Adds sofas and various tables made of stuff to the game. Pretty basic, just getting my feet wet with modding.
The AI will use sofas in the same way stools are used; colonists will only sit on them when they're eating if there is an adjacent table.
(https://dl.dropbox.com/s/yk0lq7vqcpmpd52/morefurniture.png)
Download Version 0.0.3 [Alpha 8] (https://www.dropbox.com/s/rpnhmhvuuswenby/MoreFurniture-0.0.3.zip?dl=0)Download Version 0.0.3a (alternate table style) [Alpha 8] (https://www.dropbox.com/s/8btbgat89re3gew/MoreFurniture-0.0.3a.zip?dl=0)
Download Version 0.0.2 [Alpha 7] (https://www.dropbox.com/s/9lj8clcc2kgn989/MoreFurniture-0.0.2.zip?dl=0)
Note: I am not an artist, these amazing high quality sofa graphics are the product of a random Photoshop tutorial. Anyone more talented than myself is welcome to contribute!Thanks to Plymouth for the updated art! Anyone who wants to is still welcome to contribute :)
Source code (https://github.com/sbine/rimworld-mods) / Changelog (https://github.com/sbine/rimworld-mods/commits/master)
Credits:
- Thanks to Carry (https://ludeon.com/forums/index.php?topic=6738.msg82153#msg82153) for updating the mod for Alpha 8
- Thanks to Plymouth (https://ludeon.com/forums/index.php?topic=6738.msg82389#msg82389) for refining the artwork and adding an alternate table style
More clutter for my base is always welcome! Thanks!
Oo, they should have different beauty modifiers. Could be good :)
As someone who enjoys couch eating, I approve of this mod, I mean.. chairs and tables are fine, but nothing beats your la-Z-boy lazy reclining couch with foot rest and cup holder.
Nice little mod. Good job.
considering you say you aren't an artist, those couches look pretty darn good. I'll wait to download this for when the couches add more beauty than the stools do though.
I would not mind seeing these coupled with a new 1x2 coffee table. They don't look quite right at a big dinner table to me but they do still look better than stools. Maybe an idea for the future is to have Couches with coffee tables and some actually dining room chairs to go with the dinner tables. Also some 1x1 side tables could be a fun addition, though I believe someone already made some of those for another mod.
I like the idea of the Clutter mod, but I prefer my clutter to have some use other than just take up space and look pretty. Maybe you could make a "Functional Furniture" mod or something which just adds more skins for the various pieces of furniture (as well as more beauty than the standard versions) especially the standing lamp. Just a bare bulb on the ground doesn't look very good, or very lamp-like.
Hope you take these suggestions how they were intended. Good luck on your modding venture. Can't wait to see this one evolve. :)
Thanks for the kind words!
Quote from: Igabod
considering you say you aren't an artist, those couches look pretty darn good. I'll wait to download this for when the couches add more beauty than the stools do though.
I would not mind seeing these coupled with a new 1x2 coffee table. They don't look quite right at a big dinner table to me but they do still look better than stools. Maybe an idea for the future is to have Couches with coffee tables and some actually dining room chairs to go with the dinner tables. Also some 1x1 side tables could be a fun addition, though I believe someone already made some of those for another mod.
I copied most of the stats for couches from the bed object, so they should have a better beauty modifier than the stools (beds are 15 and stools are 3) - it is a bit low though, I can certainly raise that.
Totally agree about the other furniture, I hate seeing my comm/research room look bare when it feels like it should be a living room. I imagine coffee tables are easier to make graphics for than dining chairs so I'll tackle that first!
Cool!
;D Yes if there was a way to make the couches have a beauty modifier for the colonist to enjoy being in a space where the couches were it would be a great addition to the mod. If it could be colored (like the beds in Ts mod) that would also be a great addition. I do agree with the other guy on the new tables to go with it. In A7 we have the opportunity to have different metals/ores build our items, and some metal give a beauty modifier so in combination to the couch made out of these beauty metal, it could be one satisfying room to be in with these additions.
Quote from: StorymasterQ on October 10, 2014, 01:47:17 AM
Oo, they should have different beauty modifiers. Could be good :)
I looked into this a bit more, it seems that the game code will automatically apply different beauty modifiers depending on what material is used -- for example, a metal sofa is +15, wood is +26, and silver is +63. Plant pots start at +80 so perhaps a boost is needed on the sofas :)
Edit: PKGameOnly beat me to it! Colored sofas would be awesome, I'll add that to the list.
Ok I downloaded it and will try it out on my next game. Just thought you should know you zipped the file one directory down from where you should have zipped it. When I unzipped it to my mods folder there were 4 new folders named _MACOSX About Defs and Textures. I just made a new folder named Sofa Mod and put those in there. Should fix the issue for those who don't know.
Quote from: Igabod on October 10, 2014, 11:48:00 AM
Ok I downloaded it and will try it out on my next game. Just thought you should know you zipped the file one directory down from where you should have zipped it. When I unzipped it to my mods folder there were 4 new folders named _MACOSX About Defs and Textures. I just made a new folder named Sofa Mod and put those in there. Should fix the issue for those who don't know.
Oops! I re-uploaded it, should be alright now. Thanks for letting me know.
You know, a wee tiny bit of shading would enhance the look (I'll play and if I come up with something decent will let you know, but I for one love these, thanks a ton, will be adding them in to my normal gameplay!
Angie's right there! little bit of shading does miracles
If you have something like Gimp you can very easily add some shading with
the Dodge/Burn tool to Lighten/Darken the pixels
The best part is you really don't need any artistic skill for this (I mean it's not even implemented yet *cough*)
just a quick brush around the edges =P Try it!
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Quote from: Shinzy on October 10, 2014, 04:13:26 PM
Angie's right there! little bit of shading does miracles
If you have something like Gimp you can very easily add some shading with
the Dodge/Burn tool to Lighten/Darken the pixels
The best part is you really don't need any artistic skill for this (I mean it's not even implemented yet *cough*)
just a quick brush around the edges =P Try it!
Thanks Shinzy (and Angie!) -- I was checking out your mods this morning, you're a very talented artist :)
Planning to get to shaders and hopefully more furniture this weekend.
Updated!
- Added dodge/burn shading to the sofas (see new preview image - thanks Angie & Shinzy for the tip)
- Changed base beauty modifier for sofas from 15 to 30
- Added coffee tables (2x1, +8 beauty)
- Added end tables (1x1, +5 beauty)
lol nice. I haven't even had a chance to play the first version yet and you already came up with some additional content. I'll download this and play it in a while.
Speaking of 'more' things, another _MACOSX folder snuck into the zip file. Haha. Not that it matters at all, it's outside of mod's folder this time. Thanks for providing the functionality of Modular Tables in the mod, by the way! I no longer need that mod and can replace it fully with this one, which makes yours make me happy a ton!
Igabod adding functionality is kinda hard when you deal with furniture, since except the beauty factor and maybe storage everything else you need to to code in .dll :/
Awesome! I once did this but got to busy to mentain it! Awesome that some one else did it! This will be a must for all my colonys in the future!
I took the liberty to update the mod to alpha 8. Sofas are essential :)
Have fun...
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Hey there ,sbine if you still would like some help with the art part of your mod, let me know! cheers!
Quote from: Carry on December 17, 2014, 11:05:33 AM
I took the liberty to update the mod to alpha 8. Sofas are essential :)
Thanks Carry! I've been too busy playing Alpha 8 to update the mod for it... I'll add the changes to my Github/Dropbox and credit you appropriately :)
Quote from: homemacai on December 17, 2014, 11:36:20 AM
Hey there ,sbine if you still would like some help with the art part of your mod, let me know! cheers!
homemacai, I would love help with the art -- please feel free to make art for any piece of furniture you'd like and I'll gladly add it to the mod. I tried doing a bookshelf a while ago and it was disastrous.
I'll work on these sprites and will put up my results
I've thinned the outlines of the Sofas, and added 2 variants of table, including 1 with a rimworld-related artwork on it. It should look cool ingame.
Note: It is not intelligible enough in-game, not quite clear what's displayed. Have to tweak the contrast and size of the artwork.
Done. Here's the result: http://screenshot.su/show.php?img=a113e4213f4f59481d3e7d2fed8e255d.jpg (web-screenie quality is downgraded)
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nice work on those modified sprites, they look very smooth! hopefully the rotations or facings will be corrected since i recall something strange happening with them in in the alpha 7 version
Thanks for sharing tIt's a very nice furniture. I wish they could have mod functions though..
Quote from: Plymouth on December 17, 2014, 11:47:48 PM
I've thinned the outlines of the Sofas, and added 2 variants of table, including 1 with a rimworld-related artwork on it. It should look cool ingame.
Thanks Plymouth! I added your art to the original download (I liked the 2 leg coffee table!), as well as a link to the alternate version. You and Carry are also credited in the OP. I appreciate the help :)
Quote from: hyprformnce on December 18, 2014, 01:21:37 AM
nice work on those modified sprites, they look very smooth! hopefully the rotations or facings will be corrected since i recall something strange happening with them in in the alpha 7 version
Thanks for the heads up -- I think I see what you mean. The sofas rotate in the opposite direction from other objects, so the side texture is probably backwards from the direction the sofa is actually facing. I flipped it in Photoshop and uploaded a corrected version, let me know if that solves your problem.
Ooo this one's back for the new alpha! honestly one of my favourite ones =P very simple one though but
the 1 by 1 corner tables are the best thing ever to put in the prison rooms
and sofas errywhere!
Quote from: sbine on December 20, 2014, 02:51:52 PM
Quote from: hyprformnce on December 18, 2014, 01:21:37 AM
nice work on those modified sprites, they look very smooth! hopefully the rotations or facings will be corrected since i recall something strange happening with them in in the alpha 7 version
Thanks for the heads up -- I think I see what you mean. The sofas rotate in the opposite direction from other objects, so the side texture is probably backwards from the direction the sofa is actually facing. I flipped it in Photoshop and uploaded a corrected version, let me know if that solves your problem.
Thanks for updating so quickly. Before, you couldn't have 4 couches facing a 2x2 table and have 4 colonists eat from that table because of the facing mismatch (they wouldnt use different table squares). Now it works very well!
Looking forwards to more vanilla friendly furniture from this mod!