Categorized Meats
(https://i.imgur.com/MSxzcfz.png)
Description:Simplifies meat types. Instead of having 100+ meat types cluttering the game and decreasing performance, the meats were categorized.
"But there's already a mod for that!"
Yes but it's too simplified for me.
Meat categories:
Feline
Canine
Fox
Elephant
Rhinocheros
Bear
Lizard
Rodent
Equine
Bird
Venison
Pork
Beef
Mutton (Sheep)
Goat
Poultry
Hare
Primate
Human
Elf (Rimcraft)
Insect
Mods supported:
Alpha Animals
Bastyon
Devilstrand Animals
Dinosauria
Erin's Mountain Animals
Forsakens: Fauna
Galaxy Life
Magical Menagerie
Megafauna
RimBeast
Rimcraft
Rimcraft Allied Races
Rimcraft Animals
Star Wars Animals Collection
Vanilla Animals Expanded — Boreal Forest
Vanilla Animals Expanded — Desert
Vanilla Animals Expanded — Cats and Dogs
Vanilla Animals Expanded — Tropical Forest
Download (https://github.com/AldebaraanMKII/Rimworld-Categorized-Meats/archive/refs/heads/main.zip)How to install:- Unzip the "Categorized Meats" folder into your RimWorld/Mods folder.
- Activate the mod using Rimpy.
Neat idea, i've always felt that just reducing all meats to just chicken meat or a generic meat type like some mods do is too far.
Had an idea a while back along the same lines, but with an idea to rebalance weights and nutrition and meat per carcass, and possibly make each meat have a quality that translates to minor mood buffs to meals, such as thrumbo being like super tender and tastey or something.
This is really great! I did something along these lines by hand for 1.2 and all of the Vanilla Animals Expanded expansions. I reduced everything down to as few granular descriptions as possible, sometimes agonizing over classifications and phylogeny. It took me forever and I wasn't looking forward to doing it for 1.3.