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RimWorld => Bugs => Topic started by: glass zebra on January 05, 2022, 01:11:02 PM

Title: [1.3.3200] "Classic" Ideology is not like classic Rimworld
Post by: glass zebra on January 05, 2022, 01:11:02 PM
The classic ideology of the Ideology DLC is missing several precepts of vanilla Rimworld.

This includes precepts for: clothing, cannibalism, execution and organ harvesting. All these do not trigger any mood debuffs with that Ideology choice.
https://steamuserimages-a.akamaihd.net/ugc/1841408985877601688/A21CBB838EF444FD41CD65990C0DE3073BD2443F/

Both DLCs, no mods used.
Title: Re: [1.3.3200] "Classic" Ideology is not like classic Rimworld
Post by: Pheanox on January 08, 2022, 09:53:03 AM
The standard vanilla playthrough is not *meant* to have cannibalism, execution, and organ harvesting as a "main feature", but as something you are forced into because of circumstances.  Your pawns and you the player are SUPPOSED to be horrified at what you had to do.  I know the 'war crimes' thing is a meme, they are still bad though.  RimWorld is a story generator and these are part of the story, not things glorified.
Title: Re: [1.3.3200] "Classic" Ideology is not like classic Rimworld
Post by: glass zebra on January 08, 2022, 10:31:17 AM
This is exactly what I mean. The "classic" setting ignores all this (it grants no negative mood for this) when vanilla Rimworld gives mood debuffs.
I misses these precepts entirely which translate to "don't care". The classic Rimworld setting should have these precepts with the setting "horrible" or similar instead of not having them at all.

I am sorry if I made it seem the other way around.
Title: Re: [1.3.3200] "Classic" Ideology is not like classic Rimworld
Post by: Pheanox on January 08, 2022, 10:33:01 AM
I will see if its intended, thanks for the clarification.