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RimWorld => General Discussion => Topic started by: Nghtlings are OP on February 24, 2020, 04:55:29 PM

Title: 1.1 Broke my 6 year save
Post by: Nghtlings are OP on February 24, 2020, 04:55:29 PM
1.1 killed my save(I know many people had this happen to them, but no-one voiced it, as far as i know). The 1.1 change made more then 80% of my mods unplayable. Going back to 1.0, 1.0 mods were updated to 1.1, effectively killing all my saves with those mods installed.

I wasn't trying to drive anyone away from this game, it is really fun, but updates break games. On some of my mods, the creators most likely won't update it anytime soon, so I have to wait a long time. Also, mods that do fit 1.1 require mods that don't.
Title: Re: 1.1 Broke my 6 year save
Post by: viperwasp on February 24, 2020, 05:19:52 PM
Steam is annoying for this problem. Can you roll back the mods to 1.0? Like some mods have previous versions right?
I own this game on steam. But I loath steam for it's auto updates. I mostly play Rimworld 99% of the time from the DMR Free Version bought directly from Ludeon. The mods and game don't automatically update. And when new versions come out. You can play any version you have ever downloaded forever. I still play some A13 worlds alongside 1.0 and 1.1 etc. 

Now it's probably to late for you to go get the non-steam version since your game is already updated. If you cannot get the same mods on Steam back to 1.0. Than if you find the mods on the Ludeon Mod Forum. You can maybe manually download and install them and still play  1.0 game after reverting steam version to 1.0. 
Title: Re: 1.1 Broke my 6 year save
Post by: IHateRegistering on February 24, 2020, 06:14:08 PM
This wouldn't be much of a problem if mod authors wouldn't just update their existing mods exclusively to the new version. Multi-version support seems somewhat wonky AFAIK but that's no reason to essentially delete existing mods from the workshop for anyone who isn't playing 1.1 yet.
Title: Re: 1.1 Broke my 6 year save
Post by: Jan2607 on February 25, 2020, 10:29:22 AM
I reverted back to 1.0 and had no problems with my old save. All my mods (and I've got a lot of them) still work on 1.0.
Title: Re: 1.1 Broke my 6 year save
Post by: ProfZelonka on February 25, 2020, 12:36:33 PM
Mind me asking what kind of save it is (big base, caravan-based small faction)?

6 years is a long time.. Your save likely is bloated with performance slowing issues by now, especially the bigger the base...

But yes, you can kinda easily revert back to 1.0 and your mods will continue working, no loss here.
Title: Re: 1.1 Broke my 6 year save
Post by: RicRider on February 25, 2020, 01:42:18 PM
The first time this happened to me on Steam when it was B18 I went and bought a copy of the game from the website. Since then I use Steam to quickly test new mods but I have my own versions of the game installed in different folders for the different colonies I have going.

I hate Steam but doing some variant of what I did is literally your only way to avoid this. I miss my first colony too that I learned this the hard way on.
Title: Re: 1.1 Broke my 6 year save
Post by: mohreb on February 25, 2020, 03:34:21 PM
Sorry to hear what happened to you,
That is why rimworld is one of those games where i only play a local copy.
That makes me think, will the DLC be available on rimworld site - download (as the game is if bought on site), or steam only?
As if i would like to integrate in a "new" local version of mine, i would need to download it from site as i always do.
Title: Re: 1.1 Broke my 6 year save
Post by: ProfZelonka on February 25, 2020, 04:44:14 PM
Quote from: mohreb on February 25, 2020, 03:34:21 PM
will the DLC be available on rimworld site - download (as the game is if bought on site), or steam only?
As if i would like to integrate in a "new" local version of mine, i would need to download it from site as i always do.
It's already available on the site. https://rimworldgame.com/royalty/
The steam activation link isn't working yet but should be in a few days, it says.
Title: Re: 1.1 Broke my 6 year save
Post by: viperwasp on February 25, 2020, 06:46:09 PM
Yes when you buy the local version. The Sendowl link only has the Mod file for the DLC. Just like downloading a mod. And you copy it into the 1.1 Rimworld Sendowl link. And Bingo! 

Yes I love the Ludeon Version so much more. Add the whole -savedatalocation thing... I don't know what it's actually called but in the read me you take this line that looks something like this -savedatalocation and plug it into the target shortcut and than all of a sudden your entire game and save files and mods are all in there own folder. Easy to backup and have multiple copies of the game going. In theory as long as you have a PC with compatible OS. You can play forever.
Title: Re: 1.1 Broke my 6 year save
Post by: TrashMan on February 26, 2020, 03:59:29 AM
Quote from: viperwasp on February 24, 2020, 05:19:52 PM
Steam is annoying for this problem. Can you roll back the mods to 1.0? Like some mods have previous versions right?
I own this game on steam. But I loath steam for it's auto updates. I mostly play Rimworld 99% of the time from the DMR Free Version bought directly from Ludeon. The mods and game don't automatically update. And when new versions come out. You can play any version you have ever downloaded forever. I still play some A13 worlds alongside 1.0 and 1.1 etc. 

Now it's probably to late for you to go get the non-steam version since your game is already updated. If you cannot get the same mods on Steam back to 1.0. Than if you find the mods on the Ludeon Mod Forum. You can maybe manually download and install them and still play  1.0 game after reverting steam version to 1.0.

Steam is trash.
You cannot opt out of updating workshop items and the way they handle them is terrible. It's all folders with a bunch of numbers that are cumbersome for a human to navigate.

The worst thing that as soon as I hear of the 1.1 update I opted out and made a local mod copy. Except it turns out I didn't make a local mod copy. At least I can't find it anymore. And now the most perfect playtrough is broken (I might still be able to salvage it, as I know which mod update broke it)
Title: Re: 1.1 Broke my 6 year save
Post by: Kaelen Mosar on February 26, 2020, 06:25:09 PM
If you need a 1.0 mod, i got a backup of these and a few more propably
If there is something you need and you can not find it on a github send me a pm

Check the list there
https://steamcommunity.com/sharedfiles/filedetails/?id=1993216080
Title: Re: 1.1 Broke my 6 year save
Post by: The_Hat on February 26, 2020, 08:34:43 PM
I'm sympathetic to the opening post, because the same thing recently happened to my colony that is right bordering on the 6-year mark. When I first heard about 1.1 coming out, I made certain to set the game to 1.0 in the beta menu. But this didn't prevent my game from breaking when certain mod authors began updating without backwards compatibility. I even read a comment from one in particular (who I shall avoid naming) who stated that he/she couldn't understand why anyone would want to stay with 1.0 (mind you, with a broken unplayable 1.1 having just arrived).

Given my colony's level of development―to say nothing of the fact that this has been my most successful colony run to date―I was incensed when I loaded up two days ago and received an obligatory list of red longer than my arm. I ended up simply having to replace my broken mods with functional 1.0 mods at Rimworld Base. Which I still had to painstakingly organize in E-X-A-C-T-L-Y the same order as my original file because the system decided those mods, not being the Steam-authenticated ones, didn't belong on the list. This took me all bloody night, but it was worth it. Finally loaded up and got a few more seasons of play in. Finally hauled all the chunks out of my cave and started building in the rooms (colonists are wearing speed suits, so the work was cut in half). Built a functional kitchen, infirmary and prison in barely any time at all. The Valhalla Corporation is right on target with all of their objectives, and I don't think I've ever been prouder of such a hard-working group of digital sprites.

Then I check in today, and I get that dreaded "Steam is updating your game" garbage. Back on square one, with two more updated mods that were rendered non-functional by the updates (I was only able to find one for download on 1.0). And this is why I cannot advocate for all of this 1.1 nonsense. If it's going to make me race around the entire digital universe day-in-day out to stay ahead of the modmakers who don't give two piles of wet donkey poo about retaining core 1.0 functionality, then Tynan can take his 1.1 update and stick it.

I'm sorry I feel this way, and honestly, I do not count myself among the members of the Rimworld community who are griping about having to shell out $20 for, from what I can tell, seems like a rad addition to the game itself. And I would be happy to pay the $20. What I am not happy at all about is the prospect of spending the better part of any given day searching, often I fear in vain, for replacement mods and manually replicating my mod list line for line, as I draw closer to the edge of sanity.
Title: Re: 1.1 Broke my 6 year save
Post by: Bozobub on February 27, 2020, 12:31:54 AM
Use Fluffy's Mod Manager (https://ludeon.com/forums/index.php?topic=16120.0) and make local copies of any Workshop mods.  This will fully solve your problem, next time.
Title: Re: 1.1 Broke my 6 year save
Post by: ProfZelonka on February 27, 2020, 03:40:28 PM
Quote from: Bozobub on February 27, 2020, 12:31:54 AM
Use Fluffy's Mod Manager (https://ludeon.com/forums/index.php?topic=16120.0) and make local copies of any Workshop mods.  This will fully solve your problem, next time.

+1 It's a lifesaver with mods altogether! Here's the steam link too: https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539
Title: Re: 1.1 Broke my 6 year save
Post by: RicRider on March 04, 2020, 11:44:06 AM
Quote from: The_Hat on February 26, 2020, 08:34:43 PM

I'm sorry I feel this way, and honestly, I do not count myself among the members of the Rimworld community who are griping about having to shell out $20 for, from what I can tell, seems like a rad addition to the game itself. And I would be happy to pay the $20. What I am not happy at all about is the prospect of spending the better part of any given day searching, often I fear in vain, for replacement mods and manually replicating my mod list line for line, as I draw closer to the edge of sanity.

I totally sympathise with you. I just want to point out though that I often see people coming to the RimWorld forums complaining about essentially what is a Steam issue. There should be a big disclaimer when you buy RimWorld on Steam that says, 'If you want to use mods for this game, you will have a much smoother experience is you purchase the DRM free version from the Ludeon site and install mods manually so they are never auto updated and break your saves.' I can think of logical reasons why you don't see a disclaimer like this but what I don't get is why is the RimWorld community so divided on this issue? We should all be encouraging each other to stop blaming Ludeon and just by the DRM free version and use the site to get mods.

I repeat, at any time, I can load a perfectly viable medieval castle I have going in a B18 version of RimWorld installed in a separate folder on my hard drive, with medieval mods and a medieval theme. The colony's been going strong for 10 years but I'm bored of it. That doesn't mean I can't load it up any time I want for old times' sake and have a bit of fun, Steam free and stress free.
Title: Re: 1.1 Broke my 6 year save
Post by: sirdave79 on March 12, 2020, 07:38:33 AM
What RicRyder said. I got back into rimworld just over 2 weeks ago and wiped out 2 games and saves id spent about 2 weeks off of work doing nothing but rimworld. I realised what had happened cause this isn't my first rodeo and started fiddling with steam backups. And to be fair I could have worked it back if id been prepared to work hard enough either time. I just figured self directed rage was healthier!

Ironically since I avoid buying games from steam if I can, I've never really used the workshop for mods for any game. Having freshly bought rimworld via ludeon and registering in steam (best of both worlds hopefully) I figure id lean on the workshop. I should know better. 2 broken games and I definitely do.

After the first break I investigated backing up the game client in steam. Assumed way too much still - namely that using a steam enabled copy of the game client would point at the steam workshop folder still AND that subscribed mods would auto download regardless of deleting files from the game directory (makes for an easier binary search in the event of errors). It took the second break for me to say "right the way I protect myself from this healthy rage is removing the steam dependency. Local manual install of mods, sourced from wherever on a rimworld client that isn't hooked to my steam client".

Since I got the 1.1 direct download from ludeon I figured I should go to 1.1 and I could use steam to download and evaluate mods before moving the workshop content to my non steam version to play. Since then I've seen Tynan post a very simple method for downgrading in steam, copying the local files for the game and then removing a steam file to break auto updates.

Because im stupid im still winging it in 1.1 via steam. Next break im promising myself ill copy the mod files from steam and follow my own advice.

All of this is because of how valve does things on steam. Thing is I reckon steam  does things the way it does to make content accessible to people who aren't used to jiggling files around to get mods working. Nothings perfect and I guess this is the price of selling a million copies +
Title: Re: 1.1 Broke my 6 year save
Post by: Bozobub on March 12, 2020, 08:46:10 AM
a) The Steam version runs just fine w/o Steam.

b) Fluffy's Mod Mamager (if/when it is updated to 1.1; been a few days since I looked) has a handy feature to automate copying mods to a local folder.
Title: Re: 1.1 Broke my 6 year save
Post by: RicRider on March 19, 2020, 02:47:18 PM
Quote from: Bozobub on March 12, 2020, 08:46:10 AM
a) The Steam version runs just fine w/o Steam.


While this is true, it should be noted that Steam does not allow you to access your mods if you don't have Steam running. If you want I can post screenshots but you can just test yourself by looking at your subscribed mods on the Steam workshop and opening the game to see that none of your subscribed mods are in the list.

I definitely tried what you're suggesting because I didn't want to buy the game twice. But here's the thing, I did decide to buy the game twice because if I get a refund on Steam I understand that hurts Tynan directly (I'm also a small business owner and know the horror of chargebacks for no good reason). And I'm advocating that people just learn their mistake with Steam and buy the game from Ludeon if they want to play with mods.

Also I need to make a small note about how people are way too reliant for their entertainment options on third party services tied into the Internet these days. Music, movies, games... everything we like most of us have on cloud servers somewhere in the Internet and if the cable is cut one day we'll be staring at screens with no software on it that works except Microsoft Word. That sounds really dumb to me. I don't want a brick.
Title: Re: 1.1 Broke my 6 year save
Post by: ProfZelonka on March 19, 2020, 03:14:20 PM
Quote from: RicRider on March 19, 2020, 02:47:18 PM
Quote from: Bozobub on March 12, 2020, 08:46:10 AM
a) The Steam version runs just fine w/o Steam.


While this is true, it should be noted that Steam does not allow you to access your mods if you don't have Steam running. If you want I can post screenshots but you can just test yourself by looking at your subscribed mods on the Steam workshop and opening the game to see that none of your subscribed mods are in the list.

I definitely tried what you're suggesting because I didn't want to buy the game twice. But here's the thing, I did decide to buy the game twice because if I get a refund on Steam I understand that hurts Tynan directly (I'm also a small business owner and know the horror of chargebacks for no good reason). And I'm advocating that people just learn their mistake with Steam and buy the game from Ludeon if they want to play with mods.

Also I need to make a small note about how people are way too reliant for their entertainment options on third party services tied into the Internet these days. Music, movies, games... everything we like most of us have on cloud servers somewhere in the Internet and if the cable is cut one day we'll be staring at screens with no software on it that works except Microsoft Word. That sounds really dumb to me. I don't want a brick.

Fluffy's mod manager creates local versions of subscribed mods. See below.

Quote from: ProfZelonka on February 27, 2020, 03:40:28 PM
Quote from: Bozobub on February 27, 2020, 12:31:54 AM
Use Fluffy's Mod Manager (https://ludeon.com/forums/index.php?topic=16120.0) and make local copies of any Workshop mods.  This will fully solve your problem, next time.

+1 It's a lifesaver with mods altogether! Here's the steam link too: https://steamcommunity.com/sharedfiles/filedetails/?id=1507748539
Title: Re: 1.1 Broke my 6 year save
Post by: RicRider on March 19, 2020, 04:19:25 PM
Quote from: ProfZelonka on March 19, 2020, 03:14:20 PM
Fluffy's mod manager creates local versions of subscribed mods. See below.


So people are actually recommending that you:

1) Sign up for Steam
2) Buy RimWorld on Steam
3) Find mods on Steam
4) Download a mod to back up your mods
5) Turn off Steam (defeats Number 1 right??)
6) Start RiimWorld from the Steam folder for the sake of starting it from the Steam folder (?????)

As opposed to:
1) Buy RimWorld from Ludeon.com
2) Get mods from Ludeon.com
3) Play any version you want any time without having to mess about with transferring folders anywhere.

You do you but it's still a convoluted workaround with no guaranteed payoff.
Title: Re: 1.1 Broke my 6 year save
Post by: ProfZelonka on March 19, 2020, 05:38:29 PM
Well, technically, yes.

At first I bought from Ludeon.com and only downloaded mods manually and installed them manually. I use like 200+ mods... as you can imagine, it was very time consuming and tedious to do manually. Plus, every version change meant I needed to update all my mods..

So I activated it in Steam instead, went thru all of the mods for the latest version and installed them via simple "+" click to subscribe to the mod. Open RimWorld thru Steam and boom, all mods are there, just had to order them. Plus, with fluffy's mod manager, I instantly made offline copies of all my mods! So now I just launch RimWorld not even thru Steam but in offline mode [Make a shortcut from file: "C:\Program Files (x86)\Steam\steamapps\common\RimWorld\RimWorldWin64.exe"] and I get uninterrupted working RimWorld.

The only concern now is, if I open Steam, it'll update RimWorld automatically if ever there's a major update in the future, which will likely break most mods. But hey, I suppose I can always just backup my Steam folder if I'm really concerned.
Title: Re: 1.1 Broke my 6 year save
Post by: RicRider on March 19, 2020, 07:26:52 PM
I mean I could use Steam just to play RimWorld too but I'd rather use Steam to play other games and play RimWorld on my hard drive but don't let me change your mind!