Ludeon Forums

RimWorld => Mods => Topic started by: tylers2001 on October 26, 2014, 03:16:17 PM

Title: Colony Trading
Post by: tylers2001 on October 26, 2014, 03:16:17 PM
So i was showing one of my friends this game and we saw a friendly factions solider incapacitated on the ground and he told me and i quote "What are you doing save him!" i told him there is no way for me to save him there colony would be mad at me. Then he says "Well inst that stupid should we just leave him to die?" and i told him "I don't ever like to leave people on the ground to slowly blead out and die" so can someone make a mod were you can both trade with factions on your planet and save there pepole without them getting pissed.
Title: Re: Colony Trading
Post by: Jstank on October 26, 2014, 07:25:24 PM
Get rid of the arbitrary trade ships. Have all factions slowly gain materials over the course of the game. Have prices directly related to how well you are received by each faction. Faction standing depends on how you treat your guests when they arrive for their visit. (They will request donations for materials and you will make a choice to give it to them or not.) Or they will get into a scuffle bucket and if you save them and release them you will have better faction standing with them and therefore prices will go down.

I would also like to see factions move next door and start building their own base on the different side of the map <- pipe dream