I think I would like to separate armor penetration from quality multiplier, I am not sure how to do that in the code. Or if there was a way to hard define the armor penetration on weapons so that it couldnt go above a max value that I could set for that weapon. I like how the damage and other stuff scales, but im trying to tweak armor values and armor pen values and I cant do that because everything varies based on the armor pen scaling. I dont know much about coding, just enough to tweak values here and there and copy and paste stuff around. Was wondering if anyone knew how I could set a specific armor penetration value for each weapon but still maintain the damage and accuracy scaling with quality.
Appreciate any help,
Thanks
You can remove quality for guns altogether