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RimWorld => Bugs => Topic started by: Robotrowful on October 13, 2022, 05:38:23 PM

Title: [1.4.3515] ThingStyleDef. graphicData not being applied correctly
Post by: Robotrowful on October 13, 2022, 05:38:23 PM
What the circumstances were.
When i was creating a mod using ThingStyleDef to add differences based on the Ideology chosen, from colours to names.
Example used are Morbid and Animalistic Style

What happened.
When changed the colours colorTwo would fail unless it was set to the same as the standard thingdef, color would not change
When exiting to menu and re loading, The Mineable test walls, their names got unoverriden and became normal test walls

What you expected to happen.
I expected the style to be different from the original.

I have made a Example mod that demonstrate the issue that can be used with the SaveFile to reproduce the bug quickly
https://github.com/Robotrowful/ThingStyleDef-Bug
For an unknown reason i cant upload the savefile to the forum. so i put it into the github
Title: Re: [1.4.3515] ThingStyleDef. graphicData not being applied correctly
Post by: Ark on October 14, 2022, 12:26:19 AM
Quote from: Robotrowful on October 13, 2022, 05:38:23 PMhttps://github.com/Robotrowful/ThingStyleDef-Bug
404 Not Found.
Title: Re: [1.4.3515] ThingStyleDef. graphicData not being applied correctly
Post by: Robotrowful on October 14, 2022, 03:59:03 AM
Quote from: Ark on October 14, 2022, 12:26:19 AM
Quote from: Robotrowful on October 13, 2022, 05:38:23 PMhttps://github.com/Robotrowful/ThingStyleDef-Bug
404 Not Found.
Whoops forgot to set the github to public....