Ludeon Forums

RimWorld => Ideas => Topic started by: Spidyy on September 21, 2014, 12:33:42 PM

Title: Ingame real time clock
Post by: Spidyy on September 21, 2014, 12:33:42 PM
Hello! I'm all new to the forum, I bought the game yesterday and I'm having a hell of a GRRRRRRRRRRREAT time playing it.

One thing that happened to me, the game is so addictive that I forgot to check the clock behind me and missed lunch time. :P

You would be really kind to add an ingame realtime clock in the corner of the game screen so I can keep track of time while being fully immerged in your game. :)
Title: Re: Ingame real time clock
Post by: BetaSpectre on September 21, 2014, 12:59:32 PM
Most computers have built in clocks.

Though I don't see why not, so as long as its easy support
Title: Re: Ingame real time clock
Post by: Sir Wagglepuss III on September 21, 2014, 01:32:18 PM
This is one of the reasons I love Steam actually... Just have to hit shift+TAB and you've got the current time at the top of the screen. Very handy for when your phone isn't close to hand or you've got a game that really doesn't like minimizing (Insurgency comes to mind as an instant example).

So yeah, having real time displayed in the HUD or the pause menu would be a neat addition assuming it's not too difficult to implement.
Title: Re: Ingame real time clock
Post by: Spidyy on September 21, 2014, 06:13:02 PM
Well, the point to having an ingame clock is to accidentaly catch a glimpse of it and say "Oh snap, already this late!", or else you will never think of doing the Maj+Tab and watch it by yourself. :P

I just love games that do it.
Title: Re: Ingame real time clock
Post by: Johnny Masters on September 21, 2014, 07:16:38 PM
well, you can place the in-life clock in front of you next time  ;D

This remembers me of dungeon keeper, every now and then your advisor would say random things like your dungeon has been re-carpeted or how even rocks are yawning because you've been idle. Then, if you've playing for a long time, it would say things like  "A secret gamingtip, go to bed!",  "Surely even Keepers retire to a lair of some description?", "Keeper. You know that soft and fluffy item sitting in the other room? It has the power to heal and remove fatigue".  At midnight (or was it 3am?) you would get "It's the Witching Hour, all Curses are Half Price".

That was a funny, "gentle", immersive way to tell me it was time to give it a rest.