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RimWorld => Bugs => Topic started by: Sixdd on February 18, 2020, 08:57:08 AM

Title: [1.1] Patch-only mod not loading
Post by: Sixdd on February 18, 2020, 08:57:08 AM
I mentioned this in the 1.1 update announcement thread. The atached mod is intended to simply change the flammability of steel, plasteel and uranium to be 0.0 but instead throws this error.

Mod Metal Ain't Flammable did not load any content. Following load folders were used:
  - F:\SteamLibrary\steamapps\common\RimWorld\Mods\TheModInQuestion\1.1
  - F:\SteamLibrary\steamapps\common\RimWorld\Mods\TheModInQuestion
Verse.Log:Error(String, Boolean)
Verse.<>c:<LoadModContent>b__10_1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Title: Re: [1.1] Patch-only mod not loading
Post by: Bar0th on February 18, 2020, 02:42:33 PM
I mentioned it here https://ludeon.com/forums/index.php?topic=50284.0 (https://ludeon.com/forums/index.php?topic=50284.0) as well.  It was not fixed in the most recent patch, however it is fixed in an upcoming patch.
Title: Re: [1.1] Patch-only mod not loading
Post by: Tynan on February 18, 2020, 09:43:23 PM
This should be fixed in today's 1.1 update #2, if it's not please open a new bug!