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RimWorld => General Discussion => Topic started by: entelin on September 07, 2019, 03:44:21 AM

Title: What is the 1.0 raid score formula?
Post by: entelin on September 07, 2019, 03:44:21 AM
Pawn value now factors into raid score. The formula here: https://rimworldwiki.com/wiki/Raider#Raid_strength  is out of date. On merciless I verified this by using prepare carefully to create a single full bionic pawn and called a raid, it was 4 raiders. I created a new game and then used the same method to generate a much more normal pawn and the raid was the expected 1 naked guy with a knife.
Title: Re: What is the 1.0 raid score formula?
Post by: Wanderer_joins on September 07, 2019, 01:52:09 PM
It's because installing bionic parts used to be a wealth sink. In 1.0 installed bionic parts increase wealth.
Title: Re: What is the 1.0 raid score formula?
Post by: entelin on September 08, 2019, 12:30:09 AM
I know that bionic parts add to the raid score, my question is what's the formula? Are the parts added to item wealth despite being listed under people and animal wealth? That seems like an unlikely way to implement it so I assume the raid score formula was changed.
Title: Re: What is the 1.0 raid score formula?
Post by: Wanderer_joins on September 08, 2019, 07:21:07 AM
It's the same formula. There is a wealth buffer which is quite large (14000), then it's the same formula which factors in creatures, the value of which increases with installed bionic parts.

Both (items and creatures) are weighted 1, buildings 0.5.