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RimWorld => General Discussion => Topic started by: Bobthefarmer1 on November 02, 2013, 08:22:05 PM

Title: Why the Dev is actually a pretty awesome guy.
Post by: Bobthefarmer1 on November 02, 2013, 08:22:05 PM
QuoteI will most likely be able to get the game out significantly before the 2 week time frame. I can scrape out the Kickstarter backer data for people who have paid only, I think, and handle the other cases later. Kickstarter recommends against it but I don't want to make people wait unnecessarily.

It's been less than 24h everyone - just give me a bit of time to sort things out. I am just one guy and distributing a game to ten thousand people through multiple sales channels is a bit tricky :)

He said this one in a thread where people were moaning about not getting the game today. He is trying his best to get the game to people that paid, even though kickstarter, for obvious reasons recommends against that. THIS is why he is a pretty awesome guy. Most people wouldn't go against the recommendation from the people getting the money for them.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Warduke on November 02, 2013, 09:02:31 PM
*thumbs up* :)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Kingmal on November 02, 2013, 09:33:17 PM
Now that I've calmed down from my previous rage, I'm confused.

Why would kickstarter not want you to get the paid backer list early? I mean, as long as you can get it again later for people who have paid later, why not send an updated version every day?
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Bobthefarmer1 on November 02, 2013, 09:40:07 PM
Quote from: Kingmal on November 02, 2013, 09:33:17 PM
Now that I've calmed down from my previous rage, I'm confused.

Why would kickstarter not want you to get the paid backer list early? I mean, as long as you can get it again later for people who have paid later, why not send an updated version every day?
Well mainly because after time passes, usually 2 weeks or so, some (not all, mileage varies) it's more difficult to file a credit card claim against a charge, due to your lack of watching your own credit card spending, and it's not usually wise to give out your product for free. And since kickstarter doesn't want to get into trouble with the dev and credit card companies, the recommend they wait. Also on another note, it's easier to just update a list once then 14+ times.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: DeltaV on November 02, 2013, 09:59:49 PM
Yeah, Tynan deserves a round of applause, not only for making and continuing to make this amazing game but also for actively participating in the forums, directly acting on player suggestions, and all-around being a pretty cool guy from what I've seen.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Tynan on November 02, 2013, 10:09:54 PM
Thanks :)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: jjgoldman on November 02, 2013, 10:38:25 PM
Thumbs up.  Thanks for doing this Tynan, we know you didn't really have to.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: LobsterSundew on November 02, 2013, 11:08:44 PM
In the comments tab on the Kickstarter page for RimWorld I saw a post about the option of scraping the e-mail data. While that could work, there could be an even faster alternative.

I believe there should still be the option to send out batches of private messages (It is different from a survey) to the backers of specific tiers. It was at least in the older system used in 2012. For example, a bulk message that would go out to everyone at the $30 tier with a temporary non-public link to a build that won't update itself with later updates. If that bulk message by tier option is still there then it could be a faster alternative than scraping the data. When you do perform the survey then you can disable the temporary link.

I was impressed that Tynan knew about the project page being archived with portions becoming static. The way the social media contacts was left at the top is something I may need to link to as an example for future versions of my Kickstarter guide.

Overall Tynan ran the campaign very well while being open with the RimWorld community.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Produno on November 03, 2013, 01:27:51 AM
Yep thumbs up to Tynan. This kind of thing can get pretty stressful so its nice to see appreciation from the community. Though I think the majority of the people here have high respect for you and do appreciate the fact you interact well with the community and seem pretty passionate and dedicated to your game and keeping us happy.

Tbh if it was me id tell the minority to be quiet and wait the two weeks for the game. Although i guess its nice to see people frothing at the mouth for something youve made, maybe you should have charged more ;)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Scelestic on November 03, 2013, 01:13:23 AM

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Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: itskly on November 03, 2013, 01:26:47 AM
I think the honesty which the dev has with his backers is pretty refreshing. I don't mind waiting a little bit for the game.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: OldFilthy on November 03, 2013, 01:55:02 AM
I can understand why people would be upset by waiting an extra two weeks after paying a premium to get the alpha build, but if it's out of the Dev's hands they'll be getting it six weeks before the other pledger's.

If there is a new build ready, then I'll just wait quietly until it turns up.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Stormkiko on November 03, 2013, 04:23:06 AM
Props to the Dev for, if nothing else, the fact that he's from O-town. Great city.

But in all seriousness, from what I've seen this is going to be great, and he's handled things well. It'll be well worth the wait, and he's even said he'll use the unexpected delay to add more content if he can so, Kudos Tynan.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: MrRobSteel on November 03, 2013, 04:34:52 AM
Two thumbs up from  me.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: rsdworker on November 03, 2013, 08:01:04 AM
thumbs up for that so i am glad its very good person and works hard
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Bobthefarmer1 on November 03, 2013, 09:17:36 AM
I for some reason think that batch email/message thing is still around, because another kickstarted project ran into the same issue and did that not 3 months ago, unless they changed their system around since then.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Cimino12 on November 03, 2013, 12:23:05 PM
wonderful news, i guess that the people that use paypal will get the keys more fast.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Sentar on November 03, 2013, 02:25:13 PM
The only problem I have with this thread is the title.  The Dev is an awesome guy, no questions.

Thanks Tynan for not only developing the game and being involved with the community, but also for dealing with the people who have no sense of patience.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: CustodianV131 on November 03, 2013, 02:42:34 PM
Quote from: LobsterSundew on November 02, 2013, 11:08:44 PM
I was impressed that Tynan knew about the project page being archived with portions becoming static. The way the social media contacts was left at the top is something I may need to link to as an example for future versions of my Kickstarter guide.

Overall Tynan ran the campaign very well while being open with the RimWorld community.

Agree he ran a good campaign. The links at the top were a smart move.

I would enjoy taking a look at that guide! :)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Leird on November 03, 2013, 02:47:03 PM
Yeah, Tynan did a great job running the kickstarter campaign.

And also does alot to include us all in the process of the game, listening to idea's etc.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Bobthefarmer1 on November 03, 2013, 03:19:41 PM
Quote from: Leird on November 03, 2013, 02:47:03 PM
Yeah, Tynan did a great job running the kickstarter campaign.

And also does alot to include us all in the process of the game, listening to idea's etc.
Yes, that bit makes me very happy due to most devs not listening to their players.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Leird on November 03, 2013, 03:49:02 PM
Quote from: Bobthefarmer1 on November 03, 2013, 03:19:41 PM
Quote from: Leird on November 03, 2013, 02:47:03 PM
Yeah, Tynan did a great job running the kickstarter campaign.

And also does alot to include us all in the process of the game, listening to idea's etc.
Yes, that bit makes me very happy due to most devs not listening to their players.

Same here, it's great to know that he atleast looks at the idea's that are out there, and thinks/says, this is a great idea, let's add this to the game.
Makes us all more interested in the game, and also feel like we are making it a better experiance for everyone. So thank you very much for being awesome Tynan!
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: CustodianV131 on November 03, 2013, 04:11:55 PM
Why then is he ignoring my idea for tiny fluffy pink unicorns so the colonists have something to cuddle at night? Would be such a mental boost. *sigh*
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Bobthefarmer1 on November 03, 2013, 04:20:13 PM
Because they aren't tiny muffalos :P
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Tynan on November 03, 2013, 04:42:09 PM
The votes of confidence are greatly appreciated!

QuoteWhy then is he ignoring my idea for tiny fluffy pink unicorns so the colonists have something to cuddle at night?

I'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Gazz on November 03, 2013, 04:59:15 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PMI'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.
That's a relief.
Hate it when devs nervously skirt the Big Bad DLC issue when they are planning it anyway. *nods*
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: rsdworker on November 03, 2013, 05:03:16 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PM
The votes of confidence are greatly appreciated!

QuoteWhy then is he ignoring my idea for tiny fluffy pink unicorns so the colonists have something to cuddle at night?

I'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.

sounds good
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Produno on November 03, 2013, 05:32:08 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PM

I'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.

Good thinking, you may aswell capitalise where possible :).

Though does that mean some of these could get put in as in-app purchases too? http://ludeon.com/forums/index.php?topic=464.0 ;)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Scelestic on November 03, 2013, 07:33:18 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PM
The votes of confidence are greatly appreciated!

QuoteWhy then is he ignoring my idea for tiny fluffy pink unicorns so the colonists have something to cuddle at night?

I'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.

I imagine you'll have a Unicorn Cap though right? So in order to get Fluffy Unicorns for all of your colonists you have to pay an additional $5 per Colonist to just have the capacity for that Unicorn!

Genius!  8)
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Thubin on November 03, 2013, 09:40:57 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PM
I'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.

DAMN YOU AND YOUR MICRO TRANSACTIONS!!! *Shakes fist*

/over the top sarcasm
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Greiger on November 03, 2013, 11:55:24 PM
So will I be able to use my unicorn manure to fertilize my facebook friend's crops?  I mean that stuff is pretty premium, might need to convince them to trade you some extra lives for it.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Scelestic on November 04, 2013, 01:08:13 PM
Quote from: Greiger on November 03, 2013, 11:55:24 PM
So will I be able to use my unicorn manure to fertilize my facebook friend's crops?  I mean that stuff is pretty premium, might need to convince them to trade you some extra lives for it.

I'm Commander Shepard and this is my Favorite Post on the Forums.
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Rangerbob on November 04, 2013, 01:49:17 PM
Quote from: Tynan on November 03, 2013, 04:42:09 PMI'm definitely doing the unicorn thing; it'll be the first $5 in-app purchase.

But will we be able to buy Unicorn Armour for them?
Title: Re: Why the Dev is actually a pretty awesome guy.
Post by: Airborne on November 04, 2013, 06:05:12 PM
I'm gonna give him a virtual manhug instead. :)