The quest wants me to build steel walls in the same cells it wants me to build steel doors.
Screenshot: https://i.imgur.com/yL8kuAL.jpg
Here's the debug from the quest
-----------------
Id: 41
State: Ongoing
Data:
<saveable Class="Quest">
<id>41</id>
<name>Fearful Edifice</name>
<appearanceTick>11414000</appearanceTick>
<acceptanceTick>11570843</acceptanceTick>
<ticksUntilAcceptanceExpiry>27991</ticksUntilAcceptanceExpiry>
<acceptedBy>null</acceptedBy>
<challengeRating>1</challengeRating>
<description>A mysterious message has arrived. It seems it was transmitted by a machine persona that refuses to name itself. The message asks that you build a very specific monument.
The monument is 18 x 8 in size and will require these resources (total value $953):
- Marble blocks x226
- Granite blocks x221
- Steel x290
Construction must be completed within <color=#87F6F6FF>13 days</color> of accepting the task. Upon completion, transport pods with the following resources will arrive (total value<color=#DBB40CFF> $3400</color>):
- Resurrector mech serum x2</description>
<root>BuildMonument_Basic</root>
<signalsReceivedDebug IsNull="True" />
<parts>
<li Class="QuestPart_DestroyThingsOrPassToWorldOnCleanup">
<things>
<li>Thing_MonumentMarker709963</li>
</things>
</li>
<li Class="QuestPart_DropPods">
<inSignal>Quest41.OuterNodeCompleted</inSignal>
<dropSpot>(-1000, -1000, -1000)</dropSpot>
<useTradeDropSpot>True</useTradeDropSpot>
<mapParent>WorldObject_95</mapParent>
<items>
<li Class="ThingWithComps">
<def>MechSerumResurrector</def>
<id>MechSerumResurrector709964</id>
<health>80</health>
<stackCount>2</stackCount>
<questTags IsNull="True" />
<target>null</target>
</li>
</items>
<pawns />
<importantLookTarget>null</importantLookTarget>
<thingsToExcludeFromHyperlinks />
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest41.monumentMarker.MonumentCompleted</inSignal>
<outSignal>Quest41.OuterNodeCompleted</outSignal>
</li>
<li Class="QuestPart_DropMonumentMarkerCopy">
<inSignal>Quest41.OuterNodeCompleted2</inSignal>
<outSignalResult>Quest41.DroppedMonumentMarkerCopy</outSignalResult>
<mapParent>WorldObject_95</mapParent>
<copy>null</copy>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest41.DroppedMonumentMarkerCopy</inSignal>
<letter Class="StandardLetter">
<ID>567</ID>
<def>NeutralEvent</def>
<label>New monument marker arrived</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text>Since the monument marker has been destroyed, a new one has been sent.</text>
<quest>Quest_41</quest>
<hyperlinkThingDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest41.monumentMarker.Destroyed</inSignal>
<outSignal>Quest41.OuterNodeCompleted2</outSignal>
</li>
<li Class="QuestPart_QuestEnd">
<inSignal>Quest41.OuterNodeCompleted3</inSignal>
<outcome>Success</outcome>
<sendLetter>True</sendLetter>
</li>
<li Class="QuestPart_Delay">
<inSignalEnable>Quest41.monumentMarker.MonumentCompleted</inSignalEnable>
<outSignalsCompleted>
<li>Quest41.OuterNodeCompleted3</li>
</outSignalsCompleted>
<expiryInfoPart>Protect the monument for {0}</expiryInfoPart>
<expiryInfoPartTip>Protect the monument until {0}</expiryInfoPartTip>
<inspectString>Protect for {0}</inspectString>
<inspectStringTargets>
<li>Thing_MonumentMarker709963</li>
</inspectStringTargets>
</li>
<li Class="QuestPart_DestroyThingsOrPassToWorld">
<inSignal>Quest41.OuterNodeCompleted4</inSignal>
<things>
<li>Thing_MonumentMarker709963</li>
</things>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest41.OuterNodeCompleted4</inSignal>
<letter Class="StandardLetter">
<ID>568</ID>
<def>NeutralEvent</def>
<label>Monument time expired</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text>Your time limit to construct the monument has expired. You have failed the quest 'Fearful Edifice'.</text>
<quest>Quest_41</quest>
<hyperlinkThingDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_QuestEnd">
<inSignal>Quest41.OuterNodeCompleted4</inSignal>
<outcome>Fail</outcome>
</li>
<li Class="QuestPart_Delay">
<inSignalEnable>Quest41.Initiate</inSignalEnable>
<inSignalDisable>Quest41.monumentMarker.MonumentCompleted</inSignalDisable>
<outSignalsCompleted>
<li>Quest41.OuterNodeCompleted4</li>
</outSignalsCompleted>
<state>Enabled</state>
<enableTick>11570843</enableTick>
<delayTicks>793831</delayTicks>
<expiryInfoPart>Expires in {0}</expiryInfoPart>
<expiryInfoPartTip>Expires on {0}</expiryInfoPartTip>
<inspectStringTargets />
<isBad>True</isBad>
</li>
<li Class="QuestPart_DropPods">
<inSignal>Quest41.Initiate</inSignal>
<dropSpot>(-1000, -1000, -1000)</dropSpot>
<useTradeDropSpot>True</useTradeDropSpot>
<mapParent>WorldObject_95</mapParent>
<items />
<pawns />
<importantLookTarget>Thing_MonumentMarker709963</importantLookTarget>
<thingsToExcludeFromHyperlinks>
<li>MonumentMarker</li>
</thingsToExcludeFromHyperlinks>
</li>
</parts>
<tags />
</saveable>
Active QuestParts:
QuestPart_Delay (index=11)
Same for me but, it's a sarcophagus on a table
picture : https://ibb.co/5vgKVw6
-----------------
Id: 4231559
State: Ongoing
Data:
<saveable Class="Quest">
<id>4231559</id>
<name>A Fearful Building</name>
<appearanceTick>12058000</appearanceTick>
<acceptanceTick>12221934</acceptanceTick>
<ticksUntilAcceptanceExpiry>51431</ticksUntilAcceptanceExpiry>
<acceptedBy>null</acceptedBy>
<challengeRating>2</challengeRating>
<description>Baroness <color=#D09B61FF>Caluskio Casnos</color> of <color=#00FF00FF>The White Empire</color> is requesting that you build a monument to express how supreme she is.
The monument is 25 x 20 in size and will require these resources (total value $2477):
- Any of: Metallic, woody, stony x1070
- Any of: Stony x250
- Any of:
- Sandstone blocks x1432
- Granite blocks x1432
- Limestone blocks x1432
- Slate blocks x1432
- Marble blocks x1432
Construction must be completed within <color=#87F6F6FF>42 days</color> of accepting the task. You'll receive the rewards when you finish construction.
If the monument is destroyed within <color=#87F6F6FF>15 days</color> days of construction, your relations with <color=#00FF00FF>The White Empire</color> will fall by -10.</description>
<root>BuildMonument_Basic</root>
<signalsReceivedDebug IsNull="True" />
<parts>
<li Class="QuestPart_InvolvedFactions">
<factions>
<li>Faction_10</li>
</factions>
</li>
<li Class="QuestPart_DestroyThingsOrPassToWorldOnCleanup">
<things>
<li>Thing_MonumentMarker4231560</li>
</things>
</li>
<li Class="QuestPart_DropPods">
<inSignal>Quest4231559.OuterNodeCompleted</inSignal>
<dropSpot>(-1000, -1000, -1000)</dropSpot>
<useTradeDropSpot>True</useTradeDropSpot>
<mapParent>WorldObject_96</mapParent>
<items>
<li Class="ThingWithComps">
<def>ArmorskinGland</def>
<id>ArmorskinGland4231580</id>
<health>50</health>
<stackCount>1</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>ToughskinGland</def>
<id>ToughskinGland4231582</id>
<health>50</health>
<stackCount>1</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>FSFBionicJaw</def>
<id>FSFBionicJaw4231584</id>
<health>50</health>
<stackCount>1</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>FSFBionicLung</def>
<id>FSFBionicLung4231583</id>
<health>50</health>
<stackCount>1</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>FSFBionicKidney</def>
<id>FSFBionicKidney4231581</id>
<health>50</health>
<stackCount>1</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>Plasteel</def>
<id>Plasteel4231585</id>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>Plasteel</def>
<id>Plasteel4231586</id>
<stackCount>75</stackCount>
<questTags IsNull="True" />
</li>
<li Class="ThingWithComps">
<def>Plasteel</def>
<id>Plasteel4231587</id>
<stackCount>155</stackCount>
<questTags IsNull="True" />
</li>
</items>
<pawns />
<importantLookTarget>null</importantLookTarget>
<thingsToExcludeFromHyperlinks />
</li>
<li Class="QuestPart_Choice">
<inSignalChoiceUsed>Quest4231559.OuterNodeCompleted</inSignalChoiceUsed>
<choices>
<li>
<questParts>
<li>QuestPart_4231559_2</li>
</questParts>
<rewards>
<li Class="Reward_Items">
<items>
<li>Thing_ArmorskinGland4231580</li>
<li>Thing_ToughskinGland4231582</li>
<li>Thing_FSFBionicJaw4231584</li>
<li>Thing_FSFBionicLung4231583</li>
<li>Thing_FSFBionicKidney4231581</li>
<li>Thing_Plasteel4231585</li>
<li>Thing_Plasteel4231586</li>
<li>Thing_Plasteel4231587</li>
</items>
<itemDefs />
<lastTotalMarketValue>0</lastTotalMarketValue>
</li>
</rewards>
</li>
</choices>
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest4231559.monumentMarker.MonumentCompleted</inSignal>
<outSignal>Quest4231559.OuterNodeCompleted</outSignal>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest4231559.OuterNodeCompleted2</inSignal>
<letter Class="StandardLetter">
<ID>4231588</ID>
<def>PositiveEvent</def>
<label>Monument completed</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text>You completed construction of the monument.
You must not destroy it for at least <color=#87F6F6FF>15 days</color>, otherwise you will anger <color=#00FF00FF>The White Empire</color> (-10 goodwill).</text>
<quest>Quest_4231559</quest>
<hyperlinkThingDefs IsNull="True" />
<hyperlinkHediffDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest4231559.OuterNodeCompleted3</inSignal>
<letter Class="StandardLetter">
<ID>4231589</ID>
<def>NeutralEvent</def>
<label>Monument destroyed</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text><color=#D09B61FF>Caluskio</color> is offended that you allowed the monument to be ruined so soon after completion.
Your relations with <color=#00FF00FF>The White Empire</color> have fallen by -10.</text>
<quest>Quest_4231559</quest>
<hyperlinkThingDefs IsNull="True" />
<hyperlinkHediffDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_FactionGoodwillChange">
<inSignal>Quest4231559.OuterNodeCompleted3</inSignal>
<change>-10</change>
<faction>Faction_10</faction>
</li>
<li Class="QuestPart_QuestEnd">
<inSignal>Quest4231559.OuterNodeCompleted3</inSignal>
<outcome>Fail</outcome>
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest4231559.monumentMarker.MonumentDestroyed</inSignal>
<outSignal>Quest4231559.OuterNodeCompleted3</outSignal>
</li>
<li Class="QuestPart_QuestEnd">
<inSignal>Quest4231559.OuterNodeCompleted4</inSignal>
<outcome>Success</outcome>
</li>
<li Class="QuestPart_Delay">
<inSignalEnable>Quest4231559.OuterNodeCompleted2</inSignalEnable>
<outSignalsCompleted>
<li>Quest4231559.OuterNodeCompleted4</li>
</outSignalsCompleted>
<delayTicks>900000</delayTicks>
<expiryInfoPart>Do not destroy the monument for {0}</expiryInfoPart>
<expiryInfoPartTip>Do not destroy the monument for {0}</expiryInfoPartTip>
<inspectString>Keep monument {0}</inspectString>
<inspectStringTargets>
<li>Thing_MonumentMarker4231560</li>
</inspectStringTargets>
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest4231559.monumentMarker.MonumentCompleted</inSignal>
<outSignal>Quest4231559.OuterNodeCompleted2</outSignal>
</li>
<li Class="QuestPart_DropMonumentMarkerCopy">
<inSignal>Quest4231559.OuterNodeCompleted5</inSignal>
<outSignalResult>Quest4231559.DroppedMonumentMarkerCopy</outSignalResult>
<mapParent>WorldObject_96</mapParent>
<copy>null</copy>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest4231559.DroppedMonumentMarkerCopy</inSignal>
<letter Class="StandardLetter">
<ID>4231590</ID>
<def>NeutralEvent</def>
<label>New monument marker arrived</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text>Since the monument marker has been destroyed, a new one has been sent.</text>
<quest>Quest_4231559</quest>
<hyperlinkThingDefs IsNull="True" />
<hyperlinkHediffDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_Pass">
<inSignal>Quest4231559.monumentMarker.Destroyed</inSignal>
<outSignal>Quest4231559.OuterNodeCompleted5</outSignal>
</li>
<li Class="QuestPart_DestroyThingsOrPassToWorld">
<inSignal>Quest4231559.OuterNodeCompleted6</inSignal>
<things>
<li>Thing_MonumentMarker4231560</li>
</things>
</li>
<li Class="QuestPart_Letter">
<inSignal>Quest4231559.OuterNodeCompleted6</inSignal>
<letter Class="StandardLetter">
<ID>4231591</ID>
<def>NeutralEvent</def>
<label>Monument time expired</label>
<lookTargets IsNull="True" />
<relatedFaction>null</relatedFaction>
<text>Your time limit to construct the monument has expired. You have failed the quest 'A Fearful Building'.
Your relations with <color=#00FF00FF>The White Empire</color> have decreased by 5.</text>
<quest>Quest_4231559</quest>
<hyperlinkThingDefs IsNull="True" />
<hyperlinkHediffDefs IsNull="True" />
</letter>
<useColonistsOnMap>null</useColonistsOnMap>
</li>
<li Class="QuestPart_FactionGoodwillChange">
<inSignal>Quest4231559.OuterNodeCompleted6</inSignal>
<change>-5</change>
<faction>Faction_10</faction>
</li>
<li Class="QuestPart_QuestEnd">
<inSignal>Quest4231559.OuterNodeCompleted6</inSignal>
<outcome>Fail</outcome>
</li>
<li Class="QuestPart_Delay">
<inSignalEnable>Quest4231559.Initiate</inSignalEnable>
<inSignalDisable>Quest4231559.monumentMarker.MonumentCompleted</inSignalDisable>
<outSignalsCompleted>
<li>Quest4231559.OuterNodeCompleted6</li>
</outSignalsCompleted>
<state>Enabled</state>
<enableTick>12221934</enableTick>
<delayTicks>2548616</delayTicks>
<expiryInfoPart>Expires in {0}</expiryInfoPart>
<expiryInfoPartTip>Expires on {0}</expiryInfoPartTip>
<inspectStringTargets />
<isBad>True</isBad>
</li>
<li Class="QuestPart_DropPods">
<inSignal>Quest4231559.Initiate</inSignal>
<dropSpot>(-1000, -1000, -1000)</dropSpot>
<useTradeDropSpot>True</useTradeDropSpot>
<mapParent>WorldObject_96</mapParent>
<items />
<pawns />
<importantLookTarget>Thing_MonumentMarker4231560</importantLookTarget>
<thingsToExcludeFromHyperlinks>
<li>MonumentMarker</li>
</thingsToExcludeFromHyperlinks>
</li>
</parts>
<tags />
</saveable>
Active QuestParts:
QuestPart_Delay (index=20)
Is this happening on the latest versions? I think we may have fixed this some time ago.
Yes it was on the latest (1.1.2654)
I drag my save if you want it, but i already debug the quest to "finish" the monument...
The quest is "A Fearful Building"
https://drive.google.com/file/d/1hW0hHq4io2oZ_Fu5JER6Gxvy111Iz7hB/view?usp=sharing
This bug should be already fixed on the unstable branch. If someone encounters it there, please report it, thanks.