Ludeon Forums

RimWorld => General Discussion => Topic started by: David35 on February 27, 2021, 06:13:24 AM

Title: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: David35 on February 27, 2021, 06:13:24 AM
Btw, I know that mods exist so that we can have pretty much almost anything, but it's still nice when official content comes out.

For me, I would love to see the addition of having multiple floors (to a certain extent obviously).

Also, adding in some way to make oceans useful, maybe water bases or fishing, etc.

What would you like to see?
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Chicken Plucker on February 28, 2021, 07:18:45 AM
I would like some kind of alliance system with factions that has more benefits beyond reinforcements, I understand mods like RimWar has it already but the team's official work always manages to be more simple and less memory consuming than something made with mods. Just my idea.

It'll be cool to see factions build new settlements or help you build new things, repair damages etc. etc.

If that mod introduced a new spacer faction that utilized the vanilla's marine armour and etc (because they're probably some official armed forces) then I'm on that boat
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: 5Foot5PocketKing on March 02, 2021, 06:59:20 AM
First and foremost - a pricetag I won't sneer at. 10 bucks before regional adjustments is absolutely my ceiling.

For content - from what I remember reading about Royalty's development, the DLC would need to be extra content, no core systems additions or overhauls, for which I have a number of desires. As such, I believe it would have to be just kind of self-contained content.

According to what I remember from the lore, glitterworlds have very extensive genetic manipulation technology, to the point of being able to produce furries results that can look like entirely new species, with fur/scales and whatnot. There's already a very small taste of what gene modification can do in Royalty, but I'd love to see the full potential of what the setting has to offer, both in terms of functional and in terms of cosmetic modification.

I also think it's a neat idea because I'm having little luck finding some tame and lore-friendly mods for the cosmetic side. It's almost always either bizarre fetish fuel or entirely new non-canonical species. I'd love to just have some xeno-human options without any drivel.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Bigdestyn on March 09, 2021, 06:17:12 PM
None, cause i dont want to sink anymore money. I already spent 60 dollars for a game thats worth only 10-20.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: ReZpawner on March 10, 2021, 07:09:31 AM
Quote from: Bigdestyn on March 09, 2021, 06:17:12 PM
None, cause i dont want to sink anymore money. I already spent 60 dollars for a game thats worth only 10-20.
How did you calculate that value?
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: willywonkasrevenge on March 10, 2021, 05:22:59 PM
I think simple vehicles built into the core game would be nice. No tanks or aircraft carriers... just simple things like covered wagons, ATVs, dirt bikes, pickup trucks, sled dogs. Things you would likely see on the rim. I mean, my crew can build shuttle pods, but not an ATV?

It seems like the same game mechanics could be used for rideable animals, too.

I realize this feature has been asked for over and over and that there are several mods of varying qualities floating out there, but vehicles are the only thing I feel like are really missing from the base game to the point that it's immersion breaking.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Canute on March 11, 2021, 04:05:01 AM
But a whole complex Vehicle DLC would be nice too.
Starting from simple cart's powered with manpower to increase the hauling capacity and for caravans.
Automobiles powered with chemfuel/power.
Airplanes, slower then transport pods but more not one time use.
and the ultimate goal.
Mobile cities, similar to the   Mortal Engines movie (https://www.imdb.com/title/tt1571234/)
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: ShadowTani on March 11, 2021, 02:27:38 PM
Yeah, more faction mechanics, genetics, and vehicles are all things I would like to see too.

But I would also like to see the colony community features expanded further, particularly an official take on prison labor and slave pawns. Alongside that maybe also an education/apprentice system, kinda like a system where someone with intellectual 10 and plant 10 or higher could teach another pawn with less experience in plant up to that skill level in plant; while the student(s) gain experience in plant the teacher would gain experience in intellectual as a trade-off for their time. Maybe have course sessions by allocating a teach/study routine to the time table. Could be a nice way of getting new pawns up to speed, especially after having lost a few essential ones...

Something archaeology related could be cool too where maybe unique "dungeon" locations (ruined labs etc.) could be found that generated unique challenging map locations. Archaeological findings could maybe include unidentified objects you could study at the research bench, which when identified could result in an artifact, an utility tool, something valuable, secret technology, or perhaps something outright sinister?
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Muramas on March 13, 2021, 12:00:35 PM
What they need to do is implement stuff from Save our ship 2 into the core game and polish the hell out of it. Add more shuttles, more ship parts, etc.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Bigdestyn on March 13, 2021, 05:05:25 PM
with common sense, thats how i calculated it
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: patweb on May 19, 2021, 08:43:31 PM
Building vertically (2-3 level buildings).  Multiplayer (of course).   A way to balance food production automatically to make sure we never run out.  Pawns that notify me that bills can't be produced due to lack of X resource availability.  Human procreation.

Oh and a second on fishing, I was wondering if that was in there somewhere.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: willywonkasrevenge on May 20, 2021, 04:42:28 PM
QuotePawns that notify me that bills can't be produced due to lack of X resource availability.

+1 this. You get a lightning bolt icon on an electrical device when it doesn't have power or a wood icon on a campfire. I'd think having additional icons on workbenches for missing resources would be fairly easy to add.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Canute on May 20, 2021, 05:27:35 PM
-1 i would get spammed with these notifications, because i let crafter train with unwanted resources like wool.
An icon wouldn't hurt but since you have many bill's on a station you would see them manytimes.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Bozobub on May 21, 2021, 10:39:44 PM
Quote from: Canute on May 20, 2021, 05:27:35 PMAn icon wouldn't hurt but since you have many bill's on a station you would see them manytimes.
Nah; only offer notifications for active jobs (not just in the bill queue).
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Maverik on May 24, 2021, 07:23:04 AM
I know what I DONĀ“T want, Multiplayer, the supporters of multiplayer are a very loud, but that feature will be very costly, only used by few people and is outside of the original vision of the game. Better using the developing time on adding cool new features.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Andy_Dandy on June 15, 2021, 01:21:15 PM
Me wants Seafaring!
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Panth on July 09, 2021, 06:21:27 PM
Quote from: Maverik on May 24, 2021, 07:23:04 AMBetter using the developing time on adding cool new features.
Well, multiplayer would be a cool, new feature.

I'd think a low-tech/medieval planet modifier/overhaul would be pretty cool. Being able to play a medieval-type of game without being bombarded with high-tech guns and technology.

Another wish of mine would be for a DLC that would let you turn your colony into a hotel, a tavern, an amusement park, a shopping arcade, a zoo or a safari. Let my colony become an industry with meaningful interaction and effect on the world.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Lakon on July 11, 2021, 12:55:20 PM
It's been said already but I just wanted to second these ideas:
-Colonist procreation
-Vehicles
-More things to do with water and/or ocean biomes
-Some kind of notification when my workbench tasks don't have adequate resources
-Better ways to level shooting skill. And others potentially? I'm not sure if any others need it
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Andy_Dandy on July 13, 2021, 01:30:56 PM
I'd really like to see ammo as a part of the game. The only mod I have become dependent on is the ammunition mod. Really adds to the game.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: mcduff on July 14, 2021, 01:14:40 PM
I mean "Rimworld: Generations" would be a great name for a mod :)

I would also like to see something like Giddy up and things like carts added to the base game.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: codyo on July 14, 2021, 03:35:08 PM
I'd like to see more story generation potential for social relationships between colonists. Have them remember more important points in the colony's history, add more uniqueness to their personalities. (Basically replace and expand upon the popular Psychology mod)

Ideology seems to be expanding on this with roles for Leaders and Guidance pawns, this is a good step!

Also it's about time Tynan added more to the "race" characteristic that every pawn has. So far we only have normal (although cannibalistic prone) humans. The next DLC should feature more on all the strange, awful, and wonderful mutated derivatives that humans in the galaxy have spawned. Or focus on the sci-fi space side of it and even add a rare alien humanoid race to the Rimworld.

I'm not sure what would be lore friendly for rimworld, that will be up to the developer, Tynan, but my guess is that any potential "alien" race might be psionic plant related - while in fact being the indigenous species.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Renham on July 20, 2021, 01:12:04 AM
automation to some degree and have a way to command imperatives to pawns, like, instead of having to manually command a pawn to do X thing while pushing shift to add it to its cue, I would have the option to mark something as imperative so it gets done to completion when I command it. instead of having to fight the pawn, as they tend to do 1 step of a task, then jump to another one. and you have to keep giving the order to do that important task.

also have a better priority system added, like, when you see a pawn, that falls next to another one, they ignore it completly. or even the doctor taking no action with people about to die, cause nah... sleepy time.
the same thing with cleaning, instead of completing a room they will do a little bit and go somwhere else or to clean the dirt outside.
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: Jan2607 on July 20, 2021, 08:58:53 AM
My wishlist would look like that:
- Multiplayer, obviously. Playing with friends and raiding them would be awesome!
- More diplomacy options, more interactions with other factions
- Vehicles, ships. I would love to sail around the world! Maybe train lines as a addition to streets
- Maybe more features for lowtech, so playing tribal/medieval style would be even cooler

Oh, and more server capacities for the Ludeon homepage and forums, because at the moment, it's really slooooow :D
Title: Re: If Ludeon came out with another DLC for Rimworld, what would you want it to add?
Post by: rinin on July 21, 2021, 04:16:24 AM
Multiple Z-Levels, multiplayer or water, that's for sure. Though, it would probably seriously break the existing defence balance, but balance could be fixed.