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RimWorld => Mods => Releases => Topic started by: Kiame on March 21, 2021, 03:52:55 PM

Title: [1.3] [KV] Call Trade Ships
Post by: Kiame on March 21, 2021, 03:52:55 PM
Call for trade ships for a price from a Comms Console.

The price can be adjusted in the mod's settings.

Steam (https://steamcommunity.com/sharedfiles/filedetails/?id=2431840021)

Direct Download (https://github.com/KiameV/rimworld-calltradeships/releases/download/current/CallTradeShips.zip)

GitHub (https://github.com/KiameV/rimworld-calltradeships)


Thanks translators:
- HawnHan -  Simplified Chinese


Mods Supported:
Trader Ships (https://github.com/AUTOMATIC1111/TraderShips)
- If selecting to land a ship, the type will be random (limitation of cross-mod support)
- Can enable/disable orbital trades from this mod's settings when Trader Ships is enabled


(https://steamuserimages-a.akamaihd.net/ugc/1753562761756547650/DBB0849E8437C72747D840C325AD6DD4591E859B/)

(https://steamuserimages-a.akamaihd.net/ugc/1753562761756547935/4E0ED786D2C7FBFB28BF16E7A88E9E6F919B54FC/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true)

(https://steamuserimages-a.akamaihd.net/ugc/1753562761756548226/5A7F11142140ABB32C086CBBADA09FBA100441E6/?imw=637&imh=358&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true)


Like my mods? Consider supporting me!
(https://i.imgur.com/i08683D.png) (https://ko-fi.com/kiamev)
Title: Re: [KV] Call Trade Ships
Post by: Kiame on March 25, 2021, 02:58:05 AM
Update:
Added support for Trader Ships (https://github.com/AUTOMATIC1111/TraderShips)

Notes when Trader Ships is enabled:
- If selecting to land a ship, the type will be random (limitation of cross-mod support)
- Can enable/disable orbital trades from this mod's settings when Trader Ships is enabled
Title: Re: [1.2] [KV] Call Trade Ships
Post by: Kiame on March 26, 2021, 01:58:51 AM
Update:
Pawns will now go to comms console to call for trade ships.
Title: Re: [1.3] [KV] Call Trade Ships
Post by: Kiame on July 05, 2021, 01:10:19 AM
Updated for 1.3
Title: Re: [1.3] [KV] Call Trade Ships
Post by: Timain on August 17, 2021, 04:53:51 AM
I just tried installing this mod (not from Steam), but I get the message that this version is not compatible with 1.3 - I tried both the direct download as well as Github link. When I load the game anyway, I cannot click on the comms console, so it really does not seem to work. Am I missing something?
Title: Re: [1.3] [KV] Call Trade Ships
Post by: Canute on August 17, 2021, 05:51:38 AM
Direct download = latest release from Github, but i checked it too and you are right it is the 1.2 version.
But the Master is for 1.3.
Click on "Code" then download zip.

Edit: Doh forget Kiame is one of these exemplary modder who use github at the right way ! :-)
Yes don't download/use the master even when some other modder got a different praxis.

Title: Re: [1.3] [KV] Call Trade Ships
Post by: Kiame on August 17, 2021, 09:19:21 AM
Dont download the code version from master as that does not have dlls.

Thank you for letting my know the link was broken, it's fixed now

https://github.com/KiameV/rimworld-calltradeships/releases/download/current/CallTradeShips.zip
Title: Re: [1.3] [KV] Call Trade Ships
Post by: Timain on August 17, 2021, 10:15:33 AM
Awesome, thanks for the quick reply, the explanation and the fix! ;D Works like a charm now!