke! No sad wanders, no beserks... nothing.
Then Valerie came, she wasnt good for much, refused to do almost anything, but she could do medicine. She just... up and joined. For a while she helped around, and eventually doc fell for her. The only light in a very dark place for him. Things went good for the next year, the town doubled from its previous size, with only three deaths, two to raids and one to old age.

But then val must have had enough, after a particularly rough few months of toxic fallput, blight and heatwaves she divorced him. Poor doc was crippled. It made my heart sink when it happened... but through it all he always thought good of her, though she resented him. (Checked their ibteractions for a while, doc never said anything mean, she just decided he was too disfigured. A couple of scars...)

Wheb she died to mechanoids he finally snapped and went beserk, killing the last of the machines and fibally succumbing to his wounds.

He lived and died an example to live by in my eyes. Sure he had his flaws (more then once his rather gruff bedside manner caused a patient who really should have known better to try and lay him flat...)
But he saved everyone, no one was ever captured. Escapees, crash survivors, innocents and guilty alike, healed and sent on their way.

Rip Doc, you will forever be remembered by me.
Title: Re: Your favourite colonists
Post by: ruddthree on January 25, 2017, 06:02:20 PM
My first successful colony, which was about a year ago back in A12, had a colonist named Duster. For some reason, after finding him, I've chosen him for nearly every single colony thereafter.
Title: Re: Your favourite colonists
Post by: cmitc1 on January 30, 2017, 10:12:10 PM
my favorite colonist came from my first successful colony, he was called lumpy.

he was often on the frond line when defending my colony, and played a part in construction. he could have been worked up to be a good doc, but I didn't push that due to other colonist. he was an optimist also, so that was nice.
Title: Re: Your favourite colonists
Post by: Cypher_XIII on February 03, 2017, 09:08:18 AM
My favorite pawn right now is a guy called Niklas Fischer, bought him from a pirate trader because of his good shooting skill (13) and nicknamed him 'ghost'
I kinda like his appearance, he is up to something big I think... However, no heroic deeds so far...
Title: Re: Your favourite colonists
Post by: b0rsuk on February 05, 2017, 01:37:59 PM
My current favorite colonist is nothing very fancy, but brightens my mood up every time I see her. She's a child spy who became a teacher. That teaching job must have been some kind of cover up, because she arrived with marginal Research skill (and no passion), 12 Shooting skill, and Bloodlust. I had a sniper rifle lying in my warehouse but no one skilled enough to make use of it. Now she carries it around and cackles madly after each headshot.
Title: Re: Your favourite colonists
Post by: makkenhoff on February 07, 2017, 06:10:02 PM
I've had 4 favorites, myself. The following names earned a place, by randomly showing up and just making a great story or keeping a colony afloat.

Jaquard 'Jack' Valos (Bloodlust, Brawler, Green Thumb) Jack was just the best gardener ever. He'd go kill a manhunter with his gladius while out in the field, then go right back to planting. I had a lot of success with him in the colony, until he got malaria and died.

Emily 'Emmie' Young (Kind, Optimist, Nudist) As tragic as Emmie's backstory is, nothing ever seemed to keep her down. She endured all of her friends dying, her pet dying, made new friends, tamed new animals, watched them all die again. I had 3 near fatal colony implosions, but she always kept it going. Eventually, she did have a breakdown and decided to punch out the only guy in the colony with a longsword. She survived losing her leg, only to turn around and die from infection from a minor rat bite. Her defining trait? Pink hair.

Amelia 'Engie' Flais (Industrious, Trigger-happy, Ascetic) Not only was she the primary defender of the colony with her survival rifle, but she was the sole builder of bedrooms, she just didn't care what hers looked like, which was ironic because she made a lot of impressive bedrooms in her 2 years of surviving.

Gil 'Giggles' Durnin (Psychotic, Bloodlust, Very Neurotic) This colony was messed up. Giggles kept having breakdowns and killing the rest of the colonists. But, somehow despite it, Giggles kept the colony's one legged cannibal fed, for about a month, until finally picking on the remaining pet Rhino.

One thing I will say about Rimworld, the stories that get generated are almost always interesting, and sometimes I feel that "stopping" bad events from happening will ruin my enjoyment, even though I know my colony will be ruined.
Title: Re: Your favourite colonists
Post by: Barazen on February 07, 2017, 06:20:04 PM
Makkenhoff, your emmie seems like mine, vatgrown sexslave yeah? She runs my farm too, recently adopted a 15yr old girl named misha. Quickly becoming my new favourite pawn.
Title: Re: Your favourite colonists
Post by: Belgord on February 13, 2017, 09:47:18 AM
+1 for emmie sex slave. She was a trooper. Carried on and didn't complain about her lot. Not particularly good at anything but tried to help everyone. I did enjoy giving her melee or pay and spray guns and watch as she took revenge of the slavers. Haven't seen her around lately.
Title: Re: Your favourite colonists
Post by: AngleWyrm on June 16, 2017, 02:45:16 PM

(https://s6.postimg.org/z3lepxo41/cherry_s_pic.png)We were tasked with setting up a medical research facility on one of the Rimworlds to study and fight a malaria pandemic, so I went shopping for a companion droid with some medical skills to attend to housework. Found a reconditioned brothel gofur bot that was remarkably fast and took her home.
She had a walking speed of over 8 c/s, fastest thing I had ever seen. So one day I asked her about what tech or upgrades gave her such a pace. She said it was part of her original equipment; she was a Scyther that had been found after a battle and re-purposed as a house mate.

Then one day a bulk goods trade freighter visited us and they had an ampule of Seraphim among their treasures...She eats a lot these days, but wowee I do like to watch her go :)
Title: Re: Your favourite colonists
Post by: Sola on June 16, 2017, 03:28:47 PM
A girl named Lanael.  Incapable of hauling, but a hard working jogger with a passion for mining.

She was really good at mining.  These rectangles are all like 7x19 or something.

(http://i64.tinypic.com/10s6mbm.jpg)
Title: Re: Your favourite colonists
Post by: Griffy on July 04, 2017, 04:38:22 AM
So i played though all the mass effect games so i named my colonists after characters in it so name my characters like Garrus, Shepard and Tali. I ship Garrus and Shepard in mass effect BUT WHEN I WAS PLAYING RIM WORLD IN ONE PLAY THOUGH THEY GOT MARRIED AND I SCREAMED
Title: Re: Your favourite colonists
Post by: AngleWyrm on July 04, 2017, 09:37:52 AM
Latest edition to my favorite pawns collection: Ensign Dorean.
Starfleet sent an away team to visit our little cult, the Order of the Stick, local #342. We were skilled at avoiding Agency detection so these guys were easy; and we talked one of them into sticking around for a while: Ensign Dorean.

He agreed to stay on as an observer, and we had a meeting at the alter...
"Let's all welcome Ensign Dorean to our group. Dorean, we've got to get you through the formalities of inclusion, and since you're the most disposable of us at the moment I've got this here Igni pill for you to take. No one knows what it does yet. Step up to the plate and join us if you can. Or we'll just have to find another use for ya."

It was a rough ride, and for a while it looked like he might not make it, but he pulled through the worst and is currently sleeping off the effects of spending the day wandering around in a daze. So far the mutagen has given him two mutations; one put his metabolism in overdrive, heating him against cold temperatures and another gave him antigens against disease.
Title: Re: Your favourite colonists
Post by: kubolek01 on August 04, 2017, 07:38:58 PM
Uhm a Zillioner family duo, Masters of Construction,only ones doing such task and Anton,Messenger being an animal handler alltime busy (well,40 animals to care for,lucky he was lv 20)
Title: Re: Your favourite colonists
Post by: Bakar on August 08, 2017, 04:04:39 PM
Tyrese Dinardo was my favorite he faught in almost all the raids and was my weopenmaker
Second place goes to Nathan who was a badass with one bionic leg who had one of the highest kill counts
Title: Re: Your favourite colonists
Post by: Names are for the Weak on August 09, 2017, 03:31:05 AM
I recall vividly one colonist I recruited in a raid, named Jimmy. One of his comrades had molotovs on him, and after Jimmy was downed, molotov guy threw one in his general direction, giving Jimmy burns all over his body. After he was killed, Jimmy was captured and I expected him to die before he got to his cell. However, he survived the trip and was patched up. However, he received three infections, which I fully expected to kill him. But once again, he survived. And despite us killing all of his friends and treating him poorly leading to several life-threatening infections, and having a recruitment difficulty of something ridiculous like 99%, he wasn't the type to hold a grudge, and joined us almost immediately after recovering. He became the colony artist, creating masterpieces that would put Leonardo to shame.
Title: Re: Your favourite colonists
Post by: CruelBanana on August 10, 2017, 05:37:39 AM
In my modded playthrough my favourite is Nikolay. He is the builder of the colony. I like him because of his loyalty to the cause. First he built a temple by the order of the leader of colony, even though he hated the cult (even attacked the preacher). When we were building walls, he didn't stop even when he was severely wounded. He lost his leg in one of the raids, and his wife got permanent brain damage, but he hadn't had a single breakdown so far. He is just tough and optimistic guy with a laser rifle.
Title: Re: Your favourite colonists
Post by: tyriaelsoban on August 10, 2017, 07:41:24 AM
Engie, without a doubt, Engie, almost always spawns with good traits and usually is proficient in medicine and shooting, best i ever had on a random was sanguine, jogger and careful shooter - was the backbone of my marksman team playing with the reworked shooting skill mod.
Title: Re: Your favourite colonists
Post by: {insert_name_here} on August 14, 2017, 05:55:44 AM
On my current colony, I have two favourites. Neither would make it onto the top 5 list of most skilled colonists, but they're very useful colonists and I don't know where I'd be without them.

First one: Debby, Sheriff
She was the first colonist that joined the original three. She came in a refugee mission. Now, when I originally saw her stats, I was super disappointed - she's incapable of EVERYTHING except for violence, art, and animals. However, shooting, melee and art were in or close to double-digit skill levels. She also had a burning passion for melee and art and a passion for shooting and animals. All in all though, I was quite unhappy. However, I kept her. Now she has an Animals skill of 17 (and she had a skill of 4 when she joined our colony). She singlehandedly tamed a small army of wild boars and trained all my animals so that stuff gets hauled super quickly thanks to them all being able to haul. Where would I be without her? I don't know. She also made some nice artworks.

Second one: Key, Organ farm
Key is another interesting colonist. I'm pretty sure he also came in a refugee mission. He's only 16. He's incapable of violence, but he has a passion in medicine (and I think a skill level of 11 or something right now). He's basically our cleaner, cleaning up messes 24/7 (or 12/7, I allocate 12 hours a day to work). Then, after raids, he's our second-best doctor, making sure everyone gets healed. He's also our best surgeon and has done many operations (my best doctor has one eye, so I don't trust him with surgery). It's kind of ironic that an organ farm has become an organ farmer, IMO. Without him, my colony would be a far dirtier place and there would have been quite a lot of failed surgeries.

Now this one isn't a colonist: I can't remember how he arrived, I think in an escape pod. But I want to share his story with you as well. His name was Vladislav, and he was a sailor. Yep, he has a cool name. He also kindly donated both his lungs to help out my asthmatic colonist. Such a kind and generous man.
Title: Re: Your favourite colonists
Post by: ghostshadow115 on September 13, 2017, 08:51:13 AM
Lots and lots of colonists. Currently:

Stars - The now 18 year old Energetic pop idol who came with a three man raid, equipped with nothing else, but a wooden shiv. Now, this then 16 year old girl, with an artistic skill of 12 and burning passion on top of it, coupled with a 8 melee and interest in it struck my eyes very quickly. Making me question many times over: "Who would take a 16 year old, whose grandest enemy as of yet was probably a bad stroke on a brush, give them a WOODEN SHIV, and send them against people with guns."

Course, I didn't have the heart to kill this lassie. So I surrounded her with three of my own melee fighters to knock her out. Two of them who were even Brawlers.

SHE. DID. NOT. GIVE. A. SHIT.

She caused a permanent scar in the torso of one of the Brawlers and none of them were able to knock her out, until the rest of the raiding party was killed. This of course flagged Stars to retreat, and subsequently be slowly beaten to the ground under the barrage of three pair of fists.

At that point there was no question that no matter what. She had to be a part of my colony.

Since then, she reached level 20 in artistic, and created a dozen or so legendary grand statues, which dot across the colony. While also accompanying in the front lines as an equally potent melee fighter.


Pyros - The 27 year old Pyromaniac Builder who was bought from pirate slavers for a pretty silver. And immediately made me question my choice of purchase when within a day he went on a pyro spree. However! This damn maniac was the single best constructor/builder at the time I needed it the most, and continues to be one with his 19 Construction and passion in it, to this day. Although poor in quite literally everything else, incapable to put out fires and unwilling to cook. His mastery at creating masterwork and legendary furniture one after the other makes me quite resounded in my decision to get him.

Plus, he will always remind me of that one time he constructed a legendary royal bed. Then before leaving the bedroom, going into a pyro spree. Setting the bed on fire.

Pyros. The builder of wonders, and subsequent destroyer of them.


Old Man Bindo / Vulture / Tomboy - A grower and semi-cook who I offered safety in the very early game. Old Man Bindo is incapable of violence. His pursuer though named later Vulture, however is both a Psychopath and has Bloodlust. In a twist of fate, and player induced comedy. Vulture has been captured and turned into the backbone of the militia with his beastly Melee and Shooting skills, while Old Man Bindo became a legendary grower and expert cook. Staying far away from each other.

Though, the weirdness doesn't end nearly that quickly. For later, Tomboy (This one was not nicknamed by me, but it was too funny to me not to keep), the 36 year old MOTHER of the 68 year old 'Old Man Bindo', was saved. Mended up. The Jealous and Pessimistic woman of course... fell in love with the 30 year old Bloodthirsty psychopath. And thusly, on the third year of the colony's settling. They were married. Probably throwing the most awkward party in the history of the colony yet.

Just imagine the atmosphere between a jealous pessimist and a psychopath. While the... "son"(?) was looking on to his uncannily young mother getting married to the man who initially wanted nothing less, but to kill him and probably wear his skin as clothes.


Mirror - The 45 year old Recruiter with amazing social skills capped currently at 14. He is a Beautiful man, which should mean that it should be easier for him to actually do his job. Joke is on him though, for whatever RNGesus exists in this game, it REALLY hates Mirror. Not only is he disfigured now by a burn scar on his left eye, a spear cut on the right eye and a gunshot wound on his neck for good measure. He was blessed with Annoying voice AND Creepy breathing.

This grizzled looking, aging man. Who through scars dotting across his visage STILL looks beautiful like a painting, walking into the prison cell. And as he walks in, he breathes like he got a golf ball stuck both in his throat and mouth, and when he speaks, he just squeaks like a misused rubber duck.

This is THE MAN, who WILL convince you. That it is the best idea to join the colony. For he is Mirror. The walking painting.
Title: Re: Your favourite colonists
Post by: Stormtrooper on September 14, 2017, 04:38:04 AM
Eric. His name is Eric. He's the hero of the battlefield, all thanks to the OC defense rifle (propably from the glittertech mod). For those who haven't seen it: it's the hell of a light machine gun. It has about 900 rpm, a total pause between bursts 0.8 second and its burst has 12 shots. It has a short maximum range (something about 30 tiles), but is very accurate at close and mid range, so combined with the extreme fire rate (more than vanilla minigun!!!) even an unskilled shooter can hit with it very often. And by saying very often I MEAN IT. Eric has lvl 3 of shooting, but it doesn't stop him from destroying half of the invaders every battle. Oh and he's also a careful shooter: even with 25% penalty he still fires extremely fast, and 25% bonus for accuracy makes him even more deadly. Did I mention that one day he gunned down two people with a single burst (both had full health)? Considering my description one can say that I described my favorite weapon not a colonist and I won't fully disagree, but that rifle has made Eric someone special in my colony and I know that if he dies, then the characteristic sound of it's rapid fire won't be the same anymore.
Title: Re: Your favourite colonists
Post by: Ceanox on September 24, 2017, 07:02:10 PM
MY favourite Colnists are:
Patricia Anthony, the level 20 constructor & Melee fighter, equipped with legendary power armor and a legendary plasteel spear, Who was obviously partnered with:
Kagaroo. The nudist Sith Master who shot everyone with lightning and threw all shots back at everybody.

The picture is my Recreation of all my favourite characters, all put together in one world.

[attachment deleted by admin: too old]
Title: Re: Your favourite colonists
Post by: Call me Arty on October 16, 2017, 09:00:15 PM
Tuna (previously Percy) sucked.
Like, useless.

   "Oh no, a refugee is being chased, offer shelter?"
Okay, no problem. Sure, one colonist ended-up dead, another one lost all the limbs on their right side, and two more were seriously injured, but it was worth it, right?
Nope.
Sure, he's a great shot, but that's it. He's a nervous wreck who can't do any work other than shoot stuff. So, I give him a sniper rifle, and he wanders all day. He can't do anything else. Completely useless.
   Then, a psychic ship drops, here's his chance! He's got the furthest range, the Scythers will be down before we know it!
   Percy three times once the mechanoids were awoken. Missed every time. Meanwhile, a Scyther fired once and immediately destroyed a kidney. Thankfully, I had the Leeani race (fox people, super fast) to pick him up before he bled to death. Now I've got three angry, undamaged Scythers and a psychic ship that needs to be destroyed before everyone goes ape.
Well, Percy soon recovered just in time to pick his sniper rifle back up to try and weaken some Scythers.
This time, he landed a whole entire one shot before he had a leg blown off. Once again, dragged back to the clinic, and I eventually sent-out three soldiers who suffered far fewer injuries, the only permanent injury was a lost foot, not like it kept Marty from killing a mechanoid while bleeding out.
Don't worry, Percy survived, just in time to wander into a raid that was happening just outside the front door. Of course, he wasn't drafted, but his random wanderings took him into a hail of bullets, resulting in a permanent brain injury, turning him into a trauma savant.
As he was so exceedingly lame, I decided to name him something even lamer than "shrimp." Tuna.
I came to regret this when I realized that his manipulation was way up thanks to the trauma. I gave him a new leg, and he went on to kill three out of seven members of the next raid before they even entered assault rifle/ shotgun range. He single-handedly killed two Thrumbos and halfway through a Cthonian (Rim of Madness mod, possibly the toughest thing I've had to fight in the game out of all the mods I've had).
Eventually, however, this hero was slain, as his rifle was no match for a swarm of Wargs as he was recovering muscle parasites. He was given a silver sarcophagus, only fitting for this hero. The rifle was given to our second best soldier and his closest friend, who was renamed Cod in his friend's honor. All the soldiers of the colony were similarly named after delicious fish in ceremony.
Title: Re: Your favourite colonists
Post by: Rexstriker on November 29, 2017, 08:14:02 PM
Lumi, one of my starting pawns from the game I was playing, is an 80-year-old transgender badass (Found in the caravan child backstory I believe)
(The Rimsonal mod, the simple sidearms mod and Geneticrim are used) With a 19 in shooting and an 18 in melee (And I'm still currently playing, so she might be 20-20 by the time you read this)
She comes equipped with a minigun and a longsword as a sidearm. Wearing a military vest, a feral faction hood and a cloak. She has a bionic arm and her muscles are enhanced with bear DNA. Her melee DPS in the information tab is almost 20, that's more than twice than that of a thrumbo!

Some of her achievements include her pumping a megaspider full of lead, then once in melee range, she finished it off in one swipe, before it could hope to land a hit.
Since my area has a lot of bears, he also is my solo bear hunting pawn (She probably killed the bear that we took DNA from)
Lumi also heroicly carried one of my other pawns out of a mountain range on a caravan travel.

It became very clear that you don't f**k with Lumi. Levia, my master builder had a social fight with her, and was almost knocked unconscious in seconds.

My favourite character for sure.

[attachment deleted by admin: too old]
Title: Re: Your favourite colonists
Post by: Manleather_Cowboy on November 30, 2017, 08:35:03 PM
My favorite colonist is some 9 year old kid (I use Thirite's C&P mod) who I got as a recruit from a pirate raid. Sadly, I don't remember his name.
He was the colony's number one doctor, and at one point, attempted to hit on a 23 year-old coworker whilst doing research.
She, of course, rejected the hookup, but I couldn't help but nickname the lad "milfhunter."
Sadly, he died. Ironically, at the hands of pirates from his old faction. He now hunts milfs in heaven.
Title: Re: Your favourite colonists
Post by: Canaris on December 29, 2017, 01:40:45 PM
There was my space marine/militia commander called Grumpy. That was back in A16 when Combat Realism was still a thing. I had a nice base set up ( one of the few times i played on Phoebe instead of Randy ), great open plaza in front, main base hidden inside the mountains, lots of food, power - prety much idyllic setup. One day Grumpy shows up to join my colony - 50yo space marine covered in scars with low skills in everything ... beside 20 shooting. I had every position covered so i just handed him the OC Defense Rifle from Glittertech mod, some kevlar vest, military helmet and made him an unofficial militia captain. Grumpy just moped around little bit, hauling some random crap, hunt a rare designated creature, doing little cleaning, training our colony dogs etc. Essentialy doing menial labour that nobody else wanted and that we didnt really needed that much.
Until one day group of space pirates decided to drop-pod right into our precious plaza and Grumpy was only one colonist present at the site. He mowed down those fuckers without even missing a shot ( really, i even checked every tile that was behind the place they appeared - not a single bullet he fired hit something else than pirates ). Before i could even draft the rest of the security forces, my precious plaza was covered in blood, body parts and dead or dying attackers.
After that night Grumpy became the absolute killing machine - he traded the kevlar vest for a power armour taken from one of those pirates, simple helmet for a cowboy hat and kept the OC Defense Rifle.
Pirates appear ? Grumpy runs to the spot and start putting hot lead down range like there is no tomorow, killing half of them before rest of the soldiers can even get to a position.
Mechanoids appear ? Grumpy singlehanded holds the entrance to a base long enough for dude with a grenade launcher to kill the rest.
Those big 50-70plus tribal raids ? Dont even bother drafting other guys, Grumpy got this shit.
That colony never failed - i simply stopped playing it.
I like to imagine that Grumpy is still out there, defending people he loves and cares about, just being his cynical and snarky self.

On the other non violent front were two people in my next colony - Larissa and Doc.

Larissa was one of the starting colonists, 25yo girl with blonde ponytail, 12 mining and burning passion for it. I kinda missed that because i tend to never min max my starting guys beside ensuring they can do everything and dont have some debilitating traits like very neurotic or psychic hypersensitivity. So few months in i notice that my mining orders are completed very quickly. I check her stats - boom, flat 20 in mining already.... and then one of the traders had the Nanoskin jumpsuit ( Glittertech mod item ), the jumpsuit that gives +900% to work speed.
After i got it for her, i could literally retire every other miner at my colony - she would go through 9x9 block of ceramite or adamantine faster than some other guys mined 2 tiles of slate or marble.. Leveling entire mountain ranges took her week at most. Shit was awesome.

And of course there was Doc - also the starting colonist, navy scientist/glitterworld surgeon ( one of those two starting occupations because he had high medicine and research at start - i cant remember which one ). 68yo bald fat guy who literally used magic hands and his puppy eyes to heal most injuries. Guy worked miracles on my wounded, pulling them from worst infections, malarias, wounds and afflictions possible in this entire game. And he got his research to 20 in few months so every other day he finished a research project and took the new one just to pass time. That was only one game that i finished research tree despite having shitload of mods...