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RimWorld => Releases => Mods => Outdated => Topic started by: JuliaEllie on September 13, 2014, 08:26:41 PM

Title: [A11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: JuliaEllie on September 13, 2014, 08:26:41 PM
(http://i.imgur.com/4ScLStK.png)
Got "pwnd" by raiders? Killed 5 Centipedes? Your favourite Colobist went on a game-ending rampage? Managed to reach 50 Colonists? Survived the day? Well thats a GG! - show the world and hit the RimWorld GG-Button! (G on your keyboard!)

pic unrelated

DOWNLOAD - GG! (https://www.dropbox.com/s/mi3l42x84wyorfo/GGbutton.zip?dl=0)


For clarification (http://knowyourmeme.com/memes/gg)
edit: sorry I was derping with the link :(
fix: turned down effect volume

GG is an internet slang acronym which stands for "good game". The term is typically used in competitive online multiplayer games as a gesture of good sportsmanship, either to acknowledge one's own defeat or praise the opponent's superior skills. Outside the context of online gaming, the term can be also used as a sarcastic response to accounts of foolish acts or self-defeating behaviors - KnowYourMeme.com
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: Iwillbenicetou on September 13, 2014, 10:49:53 PM
So it ends the game? Elaborate...
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: JuliaEllie on September 13, 2014, 11:11:04 PM
Quote from: Iwillbenicetou on September 13, 2014, 10:49:53 PM
So it ends the game? Elaborate...

It ends the game? Nope..
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: KnightsCross on September 13, 2014, 11:22:26 PM
lol sorry to say this i dont really get it. what does it do :P
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: JuliaEllie on September 13, 2014, 11:30:21 PM
Quote from: KnightsCross on September 13, 2014, 11:22:26 PM
lol sorry to say this i dont really get it. what does it do :P

not much :D It only adds a GG-Button to the game. Its a fun mod I made in half an hour while watching Twitch which actually is the target audience :D

For clarification (http://knowyourmeme.com/memes/gg)
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: Reaper on September 14, 2014, 03:48:40 AM
I think every gamer here knows what gg is but as the rule goes when getting mods no pics, no clicks
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: mrofa on September 14, 2014, 04:04:16 AM
Hahah awsome mod, maybe a bit to loud :D
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: Shinzy on September 14, 2014, 06:39:49 AM
Hi! I'm Shinzy and I approve of this mod

So gg Jellie!, gg. You win =P

I really have to agree on the loud factor, though!
Also! It makes me think of the old timey car honkers, hehe
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie
Post by: JuliaEllie on September 14, 2014, 06:40:57 AM
Quote from: Reaper on September 14, 2014, 03:48:40 AM
I think every gamer here knows what gg is but as the rule goes when getting mods no pics, no clicks

yes Im aware of this but there is no visual content in the mod :D
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: Reaper on September 14, 2014, 03:38:30 PM
So it is just a mod that plays a sound clip?
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: JuliaEllie on September 14, 2014, 03:59:42 PM
Quote from: Reaper on September 14, 2014, 03:38:30 PM
So it is just a mod that plays a sound clip?

Dont you dare to destroy the magic of the GG! :D
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: Mc_Peterson on September 22, 2014, 04:28:39 PM
Humm pq algo mi diz que the zueira never ends?
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: JuliaEllie on September 22, 2014, 04:39:09 PM
Quote from: Mc_Peterson on September 22, 2014, 04:28:39 PM
Humm pq algo mi diz que the zueira never ends?

Pardon me?  ???
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: Matthiasagreen on September 22, 2014, 04:48:00 PM
He said "why is something telling me 'the (zueira is like messing around, similar to horseplay or trolling, but in a general sense) never ends?'
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: Mc_Peterson on September 22, 2014, 04:49:17 PM
Quote from: JuliaEllie on September 22, 2014, 04:39:09 PM
Quote from: Mc_Peterson on September 22, 2014, 04:28:39 PM
Humm pq algo mi diz que the zueira never ends?

Pardon me?  ???

Not No

Im Brazilian Sorry
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: SaymonCZ on October 04, 2014, 03:20:49 PM
Is it going to be updated  :D :D :D :D
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: JuliaEllie on October 04, 2014, 06:25:59 PM
Quote from: SaymonCZ on October 04, 2014, 03:20:49 PM
Is it going to be updated  :D :D :D :D

No need for an update but thanks for reminding me :)
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: JuliaEllie on December 10, 2014, 02:55:07 PM
Out now for Alpha 8! Praise Lord Tynan.
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: Vas on December 11, 2014, 04:47:59 AM
So, what exactly does this do?  There is no screenshots or anything of it.
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: Shinzy on December 11, 2014, 04:49:40 AM
Quote from: Vas on December 11, 2014, 04:47:59 AM
So, what exactly does this do?  There is no screenshots or anything of it.

it kills your ears when you push letter G on the keyboard =P
you can't really have screenies off a sound ;D
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: JuliaEllie on December 11, 2014, 04:55:34 AM
It killed your ears like 3 Alphas ago :D I changed the master volume a long time ago.

And as stated above - its hard to get a screenshot of a mod without any visual content :D
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: Vas on December 11, 2014, 05:41:28 AM
So all it is, is a print screen?  Ok then.  :P
Title: Re: [MOD] [Alpha 8] GG! by JuliaEllie - Now for Alpha 8
Post by: Szymanski on January 14, 2015, 12:06:52 AM
Everyone seems to dislike it :/ I for one think its awesome!
Title: Re: [MOD] [Alpha 9] GG! by JuliaEllie - - A9Update (19.02.2015)
Post by: JuliaEllie on February 19, 2015, 06:36:07 AM
(http://i.imgur.com/aIajqg0.png)

UPDATERINO
Title: Re: [MOD] [Alpha 10] GG! by JuliaEllie - - A10Update (23.04.2015)
Post by: JuliaEllie on April 22, 2015, 05:41:04 PM
(http://i.imgur.com/D3kTe3P.png)
Title: Re: [MOD] [Alpha 10] GG! by JuliaEllie - - A10Update (23.04.2015)
Post by: justbecause on May 08, 2015, 07:27:48 PM
Nice crap stain of a mod...

user was banned for this post
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: JuliaEllie on June 17, 2015, 03:09:15 PM
UPDATERINO!!

(http://i.imgur.com/fpjAsEr.png)
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: Tynan on June 17, 2015, 03:12:19 PM
Quote from: JuliaEllie on June 17, 2015, 03:09:15 PM
UPDATERINO!!

(http://i.imgur.com/fpjAsEr.png)

Last one for now, I promise!

But it was really needed. It's better this way. And it's not just changed, it's just that more stuff is now in it.
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: JuliaEllie on June 17, 2015, 03:15:48 PM
Quote from: Tynan on June 17, 2015, 03:12:19 PM
Quote from: JuliaEllie on June 17, 2015, 03:09:15 PM
UPDATERINO!!

<snip>

Last one for now, I promise!

But it was really needed. It's better this way. And it's not just changed, it's just that more stuff is now in it.

Yeah everything seems to be on one place now and gameObject size is now detatched from sprite size which can come pretty handy. Its good to se e things improving but its such a pain in the ass to update all the defs :D
Title: Re: [MOD] [Alpha 6] GG! by JuliaEllie - volume fix
Post by: nmid on June 17, 2015, 03:41:09 PM
Quote from: JuliaEllie on September 14, 2014, 03:59:42 PM
Quote from: Reaper on September 14, 2014, 03:38:30 PM
So it is just a mod that plays a sound clip?

Dont you dare to destroy the magic of the GG! :D

awwww.... lol.
Nice idea, but I'll try it out later.

Made me laugh though.
Title: Re: [MOD] [Alpha 10] GG! by JuliaEllie - - A10Update (23.04.2015)
Post by: nmid on June 17, 2015, 03:42:07 PM
Quote from: justbecause on May 08, 2015, 07:27:48 PM
Nice crap stain of a mod...

user was banned for this post

Now that was classy.
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: nmid on June 17, 2015, 03:45:27 PM
Quote from: JuliaEllie on June 17, 2015, 03:15:48 PM
Yeah everything seems to be on one place now and gameObject size is now detatched from sprite size which can come pretty handy. Its good to se e things improving but its such a pain in the ass to update all the defs :D

Was comparing new A11 mods to old A10 mods and saw the graphicpath change / size becoming one block.

I need to start comparing the new core .xmls to the old core .xmls to figure things out.. unless there's an easier way to track changes?
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: JuliaEllie on June 17, 2015, 04:16:01 PM
Quote from: nmid on June 17, 2015, 03:45:27 PM
Quote from: JuliaEllie on June 17, 2015, 03:15:48 PM
Yeah everything seems to be on one place now and gameObject size is now detatched from sprite size which can come pretty handy. Its good to se e things improving but its such a pain in the ass to update all the defs :D

Was comparing new A11 mods to old A10 mods and saw the graphicpath change / size becoming one block.

I need to start comparing the new core .xmls to the old core .xmls to figure things out.. unless there's an easier way to track changes?

Well the easiest way to trac k changes is to look at the class in the assembly but in order to draw your sprite in the size you want you need to put <drawSize> into the <graphics> node - it works like the <size> tag
Title: Re: [MOD] [Alpha 11] GG! by JuliaEllie - - A11Update (17.06.2015)
Post by: 1000101 on June 17, 2015, 06:51:14 PM
Is it just me, or does this mod need a companion mod:  LJ - LEEEEEROY!  JEEEENKINS!!!!!!!  For when your dumb melee whore rushes in.