Ludeon Forums

RimWorld => Mods => Mod bugs => Topic started by: jpnm92 on July 02, 2021, 01:37:38 PM

Title: Bug as soon as I open the game
Post by: jpnm92 on July 02, 2021, 01:37:38 PM
https://gist.github.com/HugsLibRecordKeeper/478f0d56e8a5d12f40fa5423a833bfb9

It started happening 2 days ago. Haven't really changed my modlist though so i guess it's because of some update.

Also I use Rimpy Mod mananger if that matters for anything.
Title: Re: Bug as soon as I open the game
Post by: Canute on July 02, 2021, 04:11:52 PM
I don't use steam so i can't say anything, but isn't there a update history for the mod's somewhere ?
Maybe you should ask that at some steam discussion.

From the error:
QuoteSaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
  at HaulToBuilding.HaulToBuildingMod.SaveData (RimWorld.Bill __instance) [0x00001] in <054abba93d4c412cb85f8e105d007eef>:0
i came to
Patches:
Bill.Clone: post: HaulToBuilding.HaulToBuildingMod.CloneData
but i can't identify a mod there.
Then modlist
Take It To Storage!(legodude17.htsb): 1ModBase(1.0.0), HaulToBuilding(1.0.0)
Maybe try to deactivate that mod.
But no garantee.

Title: Re: Bug as soon as I open the game
Post by: jpnm92 on July 02, 2021, 04:35:17 PM
There is but I'm still just as lost. I'll try what you said
Title: Re: Bug as soon as I open the game
Post by: jpnm92 on July 02, 2021, 04:39:51 PM
After reading that mod's description I've also discovered that I shouldn't have it together with Pick Up and Haul or LWM's Deep Storage so regardless it is good to disable it
Title: Re: Bug as soon as I open the game
Post by: jpnm92 on July 02, 2021, 04:47:48 PM
 :P Seems to be fixed