Ludeon Forums

RimWorld => Bugs => Topic started by: Pangaea on September 03, 2019, 02:41:00 PM

Title: [1.0] Social fighting with trauma savant character
Post by: Pangaea on September 03, 2019, 02:41:00 PM
A social fight broke out, and I checked the log. One calls the other a chinchilla, and they flip out.

The thing is, however, that Rabbit, the one receiving the insult, is "trauma savant" after a bullet to the brain, and can't speak nor hear. Yet he flipped out here after being called a chinchilla and began fighting. I would think that shouldn't be possible since the poor chap can't hear anything.

(https://i.imgur.com/Bkec2MO.png)

(https://i.imgur.com/IJ3CFg8.png)


In this case I wouldn't expect a social fight to break out, at least not like that.
Title: Re: [1.0] Social fighting with trauma savant character
Post by: Pangaea on September 03, 2019, 04:54:04 PM
Another one, with actually the same two people involved. Rabbit hears what he shouldn't be able to hear, and they go at each other.

(https://i.imgur.com/nqCpxKg.png)
Title: Re: [1.0] Social fighting with trauma savant character
Post by: Tynan on October 19, 2019, 02:52:54 AM
Maybe they signed it?

I mean from one POV you could say that a pawn who can't hear should be excluded from ALL social interactions. If we followed the logic that's where this goes, to be consistent. I don't think I want to do that; I'll just say it implies they're communicating in other ways (and there are lots of ways to communicate with the deaf).

Thanks for reporting but I don't think I want to change this.